WildMods
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GLFrameworkEngine
GLFrameworkEngine PublicForked from MapStudioProject/GLFrameworkEngine
OpenGL framework for 3D editors. This includes transform tools, cameras, selection handling, and much more.
C#
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MapStudio.UI
MapStudio.UI PublicForked from MapStudioProject/MapStudio.UI
The UI framework used by the map studio program.
C#
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Bfres-Studio
Bfres-Studio PublicForked from MapStudioProject/Bfres-Studio
A BFRES tool that can fully edit BFRES model and animations along with preview various game shaders.
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Toolbox.Core
Toolbox.Core PublicForked from KillzXGaming/Toolbox.Core
An overhaul on the current toolbox backend with many improvements.
C#
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Yaz0Library
Yaz0Library PublicForked from NCF-Library/Yaz0Library
C# managed wrapper and implementations for sYaz0 compression and decompression.
C#
Repositories
- BfresLibrary Public Forked from KillzXGaming/BfresLibrary
A reworked version of NintenTools.Bfres with Wii U and Switch support and many various improvements/features.
- MapStudio.UI Public Forked from MapStudioProject/MapStudio.UI
The UI framework used by the map studio program.
- Toolbox.Core Public Forked from KillzXGaming/Toolbox.Core
An overhaul on the current toolbox backend with many improvements.
- GLFrameworkEngine Public Forked from MapStudioProject/GLFrameworkEngine
OpenGL framework for 3D editors. This includes transform tools, cameras, selection handling, and much more.
- Bfres-Studio Public Forked from MapStudioProject/Bfres-Studio
A BFRES tool that can fully edit BFRES model and animations along with preview various game shaders.
- Yaz0Library Public Forked from NCF-Library/Yaz0Library
C# managed wrapper and implementations for sYaz0 compression and decompression.
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