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Aether

AI co-debugging for Unity. Stop narrating your gameplay—your AI can see the game.

Aether bridges your Unity game to Cursor, giving the AI complete context: live state, event history, crashes, and GTML snapshots. Two modes: Live Inspector (real-time object inspection) and Replay Mode (time-travel debugging after a bug).


Install

/add-plugin aether

That's it. The bridge auto-downloads on first use.

First time in a Unity project? Run this once from your project root:

npx aether-init

Then reload Cursor (Ctrl+Shift+P → Reload Window), enter Play mode, and ask your AI: "What's the state of my game?"


Requirements

Unity 2021.3+, Node.js 18+, Cursor with MCP


When the Agent Uses Aether

The plugin includes a skill that guides the agent to use Aether when:

  • Debugging Unity gameplay behavior
  • Analyzing crashes, NullReferenceExceptions, or runtime errors
  • Inspecting object state during Play Mode
  • Asking "what happened before this crash?" or "why is this object behaving wrong?"

MCP Tools

Tool Description
aether_snapshot Current Unity state: selected object, scene, frame, recent events
aether_tail Events + console + state over last N seconds
aether_console Query Unity stdout logs with filters
aether_last_run_answer Answer engine for the last run with receipts
aether_mark Save a moment (clip) with context
aether_docs Get authoritative tool documentation

See Aether docs for the full tool list.


Manual Setup

Technical users or non-Cursor setups: see getaether.dev for download links and manual MCP configuration.


Pro Trial

Aether Pro includes proof clips, capsules, probes, and vision analysis. 14-day free trial, no credit card required. See getaether.dev for details.


Windows SmartScreen

On first run, Windows may show SmartScreen for the bridge binary. Choose "More info" → "Run anyway." The binary is signed; this is a one-time prompt.


License

MIT

About

Cursor Marketplace plugin for Aether — AI co-debugging for Unity

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