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// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using UnityEngine.CSSLayout;
namespace UnityEngine.Experimental.UIElements.StyleEnums
{
public enum PositionType
{
Relative = CSSPositionType.Relative,
Absolute = CSSPositionType.Absolute,
Manual
}
public enum Overflow
{
Visible = CSSOverflow.Visible,
Scroll = CSSOverflow.Scroll,
Hidden = CSSOverflow.Hidden
}
public enum FlexDirection
{
Column = CSSFlexDirection.Column,
ColumnReverse = CSSFlexDirection.ColumnReverse,
Row = CSSFlexDirection.Row,
RowReverse = CSSFlexDirection.RowReverse
}
public enum Wrap
{
NoWrap = CSSWrap.NoWrap,
Wrap = CSSWrap.Wrap
}
public enum Align
{
Auto = CSSAlign.Auto,
FlexStart = CSSAlign.FlexStart,
Center = CSSAlign.Center,
FlexEnd = CSSAlign.FlexEnd,
Stretch = CSSAlign.Stretch
}
public enum Justify
{
FlexStart = CSSJustify.FlexStart,
Center = CSSJustify.Center,
FlexEnd = CSSJustify.FlexEnd,
SpaceBetween = CSSJustify.SpaceBetween,
SpaceAround = CSSJustify.SpaceAround
}
public enum ImageScaleMode
{
StretchToFill = 0,
ScaleAndCrop = 1,
ScaleToFit = 2
}
}