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node_lua.h
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147 lines (132 loc) · 4.02 KB
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#ifndef NODE_LUA_H_
#define NODE_LUA_H_
#include "common.h"
#include "singleton.h"
#include "context_mgr.h"
#include "worker_mgr.h"
#include "context.h"
class message_t;
class network_t;
class worker_mgr_t;
class node_lua_t : public singleton_t<node_lua_t> {
public:
node_lua_t(int argc, char* argv[], char* env[]);
~node_lua_t();
/* context send by ctx */
bool context_send(context_t* ctx, message_t& msg);
template < class type>
FORCE_INLINE bool context_send(context_t* ctx, uint32_t source, int session, int msg_type, type data)
{
message_t msg(source, session, msg_type, data);
return context_send(ctx, msg);
}
/* context send by handle */
bool context_send(uint32_t handle, message_t& msg);
template < class type >
FORCE_INLINE bool context_send(uint32_t handle, uint32_t source, int session, int msg_type, type data)
{
message_t msg(source, session, msg_type, data);
return context_send(handle, msg);
}
/* specific context send interface */
FORCE_INLINE bool context_send_string_safe(uint32_t handle, uint32_t source, int session, int msg_type, const char *data)
{
char* str = data ? nl_strdup(data) : NULL;
message_t msg(source, session, msg_type, str);
if (context_send(handle, msg))
return true;
message_clean(msg);
return false;
}
FORCE_INLINE bool context_send_string_safe(context_t* ctx, uint32_t source, int session, int msg_type, const char *data)
{
char* str = data ? nl_strdup(data) : NULL;
message_t msg(source, session, msg_type, str);
if (context_send(ctx, msg))
return true;
message_clean(msg);
return false;
}
FORCE_INLINE bool context_send_buffer_release(uint32_t handle, uint32_t source, int session, int msg_type, buffer_t& buffer)
{
message_t msg(source, session, msg_type, buffer);
bool ret = context_send(handle, msg);
buffer_release(buffer);
return ret;
}
FORCE_INLINE bool context_send_buffer_release(context_t* ctx, uint32_t source, int session, int msg_type, buffer_t& buffer)
{
message_t msg(source, session, msg_type, buffer);
bool ret = context_send(ctx, msg);
buffer_release(buffer);
return ret;
}
template < class type >
uint32_t context_create(int32_t argc, char* argv[], char* env[]) {
uint32_t handle = 0;
type *ctx = new type();
if (m_ctx_mgr->register_context(ctx)) {
if (ctx->init(argc, argv, env)) {
ctx->set_inited(true);
handle = ctx->get_handle();
m_worker_mgr->push_context(ctx);
ctx->release();
m_worker_mgr->check_load(m_ctx_mgr->get_context_count());
return handle;
}
m_ctx_mgr->retire_context(ctx);
}
ctx->release();
if (m_ctx_mgr->get_context_count() == 0) {
m_worker_mgr->stop();
}
return 0;
}
/* send destroy signal, can be called anywhere */
void context_destroy(uint32_t handle, uint32_t src_handle, const char* reason, ...)
{
if (handle == 0) return;
char buffer[512] = { '\0' };
if (reason) {
va_list argp;
va_start(argp, reason);
vsnprintf(buffer, sizeof(buffer), reason, argp);
buffer[sizeof(buffer) - 1] = '\0';
va_end(argp);
}
context_send_string_safe(handle, src_handle, 0, SYSTEM_CTX_DESTROY, buffer);
}
/* destroy self, can be called only on the running context, use it carefully */
void context_destroy(context_t*ctx, uint32_t src_handle, const char* reason, ...)
{
uint32_t handle = ctx->get_handle();
if (handle == 0) return;
char buffer[512] = { '\0' };
int32_t used = sprintf(buffer, "killed by context:0x%08x", src_handle);
if (reason) {
strcat(buffer + used, ", ");
used = used + 2;
va_list argp;
va_start(argp, reason);
vsnprintf(buffer + used, sizeof(buffer) - used, reason, argp);
buffer[sizeof(buffer) - 1] = '\0';
va_end(argp);
}
ctx->deinit(buffer); /* ctx->m_handle is valid in this function. */
ctx->set_inited(false);
m_ctx_mgr->retire_context(ctx);
if (m_ctx_mgr->get_context_count() == 0) {
m_worker_mgr->stop();
}
}
private:
network_t *m_network;
context_mgr_t *m_ctx_mgr;
worker_mgr_t *m_worker_mgr;
public:
static int32_t m_cpu_count;
private:
static bool m_inited;
static void init_once();
};
#endif