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57 lines (54 loc) · 1.33 KB
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###############################################################################
## @file SConscript
## @author Chris L Baker (clb) <chris@chimail.net>
## @date 2014.05.20
## @brief SConscript for Developer Debug Display lib
##
## @attention Copyright (C) 2014
## @attention All rights reserved
###############################################################################
Import( 'env' )
env.InstallLib(
env.SharedLibrary(
target = 'DDDisplayObjects',
source = [
'CameraImages.cpp',
'Capsules.cpp',
'Colors.cpp',
'Cones.cpp',
'Cylinders.cpp',
'Grids.cpp',
'HeadsUpDisplay.cpp',
'HeightGrid.cpp',
'Images.cpp',
'Lines.cpp',
'MeshGrid.cpp',
'Points.cpp',
'Spheres.cpp',
'Triads.cpp',
'Voxels.cpp',
],
LIBS = [
'osg',
'osgManipulator',
'osgText',
],
)
)
env.InstallHeaders('DDDisplayObjects', [
'CameraImages.h',
'Capsules.h',
'Colors.h',
'Cones.h',
'Cylinders.h',
'Grids.h',
'HeadsUpDisplay.h',
'HeightGrid.h',
'Images.h',
'Lines.h',
'MeshGrid.h',
'Points.h',
'Spheres.h',
'Triads.h',
'Voxels.h',
])