@@ -331,6 +331,8 @@ def equalise(self) -> None:
331331 x , y = self ._projection_data .rect .x , self ._projection_data .rect .y
332332 self ._projection_data .rect = XYWH (x , y , self .viewport_width , self .viewport_height )
333333
334+ equalize = equalise
335+
334336 def match_window (
335337 self ,
336338 viewport : bool = True ,
@@ -349,8 +351,8 @@ def match_window(
349351 On by default
350352 scissor: Flag whether to also equalize the scissor box to the viewport.
351353 On by default
352- position: Flag whether to also center the camera to the viewport.
353- Off by default
354+ position: Flag whether to position the camera so that (0.0, 0.0) is in
355+ the bottom-left
354356 aspect: The ratio between width and height that the viewport should
355357 be constrained to. If unset then the viewport just matches the window
356358 size. The aspect ratio describes how much larger the width should be
@@ -383,8 +385,8 @@ def match_target(
383385 match the render target.
384386 The projection center stays fixed, and the new projection matches only in size.
385387 scissor: Flag whether to update the scissor value.
386- position: Flag whether to also center the camera to the value.
387- Off by default
388+ position: Flag whether to position the camera so that (0.0, 0.0) is in
389+ the bottom-left
388390 aspect: The ratio between width and height that the value should
389391 be constrained to. i.e. for an aspect ratio of ``4:3`` you should
390392 input ``4.0/3.0`` or ``1.33333...``. Cannot be equal to zero.
@@ -425,8 +427,8 @@ def update_values(
425427 projection: Flag whether to equalize the size of the projection to match the value.
426428 The projection center stays fixed, and the new projection matches only in size.
427429 scissor: Flag whether to update the scissor value.
428- position: Flag whether to also center the camera to the value.
429- Off by default
430+ position: Flag whether to position the camera so that (0.0, 0.0) is in
431+ the bottom-left
430432 aspect: The ratio between width and height that the value should
431433 be constrained to. i.e. for an aspect ratio of ``4:3`` you should
432434 input ``4.0/3.0`` or ``1.33333...``. Cannot be equal to zero.
@@ -452,7 +454,7 @@ def update_values(
452454 self .scissor = value
453455
454456 if position :
455- self .position = value . center
457+ self .position = Vec2 ( - self . _projection_data . left , - self . _projection_data . bottom )
456458
457459 def aabb (self ) -> Rect :
458460 """
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