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/*
* VRChat API Documentation
*
*
* The version of the OpenAPI document: 1.20.8
* Contact: vrchatapi.lpv0t@aries.fyi
* Generated by: https://github.com/openapitools/openapi-generator.git
*/
using System;
using System.Collections;
using System.Collections.Generic;
using System.Collections.ObjectModel;
using System.Linq;
using System.IO;
using System.Runtime.Serialization;
using System.Text;
using System.Text.RegularExpressions;
using Newtonsoft.Json;
using Newtonsoft.Json.Converters;
using Newtonsoft.Json.Linq;
using System.ComponentModel.DataAnnotations;
using FileParameter = VRChat.API.Client.FileParameter;
using OpenAPIDateConverter = VRChat.API.Client.OpenAPIDateConverter;
namespace VRChat.API.Model
{
/// <summary>
/// AddFavoriteRequest
/// </summary>
[DataContract(Name = "AddFavoriteRequest")]
public partial class AddFavoriteRequest : IEquatable<AddFavoriteRequest>, IValidatableObject
{
/// <summary>
/// Gets or Sets Type
/// </summary>
[DataMember(Name = "type", IsRequired = true, EmitDefaultValue = true)]
public FavoriteType Type { get; set; }
/// <summary>
/// Initializes a new instance of the <see cref="AddFavoriteRequest" /> class.
/// </summary>
[JsonConstructorAttribute]
protected AddFavoriteRequest() { }
/// <summary>
/// Initializes a new instance of the <see cref="AddFavoriteRequest" /> class.
/// </summary>
/// <param name="favoriteId">Must be either AvatarID, WorldID or UserID. (required).</param>
/// <param name="tags">Tags indicate which group this favorite belongs to. Adding multiple groups makes it show up in all. Removing it from one in that case removes it from all. (required).</param>
/// <param name="type">type (required).</param>
public AddFavoriteRequest(string favoriteId = default, List<string> tags = default, FavoriteType type = default)
{
// Allow null values for required properties to handle unexpected API responses gracefully
this.FavoriteId = favoriteId;
// Allow null values for required properties to handle unexpected API responses gracefully
this.Tags = tags;
this.Type = type;
}
/// <summary>
/// Must be either AvatarID, WorldID or UserID.
/// </summary>
/// <value>Must be either AvatarID, WorldID or UserID.</value>
[DataMember(Name = "favoriteId", IsRequired = true, EmitDefaultValue = true)]
public string FavoriteId { get; set; }
/// <summary>
/// Tags indicate which group this favorite belongs to. Adding multiple groups makes it show up in all. Removing it from one in that case removes it from all.
/// </summary>
/// <value>Tags indicate which group this favorite belongs to. Adding multiple groups makes it show up in all. Removing it from one in that case removes it from all.</value>
[DataMember(Name = "tags", IsRequired = true, EmitDefaultValue = true)]
public List<string> Tags { get; set; }
/// <summary>
/// Returns the string presentation of the object
/// </summary>
/// <returns>String presentation of the object</returns>
public override string ToString()
{
StringBuilder sb = new StringBuilder();
sb.Append("class AddFavoriteRequest {\n");
sb.Append(" FavoriteId: ").Append(FavoriteId).Append("\n");
sb.Append(" Tags: ").Append(Tags).Append("\n");
sb.Append(" Type: ").Append(Type).Append("\n");
sb.Append("}\n");
return sb.ToString();
}
/// <summary>
/// Returns the JSON string presentation of the object
/// </summary>
/// <returns>JSON string presentation of the object</returns>
public virtual string ToJson()
{
return Newtonsoft.Json.JsonConvert.SerializeObject(this, Newtonsoft.Json.Formatting.Indented);
}
/// <summary>
/// Returns true if objects are equal
/// </summary>
/// <param name="input">Object to be compared</param>
/// <returns>Boolean</returns>
public override bool Equals(object input)
{
return this.Equals(input as AddFavoriteRequest);
}
/// <summary>
/// Returns true if AddFavoriteRequest instances are equal
/// </summary>
/// <param name="input">Instance of AddFavoriteRequest to be compared</param>
/// <returns>Boolean</returns>
public bool Equals(AddFavoriteRequest input)
{
if (input == null)
{
return false;
}
return
(
this.FavoriteId == input.FavoriteId ||
(this.FavoriteId != null &&
this.FavoriteId.Equals(input.FavoriteId))
) &&
(
this.Tags == input.Tags ||
this.Tags != null &&
input.Tags != null &&
this.Tags.SequenceEqual(input.Tags)
) &&
(
this.Type == input.Type ||
this.Type.Equals(input.Type)
);
}
/// <summary>
/// Gets the hash code
/// </summary>
/// <returns>Hash code</returns>
public override int GetHashCode()
{
unchecked // Overflow is fine, just wrap
{
int hashCode = 41;
if (this.FavoriteId != null)
{
hashCode = (hashCode * 59) + this.FavoriteId.GetHashCode();
}
if (this.Tags != null)
{
hashCode = (hashCode * 59) + this.Tags.GetHashCode();
}
hashCode = (hashCode * 59) + this.Type.GetHashCode();
return hashCode;
}
}
/// <summary>
/// To validate all properties of the instance
/// </summary>
/// <param name="validationContext">Validation context</param>
/// <returns>Validation Result</returns>
IEnumerable<ValidationResult> IValidatableObject.Validate(ValidationContext validationContext)
{
yield break;
}
}
}