forked from MattRix/UnityDecompiled
-
Notifications
You must be signed in to change notification settings - Fork 1
Expand file tree
/
Copy pathAnimationState.cs
More file actions
123 lines (123 loc) · 2.74 KB
/
AnimationState.cs
File metadata and controls
123 lines (123 loc) · 2.74 KB
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
using System;
using System.Runtime.CompilerServices;
using UnityEngine.Internal;
namespace UnityEngine
{
public sealed class AnimationState : TrackedReference
{
public extern bool enabled
{
[WrapperlessIcall]
[MethodImpl(MethodImplOptions.InternalCall)]
get;
[WrapperlessIcall]
[MethodImpl(MethodImplOptions.InternalCall)]
set;
}
public extern float weight
{
[WrapperlessIcall]
[MethodImpl(MethodImplOptions.InternalCall)]
get;
[WrapperlessIcall]
[MethodImpl(MethodImplOptions.InternalCall)]
set;
}
public extern WrapMode wrapMode
{
[WrapperlessIcall]
[MethodImpl(MethodImplOptions.InternalCall)]
get;
[WrapperlessIcall]
[MethodImpl(MethodImplOptions.InternalCall)]
set;
}
public extern float time
{
[WrapperlessIcall]
[MethodImpl(MethodImplOptions.InternalCall)]
get;
[WrapperlessIcall]
[MethodImpl(MethodImplOptions.InternalCall)]
set;
}
public extern float normalizedTime
{
[WrapperlessIcall]
[MethodImpl(MethodImplOptions.InternalCall)]
get;
[WrapperlessIcall]
[MethodImpl(MethodImplOptions.InternalCall)]
set;
}
public extern float speed
{
[WrapperlessIcall]
[MethodImpl(MethodImplOptions.InternalCall)]
get;
[WrapperlessIcall]
[MethodImpl(MethodImplOptions.InternalCall)]
set;
}
public extern float normalizedSpeed
{
[WrapperlessIcall]
[MethodImpl(MethodImplOptions.InternalCall)]
get;
[WrapperlessIcall]
[MethodImpl(MethodImplOptions.InternalCall)]
set;
}
public extern float length
{
[WrapperlessIcall]
[MethodImpl(MethodImplOptions.InternalCall)]
get;
}
public extern int layer
{
[WrapperlessIcall]
[MethodImpl(MethodImplOptions.InternalCall)]
get;
[WrapperlessIcall]
[MethodImpl(MethodImplOptions.InternalCall)]
set;
}
public extern AnimationClip clip
{
[WrapperlessIcall]
[MethodImpl(MethodImplOptions.InternalCall)]
get;
}
public extern string name
{
[WrapperlessIcall]
[MethodImpl(MethodImplOptions.InternalCall)]
get;
[WrapperlessIcall]
[MethodImpl(MethodImplOptions.InternalCall)]
set;
}
public extern AnimationBlendMode blendMode
{
[WrapperlessIcall]
[MethodImpl(MethodImplOptions.InternalCall)]
get;
[WrapperlessIcall]
[MethodImpl(MethodImplOptions.InternalCall)]
set;
}
[WrapperlessIcall]
[MethodImpl(MethodImplOptions.InternalCall)]
public extern void AddMixingTransform(Transform mix, [DefaultValue("true")] bool recursive);
[ExcludeFromDocs]
public void AddMixingTransform(Transform mix)
{
bool recursive = true;
this.AddMixingTransform(mix, recursive);
}
[WrapperlessIcall]
[MethodImpl(MethodImplOptions.InternalCall)]
public extern void RemoveMixingTransform(Transform mix);
}
}