-
Notifications
You must be signed in to change notification settings - Fork 1
Expand file tree
/
Copy path1033.java
More file actions
49 lines (49 loc) · 1.79 KB
/
Copy path1033.java
File metadata and controls
49 lines (49 loc) · 1.79 KB
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
// 1033. Moving Stones Until Consecutive
//
// There are three stones in different positions on the X-axis. You are given three integers a, b, and c, the positions of the stones.
//
// In one move, you pick up a stone at an endpoint (i.e., either the lowest or highest position stone), and move it to an unoccupied position between those endpoints. Formally, let's say the stones are currently at positions x, y, and z with x < y < z. You pick up the stone at either position x or position z, and move that stone to an integer position k, with x < k < z and k != y.
//
// The game ends when you cannot make any more moves (i.e., the stones are in three consecutive positions).
//
// Return an integer array answer of length 2 where:
//
// answer[0] is the minimum number of moves you can play, and
// answer[1] is the maximum number of moves you can play.
//
//
// Example 1:
//
// Input: a = 1, b = 2, c = 5
// Output: [1,2]
// Explanation: Move the stone from 5 to 3, or move the stone from 5 to 4 to 3.
// Example 2:
//
// Input: a = 4, b = 3, c = 2
// Output: [0,0]
// Explanation: We cannot make any moves.
// Example 3:
//
// Input: a = 3, b = 5, c = 1
// Output: [1,2]
// Explanation: Move the stone from 1 to 4; or move the stone from 1 to 2 to 4.
//
//
// Constraints:
//
// 1 <= a, b, c <= 100
// a, b, and c have different values.
//
// Runtime 1 ms Beats 66.30%
// Memory 40.4 MB Beats 70.65%
class Solution {
public int[] numMovesStones(int a, int b, int c) {
int[] arr = new int[]{a, b, c};
Arrays.sort(arr);
int[] ans = new int[2];
if (arr[2] - arr[0] == 2) return ans; // already consecutive
ans[0] = Math.min(arr[1] - arr[0], arr[2] - arr[1]) <= 2 ? 1 : 2; // 1 neighbor vs no neighbor
ans[1] = arr[2] - arr[0] - 2; // move 1 per move
return ans;
}
}