Bug Report
Using a pip install of Arcade version 2.4.3 on Ubuntu 16.04 and Python 3.7
The Pegboard example has an odd collision offset for sprites as shown in the attached images.
Actual behavior:
In this screenshot from my computer, the coins lying on the ground segment are not actually touching the segment but are resting a few pixels above it.

Expected behavior:
In this screenshot from the example page, the coins are lying directly on the ground segment.
Steps to reproduce/example code:
Copy and paste the code from the example and run it.
Bug Report
Using a pip install of Arcade version 2.4.3 on Ubuntu 16.04 and Python 3.7
The Pegboard example has an odd collision offset for sprites as shown in the attached images.
Actual behavior:
In this screenshot from my computer, the coins lying on the ground segment are not actually touching the segment but are resting a few pixels above it.

Expected behavior:
In this screenshot from the example page, the coins are lying directly on the ground segment.
Steps to reproduce/example code:
Copy and paste the code from the example and run it.