fix: NullReferenceException during ImportReferences in - #1410
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NetworkBehaviourILPP (Unity-Technologies#1378) In some cases, for example when assembly is System.Colletions.Immutable, null value is passed to .Add() method causing NullReferenceException during the build. Simply guarding against it solves the issue. Co-authored with @JadenH
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Nov 15, 2021
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LGTM!
we could pull this branch internally to run it against yamato ci checks and merge.
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@MFatihMAR awesome! So we need to wait for @ShadauxCat to proceed? |
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I'll take care of this one :) |
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will take this in very soon, here: #1434 |
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NetworkBehaviourILPP (#1378)
In some cases, for example when assembly is System.Colletions.Immutable, null value is passed to .Add() method causing NullReferenceException
during the build. Simply guarding against it solves the issue.
Co-authored with @JadenH
PR Checklist
type:backport-release-*label. After you backport the PR, the label changes tostat:backported-release-*.CHANGELOG.mdfile.Changelog
com.unity.netcode.gameobjects
Testing and Documentation