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Unity-Technologies
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com.unity.netcode.gameobjects
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feat!: OnNetworkSpawn / OnNetworkDespawn
- #865
#865
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LukeStampfli
merged 14 commits into
develop
Unity-Technologies/com.unity.netcode.gameobjects:develop
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feature/network-spawn
Unity-Technologies/com.unity.netcode.gameobjects:feature/network-spawn
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Jun 14, 2021
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feat!: OnNetworkSpawn / OnNetworkDespawn
#865
LukeStampfli
merged 14 commits into
develop
Unity-Technologies/com.unity.netcode.gameobjects:develop
from
feature/network-spawn
Unity-Technologies/com.unity.netcode.gameobjects:feature/network-spawn
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Commits on May 26, 2021
feat!: rename NetworkStart to OnNetworkSpawn, add OnNetworkDespawn
LukeStampfli
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1abfa3f
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Commits on May 28, 2021
test: spawn/despawn function tests
LukeStampfli
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a50902b
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fix: set target framerate for test
LukeStampfli
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0eb957d
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refactor: format
LukeStampfli
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332d6cd
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Merge branch 'develop' into feature/network-spawn
LukeStampfli
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72eb349
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Commits on Jun 7, 2021
Merge branch 'develop' into feature/network-spawn
LukeStampfli
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0cc2a6a
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Commits on Jun 8, 2021
refactor: Use object instead of gameobject qualifier
LukeStampfli
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af5460e
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Commits on Jun 9, 2021
refactor: use waituntil instead of for loop in enumerator
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beaa11f
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refactor: remove unecessary error logs in multiinstance tests.
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9e4035b
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Merge branch 'develop' into feature/network-spawn
LukeStampfli
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da7a9f8
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fix: Fix random movement
LukeStampfli
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8e8940f
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Commits on Jun 14, 2021
test: remove no longer necessary target framerate code from tests
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0c243f4
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Merge branch 'develop' into feature/network-spawn
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3c1f9df
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fix: destroy network instance helpers in test
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dce66c8
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