/* * Cppcheck - A tool for static C/C++ code analysis * Copyright (C) 2007-2025 Cppcheck team. * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . */ #include #include "fixture.h" #include "frontend.h" #include "settings.h" #include "standards.h" #include #include class TestFrontend : public TestFixture { public: TestFrontend() : TestFixture("TestFrontend") {} private: void run() override { TEST_CASE(applyLangFS); TEST_CASE(applyLangFiles); } void applyLangFS() const { const char xmldata[] = R"()"; const Settings s = settingsBuilder().libraryxml(xmldata).build(); const std::list fs = { {"nolang", Standards::Language::None, 0 }, {"c", Standards::Language::None, 0 }, // TODO: should be C - FileSettings are currently expected to not be pre-identified {"cpp", Standards::Language::None, 0 }, // TODO: should be CPP - FileSettings arecurrently expected to not be pre-identified {"nolang.c", Standards::Language::None, 0 }, {"nolang.cpp", Standards::Language::None, 0 }, {"nolang.ml", Standards::Language::None, 0 } }; // no language to enforce - identify only { std::list fs1 = fs; frontend::applyLang(fs1, s, Standards::Language::None); auto it = fs1.cbegin(); ASSERT_EQUALS_ENUM((it++)->file.lang(), Standards::Language::CPP); // unknown defaults to C++ ASSERT_EQUALS_ENUM((it++)->file.lang(), Standards::Language::CPP); // unknown defaults to C++ ASSERT_EQUALS_ENUM((it++)->file.lang(), Standards::Language::CPP); // unknown defaults to C++ ASSERT_EQUALS_ENUM((it++)->file.lang(), Standards::Language::C); ASSERT_EQUALS_ENUM((it++)->file.lang(), Standards::Language::CPP); ASSERT_EQUALS_ENUM((it++)->file.lang(), Standards::Language::C); // markup files are always C } // language to enforce (C) { std::list fs1 = fs; frontend::applyLang(fs1, s, Standards::Language::C); auto it = fs1.cbegin(); ASSERT_EQUALS_ENUM((it++)->file.lang(), Standards::Language::C); ASSERT_EQUALS_ENUM((it++)->file.lang(), Standards::Language::C); ASSERT_EQUALS_ENUM((it++)->file.lang(), Standards::Language::C); ASSERT_EQUALS_ENUM((it++)->file.lang(), Standards::Language::C); ASSERT_EQUALS_ENUM((it++)->file.lang(), Standards::Language::C); ASSERT_EQUALS_ENUM((it++)->file.lang(), Standards::Language::C); // markup files are always C } // language to enforce (C++) { std::list fs1 = fs; frontend::applyLang(fs1, s, Standards::Language::CPP); auto it = fs1.cbegin(); ASSERT_EQUALS_ENUM((it++)->file.lang(), Standards::Language::CPP); ASSERT_EQUALS_ENUM((it++)->file.lang(), Standards::Language::CPP); ASSERT_EQUALS_ENUM((it++)->file.lang(), Standards::Language::CPP); ASSERT_EQUALS_ENUM((it++)->file.lang(), Standards::Language::CPP); ASSERT_EQUALS_ENUM((it++)->file.lang(), Standards::Language::CPP); ASSERT_EQUALS_ENUM((it++)->file.lang(), Standards::Language::C); // markup files are always C } } void applyLangFiles() const { const char xmldata[] = R"()"; const Settings s = settingsBuilder().libraryxml(xmldata).build(); const std::list fs = { {"nolang", Standards::Language::None, 0 }, {"c", Standards::Language::C, 0 }, {"cpp", Standards::Language::CPP, 0 }, {"nolang.c", Standards::Language::None, 0 }, {"nolang.cpp", Standards::Language::None, 0 }, {"nolang.ml", Standards::Language::None, 0 } }; // no language to enforce - identify only { std::list fs1 = fs; frontend::applyLang(fs1, s, Standards::Language::None); auto it = fs1.cbegin(); ASSERT_EQUALS_ENUM((it++)->lang(), Standards::Language::CPP); // unknown defaults to C++ ASSERT_EQUALS_ENUM((it++)->lang(), Standards::Language::C); ASSERT_EQUALS_ENUM((it++)->lang(), Standards::Language::CPP); ASSERT_EQUALS_ENUM((it++)->lang(), Standards::Language::C); ASSERT_EQUALS_ENUM((it++)->lang(), Standards::Language::CPP); ASSERT_EQUALS_ENUM((it++)->lang(), Standards::Language::C); // markup files are always C } // language to enforce (C) { std::list fs1 = fs; frontend::applyLang(fs1, s, Standards::Language::C); auto it = fs1.cbegin(); ASSERT_EQUALS_ENUM((it++)->lang(), Standards::Language::C); ASSERT_EQUALS_ENUM((it++)->lang(), Standards::Language::C); ASSERT_EQUALS_ENUM((it++)->lang(), Standards::Language::C); ASSERT_EQUALS_ENUM((it++)->lang(), Standards::Language::C); ASSERT_EQUALS_ENUM((it++)->lang(), Standards::Language::C); ASSERT_EQUALS_ENUM((it++)->lang(), Standards::Language::C); // markup files are always C } // language to enforce (C++) { std::list fs1 = fs; frontend::applyLang(fs1, s, Standards::Language::CPP); auto it = fs1.cbegin(); ASSERT_EQUALS_ENUM((it++)->lang(), Standards::Language::CPP); ASSERT_EQUALS_ENUM((it++)->lang(), Standards::Language::CPP); ASSERT_EQUALS_ENUM((it++)->lang(), Standards::Language::CPP); ASSERT_EQUALS_ENUM((it++)->lang(), Standards::Language::CPP); ASSERT_EQUALS_ENUM((it++)->lang(), Standards::Language::CPP); ASSERT_EQUALS_ENUM((it++)->lang(), Standards::Language::C); // markup files are always C } } }; REGISTER_TEST(TestFrontend)