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Copy pathSharpLuaAddIn.csproj
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107 lines (107 loc) · 4.27 KB
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<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003" DefaultTargets="Build">
<PropertyGroup>
<ProjectGuid>{30C23BA2-6437-42AB-A1D0-C3CDCCCEEA6E}</ProjectGuid>
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
<Platform Condition=" '$(Platform)' == '' ">x86</Platform>
<OutputType>Library</OutputType>
<MyType>Windows</MyType>
<RootNamespace>SharpLua.SharpDevelop.AddIn</RootNamespace>
<AssemblyName>SharpLuaAddIn</AssemblyName>
<TargetFrameworkVersion>v4.0</TargetFrameworkVersion>
<OptionInfer>On</OptionInfer>
<SignAssembly>False</SignAssembly>
<DelaySign>False</DelaySign>
<RunPostBuildEvent>OnBuildSuccess</RunPostBuildEvent>
<RemoveIntegerChecks>False</RemoveIntegerChecks>
<OptionExplicit>On</OptionExplicit>
<OptionStrict>Off</OptionStrict>
<OptionCompare>Binary</OptionCompare>
<WarningLevel>4</WarningLevel>
<TreatWarningsAsErrors>false</TreatWarningsAsErrors>
<OutputPath>bin\Debug</OutputPath>
<NoWarn>1591</NoWarn>
<AllowUnsafeBlocks>False</AllowUnsafeBlocks>
<NoStdLib>False</NoStdLib>
</PropertyGroup>
<PropertyGroup Condition=" '$(Platform)' == 'x86' ">
<PlatformTarget>x86</PlatformTarget>
<RegisterForComInterop>False</RegisterForComInterop>
<GenerateSerializationAssemblies>Auto</GenerateSerializationAssemblies>
<BaseAddress>4194304</BaseAddress>
<FileAlignment>4096</FileAlignment>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)' == 'Debug' ">
<OutputPath>bin\Debug\</OutputPath>
<DebugSymbols>true</DebugSymbols>
<DebugType>Full</DebugType>
<Optimize>False</Optimize>
<StartAction>Project</StartAction>
<CheckForOverflowUnderflow>False</CheckForOverflowUnderflow>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)' == 'Release' ">
<OutputPath>bin\Release\</OutputPath>
<DebugSymbols>False</DebugSymbols>
<DebugType>None</DebugType>
<Optimize>True</Optimize>
<DefineConstants>TRACE=1</DefineConstants>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)' == 'Debug|x86'">
<CodeAnalysisRuleSet>AllRules.ruleset</CodeAnalysisRuleSet>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)' == 'Release|x86'">
<CodeAnalysisRuleSet>AllRules.ruleset</CodeAnalysisRuleSet>
</PropertyGroup>
<ItemGroup>
<Reference Include="ICSharpCode.SharpDevelop">
<HintPath>..\..\SharpDevelop\bin\ICSharpCode.SharpDevelop.dll</HintPath>
</Reference>
<Reference Include="ICSharpCode.SharpDevelop.Dom">
<HintPath>..\..\SharpDevelop\bin\ICSharpCode.SharpDevelop.Dom.dll</HintPath>
</Reference>
<Reference Include="Microsoft.VisualBasic" />
<Reference Include="SharpDevelop">
<HintPath>..\..\SharpDevelop\bin\SharpDevelop.exe</HintPath>
</Reference>
<Reference Include="System" />
<Reference Include="System.Core">
<RequiredTargetFramework>3.5</RequiredTargetFramework>
</Reference>
<Reference Include="System.Data" />
<Reference Include="System.Drawing" />
<Reference Include="System.Windows.Forms" />
<Reference Include="System.Xml" />
</ItemGroup>
<ItemGroup>
<Compile Include="Configuration\AssemblyInfo.cs" />
<Compile Include="Src\MyUserControl.cs">
<SubType>UserControl</SubType>
</Compile>
<Compile Include="Src\TestPad.cs" />
</ItemGroup>
<ItemGroup>
<None Include="LuaAddin.addin">
<CopyToOutputDirectory>Always</CopyToOutputDirectory>
</None>
<None Include="Templates\Lua.xft">
<CopyToOutputDirectory>Always</CopyToOutputDirectory>
</None>
<None Include="Templates\SharpLua.xft">
<CopyToOutputDirectory>Always</CopyToOutputDirectory>
</None>
<None Include="Templates\SharpLuaClass.xft">
<CopyToOutputDirectory>Always</CopyToOutputDirectory>
</None>
</ItemGroup>
<ItemGroup>
<EmbeddedResource Include="Resources\Lua-Mode.xshd" />
<EmbeddedResource Include="Resources\Pad.xfrm" />
</ItemGroup>
<ItemGroup />
<ItemGroup>
<Import Include="System" />
<Import Include="System.Collections" />
<Import Include="System.Windows.Forms" />
</ItemGroup>
<Import Project="$(MSBuildBinPath)\Microsoft.CSharp.Targets" />
</Project>