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GB-TileSetMaker

A quick program to turn a given image into a hex tileset for GBDK usage.

Usage:

I set this up to be used in the Linux command line, it probably doesn't work on Windows
but I don't think that's too hard of a change.

Commands:
python3 createSet.py -in [FILE...] [OPTION...]

Options:

-o [FILE...]
Short for "out." The name of the file(s) to output to. You don't need to specify the extention. By default this is "NEW_SET"
-mF [FILEPATH...]
Short for "move folder." You can set the folder of output to FILEPATH. By default this is "/output_default"
-DG [INT...]
Short for "Dark Grey." Set a custom value for your dark grey colors, between 0 and 255. Defaults to 85. Must be lower than the light grey value.
-LG [INT...]
Short for "Light Grey." Set a custom value for your light grey colors, between 0 and 255. Defaults to 170. Must be higher than the dark grey value.

Notes:

Unless you specify an output folder you will have to create the "/output_default" folder.

This tool works best with small images, because big ones are impractical for the Gameboy.
I'm not too savvy with GitHub or really Python in general, but this tool works for me, so I'm happy.

Planned:

LibreSprite plugin working(?). GIMP not currently planned. Animation support being looked into.

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A quick program to turn a given image into a hex tileset for GBDK usage.

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