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Fix NetworkedObject sorting in editor extension - #272

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TwoTenPvP merged 1 commit into
Unity-Technologies:masterfrom
Feesh7:fix-netobj-sorting
Aug 4, 2019
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Fix NetworkedObject sorting in editor extension #272
TwoTenPvP merged 1 commit into
Unity-Technologies:masterfrom
Feesh7:fix-netobj-sorting

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@Feesh7

@Feesh7 Feesh7 commented Aug 3, 2019

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I noticed that when hosting from the unity editor with softsync that a built version of the game could not connect. However connections between two built versions of the game (on the same build) worked fine. This was due to the editor extension producing an unreliable list of NetworkedInstanceIds. Fixing the sort of NetworkedObjects resolved the issue.

@TwoTenPvP
TwoTenPvP merged commit 88bdf8b into Unity-Technologies:master Aug 4, 2019
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🎉 This PR is included in version 10.13.3 🎉

The release is available on GitHub release

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MrCool92 pushed a commit to MrCool92/MLAPI that referenced this pull request Dec 6, 2020
Fix NetworkedObject sorting in editor extension
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3 participants