-
Notifications
You must be signed in to change notification settings - Fork 0
Expand file tree
/
Copy pathBounceThread.java
More file actions
103 lines (74 loc) · 1.79 KB
/
BounceThread.java
File metadata and controls
103 lines (74 loc) · 1.79 KB
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
package bounceThread;
import java.awt.*;
import java.awt.event.*;
import javax.swing.*;
import Thread.Ball;
import Thread.BallComponent;
public class BounceThread {
public static void main(String[] args) {
// TODO Auto-generated method stub
EventQueue.invokeLater(new Runnable(){
public void run(){
JFrame frame=new BounceFrame();
frame.setTitle("BounceThread");
frame.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
frame.setVisible(true);
}
});
}
}
class BallRunnable implements Runnable{
private Ball ball;
private Component component;
public static final int STEPS=1000;
public static final int DELAY=5;
public BallRunnable(Ball aBall,Component aComponent){
ball=aBall;
component=aComponent;
}
public void run(){
try{
for(int i=1;i<STEPS;i++)
{
ball.move(component.getBounds());
component.repaint();
Thread.sleep(DELAY);
}
}
catch(InterruptedException e)
{
}
}
}
class BounceFrame extends JFrame{
private BallComponent comp;
public BounceFrame(){
comp=new BallComponent();
add(comp,BorderLayout.CENTER);
JPanel buttonPanel =new JPanel();
addButton(buttonPanel,"Start",new ActionListener(){
public void actionPerformed(ActionEvent event){
addBall();
}
});
addButton(buttonPanel,"Close",new ActionListener(){
public void actionPerformed(ActionEvent event){
System.exit(0);
}
});
add(buttonPanel,BorderLayout.SOUTH);
pack();
}
public void addButton(Container c,String title,ActionListener listener){
JButton button=new JButton(title);
c.add(button);
button.addActionListener(listener);
}
public void addBall(){
Ball b=new Ball();
comp.add(b);
Runnable r=new BallRunnable(b,comp);
Thread t=new Thread(r);
t.start();
}
}