forked from sarbian/ModuleManager
-
Notifications
You must be signed in to change notification settings - Fork 0
Expand file tree
/
Copy pathPatchList.cs
More file actions
160 lines (131 loc) · 5.82 KB
/
Copy pathPatchList.cs
File metadata and controls
160 lines (131 loc) · 5.82 KB
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
using System;
using System.Collections;
using System.Collections.Generic;
using System.Linq;
using ModuleManager.Collections;
using ModuleManager.Patches;
namespace ModuleManager
{
public interface IPatchList : IEnumerable<IPass>
{
bool HasMod(string mod);
void AddFirstPatch(IPatch patch);
void AddLegacyPatch(IPatch patch);
void AddBeforePatch(string mod, IPatch patch);
void AddForPatch(string mod, IPatch patch);
void AddAfterPatch(string mod, IPatch patch);
void AddFinalPatch(IPatch patch);
}
public class PatchList : IPatchList
{
private class ModPass
{
public readonly string name;
public readonly Pass beforePass;
public readonly Pass forPass;
public readonly Pass afterPass;
public ModPass(string name)
{
if (name == null) throw new ArgumentNullException(nameof(name));
if (name == string.Empty) throw new ArgumentException("can't be blank", nameof(name));
this.name = name.ToUpperInvariant();
beforePass = new Pass($":BEFORE[{this.name}]");
forPass = new Pass($":FOR[{this.name}]");
afterPass = new Pass($":AFTER[{this.name}]");
}
public void AddBeforePatch(IPatch patch) => beforePass.Add(patch ?? throw new ArgumentNullException(nameof(patch)));
public void AddForPatch(IPatch patch) => forPass.Add(patch ?? throw new ArgumentNullException(nameof(patch)));
public void AddAfterPatch(IPatch patch) => afterPass.Add(patch ?? throw new ArgumentNullException(nameof(patch)));
}
private class ModPassCollection : IEnumerable<ModPass>
{
private readonly ModPass[] passesArray;
private readonly Dictionary<string, ModPass> passesDict;
public ModPassCollection(IEnumerable<string> modList)
{
int count = modList.Count();
passesArray = new ModPass[count];
passesDict = new Dictionary<string, ModPass>(count);
int i = 0;
foreach (string mod in modList)
{
ModPass pass = new ModPass(mod);
passesArray[i] = pass;
passesDict.Add(mod.ToLowerInvariant(), pass);
i++;
}
}
public ModPass this[string name] => passesDict[name.ToLowerInvariant()];
public ModPass this[int index] => passesArray[index];
public bool HasMod(string name) => passesDict.ContainsKey(name.ToLowerInvariant());
public int Count => passesArray.Length;
public ArrayEnumerator<ModPass> GetEnumerator() => new ArrayEnumerator<ModPass>(passesArray);
IEnumerator<ModPass> IEnumerable<ModPass>.GetEnumerator() => GetEnumerator();
IEnumerator IEnumerable.GetEnumerator() => GetEnumerator();
}
private readonly Pass firstPatches = new Pass(":FIRST");
private readonly Pass legacyPatches = new Pass(":LEGACY (default)");
private readonly Pass finalPatches = new Pass(":FINAL");
private readonly ModPassCollection modPasses;
public PatchList(IEnumerable<string> modList)
{
modPasses = new ModPassCollection(modList);
}
public ArrayEnumerator<IPass> GetEnumerator() => new ArrayEnumerator<IPass>(EnumeratePasses());
IEnumerator<IPass> IEnumerable<IPass>.GetEnumerator() => GetEnumerator();
IEnumerator IEnumerable.GetEnumerator() => GetEnumerator();
public bool HasMod(string mod)
{
if (mod == null) throw new ArgumentNullException(nameof(mod));
if (mod == string.Empty) throw new ArgumentException("can't be empty", nameof(mod));
return modPasses.HasMod(mod);
}
public void AddFirstPatch(IPatch patch)
{
firstPatches.Add(patch ?? throw new ArgumentNullException(nameof(patch)));
}
public void AddLegacyPatch(IPatch patch)
{
legacyPatches.Add(patch ?? throw new ArgumentNullException(nameof(patch)));
}
public void AddBeforePatch(string mod, IPatch patch)
{
EnsureMod(mod);
modPasses[mod].AddBeforePatch(patch ?? throw new ArgumentNullException(nameof(patch)));
}
public void AddForPatch(string mod, IPatch patch)
{
EnsureMod(mod);
modPasses[mod].AddForPatch(patch ?? throw new ArgumentNullException(nameof(patch)));
}
public void AddAfterPatch(string mod, IPatch patch)
{
EnsureMod(mod);
modPasses[mod].AddAfterPatch(patch ?? throw new ArgumentNullException(nameof(patch)));
}
public void AddFinalPatch(IPatch patch)
{
finalPatches.Add(patch ?? throw new ArgumentNullException(nameof(patch)));
}
private IPass[] EnumeratePasses()
{
IPass[] result = new IPass[modPasses.Count * 3 + 3];
result[0] = firstPatches;
result[1] = legacyPatches;
for (int i = 0; i < modPasses.Count; i++)
{
result[i * 3 + 2] = modPasses[i].beforePass;
result[i * 3 + 3] = modPasses[i].forPass;
result[i * 3 + 4] = modPasses[i].afterPass;
}
result[result.Length - 1] = finalPatches;
return result;
}
private void EnsureMod(string mod)
{
if (mod == null) throw new ArgumentNullException(nameof(mod));
if (mod == string.Empty) throw new ArgumentException("can't be empty", nameof(mod));
if (!HasMod(mod)) throw new KeyNotFoundException($"Mod '{mod}' not found");
}
}
}