Mac_IL2CPP component installer - #161
Conversation
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We'll look into finding the Mac_IL2CPP path this week I hope. |
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Hmmm, odd that it'd be under the ios folder. |
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wolo (@awolowiecki720) you sure that's correct for the Mac_IL2CPP? |
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Alex is running a more controlled test now. Should have results today still. |
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Actually, looks like this is the install location. Right-click on the Editor.app and "Show Package Contents". IL2CPP installs to this path (before and after pics) Josh Wittner (@jwittner) Stephen Hodgson (@StephenHodgson) Path: /Applications/Unity/Unity.app/Contents/PlaybackEngines/MacStandaloneSupport/Variations |
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I wonder what each variation folder's full name is. |
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Oh, I see, lol. wolo (@awolowiecki720) - can you drop in the full path to the development_il2cpp folder? The name is collapsed in the images and Stephen doesn't have a mac. |
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Oops. Yea it's |
Added Mac_IL2CPP component path
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Can verify that Mac_IL2CPP installs successfully, but I noticed 2 merge conflicts in your code when testing Stephen Hodgson (@StephenHodgson) |
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Stephen Hodgson (@StephenHodgson) If you can resolve your merge conflicts I'll merge this in. =) |
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Actually I resolved the merge conflict through the cool GitHub tools. =) |




Fixes #125
If anyone knows where the path for the Mac_IL2CPP playback engine is we can address that before merge.
I don't have a mac to go and search it out on.