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Tags: pale-phosphorescence/python-tcod

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11.1.2

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11.1.2

Changed
 - Now bundles SDL 2.0.10 for Windows/MacOS.

Fixed
 - Can now parse SDL 2.0.10 headers during installation without crashing.

11.1.1

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11.1.1

Deprecated
 - Using an out-of-bounds index for field-of-view operations now raises a
   warning, which will later become an error.

Fixed
 - Changing the tiles of an active tileset will now work correctly.

11.1.0

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11.1.0

Added
 - You can now set the `TCOD_RENDERER` and `TCOD_VSYNC` environment variables to
   force specific options to be used.
   Example: ``TCOD_RENDERER=sdl2 TCOD_VSYNC=1``

Changed
 - `tcod.sys_set_renderer` now raises an exception if it fails.

Fixed
 - `tcod.console_map_ascii_code_to_font` functions will now work when called
   before `tcod.console_init_root`.

11.0.2

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11.0.2

Changed
 - You no longer need OpenGL to build python-tcod.

11.0.1

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11.0.1

Changed
 - Better runtime checks for Windows dependencies should now give different
   errors depending on if the issue is SDL2 or missing redistributables.

Fixed
 - Changed NumPy type hints from `np.array` to `np.ndarray` which should
   resolve issues.

11.0.0

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11.0.0

Changed
 - `tcod.map.compute_fov` now takes a 2-item tuple instead of separate `x` and
   `y` parameters.  This causes less confusion over how axes are aligned.

10.1.1

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10.1.1

Fixed
 - Fixed regressions in text alignment for non-rectangle print functions.

10.1.0

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10.1.0

Added
 - `tcod.console_init_root` now has an optional `vsync` parameter.

10.0.5

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10.0.5

 - Fixed shader compilation issues in the OPENGL2 renderer.
 - Fallback fonts should fail less on Linux.

10.0.4

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10.0.4

Changed
 - Now depends on cffi 0.12 or later.

Fixed
 - `tcod.console_init_root` and `tcod.console_set_custom_font` will raise
   exceptions instead of terminating.
 - Fixed issues preventing `tcod.event` from working on 32-bit Windows.