I like to learn as I build new things, so my projects, mostly private, are a means for me to learn.
I am always interested in new opportunities, so feel free to reach out to me at my email
- Languages: : C/C++, Rust, C#, Java, javascript (typescript)
- Frameworks: : Boost, Actix-web, Intel Embree, PhysX, memprocfs, libzippp, nlohhmann-json, zydis, ChaosPhysics
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Reads Geometric Data with just memory access to a UE4 Game that uses PhysX for physics simulation.
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I have the exact same implemented for ChaosPhysics as well, but I have no plans of posting that for now.
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This is a part of a project that I worked on back in my school years (pre AI LLM or COVID era).
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I am still fairly proud of this despite the code quality as this was written in my school years, yet has worked well for a wide range of Mice up until 2026.
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The rest of the project is to be open-sourced in the near future, when I get time.
I've added my github stats below since they look very cool.