docs(xml): Fixed NetworkedVarSettings SendTickrate documentation
fix: Fixes player prefab hash serialization on IL2CPP
fix: Fixed NetworkedVar loop not being ran on Client
fix: UNET transport task not completing
fix: Fixes Validation when no PlayerPrefab is present
docs(xml): Added XML documentation to Transport and SocketTasks
build: Fixed .releaserc
fix: Fixes Nullable struct type reading Fixes: Unity-Technologies#271
Merge pull request Unity-Technologies#272 from Feesh7/fix-netobj-sorting Fix NetworkedObject sorting in editor extension
fix: Fixed NetworkingManager time resync inspector