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WildMods

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  1. GLFrameworkEngine GLFrameworkEngine Public

    Forked from MapStudioProject/GLFrameworkEngine

    OpenGL framework for 3D editors. This includes transform tools, cameras, selection handling, and much more.

    C#

  2. MapStudio.UI MapStudio.UI Public

    Forked from MapStudioProject/MapStudio.UI

    The UI framework used by the map studio program.

    C#

  3. Bfres-Studio Bfres-Studio Public

    Forked from MapStudioProject/Bfres-Studio

    A BFRES tool that can fully edit BFRES model and animations along with preview various game shaders.

  4. Toolbox.Core Toolbox.Core Public

    Forked from KillzXGaming/Toolbox.Core

    An overhaul on the current toolbox backend with many improvements.

    C#

  5. HKX2Library HKX2Library Public

    Forked from Project-Rito/HKX2Library

    C#

  6. Yaz0Library Yaz0Library Public

    Forked from NCF-Library/Yaz0Library

    C# managed wrapper and implementations for sYaz0 compression and decompression.

    C#

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