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StreamExtensions.cs
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//Copyright (c) Service Stack LLC. All Rights Reserved.
//License: https://raw.github.com/ServiceStack/ServiceStack/master/license.txt
using System;
using System.Collections.Generic;
using System.IO;
using System.Linq;
using System.Text;
using ServiceStack.Text;
namespace ServiceStack
{
public static class StreamExtensions
{
public static long WriteTo(this Stream inStream, Stream outStream)
{
var memoryStream = inStream as MemoryStream;
if (memoryStream != null)
{
memoryStream.WriteTo(outStream);
return memoryStream.Position;
}
var data = new byte[4096];
long total = 0;
int bytesRead;
while ((bytesRead = inStream.Read(data, 0, data.Length)) > 0)
{
outStream.Write(data, 0, bytesRead);
total += bytesRead;
}
return total;
}
public static IEnumerable<string> ReadLines(this Stream stream)
{
if (stream == null)
throw new ArgumentNullException("stream");
using (var reader = new StreamReader(stream))
{
string line;
while ((line = reader.ReadLine()) != null)
{
yield return line;
}
}
}
/// <summary>
/// @jonskeet: Collection of utility methods which operate on streams.
/// r285, February 26th 2009: http://www.yoda.arachsys.com/csharp/miscutil/
/// </summary>
const int DefaultBufferSize = 8 * 1024;
/// <summary>
/// Reads the given stream up to the end, returning the data as a byte
/// array.
/// </summary>
public static byte[] ReadFully(this Stream input)
{
return ReadFully(input, DefaultBufferSize);
}
/// <summary>
/// Reads the given stream up to the end, returning the data as a byte
/// array, using the given buffer size.
/// </summary>
public static byte[] ReadFully(this Stream input, int bufferSize)
{
if (bufferSize < 1)
{
throw new ArgumentOutOfRangeException("bufferSize");
}
return ReadFully(input, new byte[bufferSize]);
}
/// <summary>
/// Reads the given stream up to the end, returning the data as a byte
/// array, using the given buffer for transferring data. Note that the
/// current contents of the buffer is ignored, so the buffer needn't
/// be cleared beforehand.
/// </summary>
public static byte[] ReadFully(this Stream input, byte[] buffer)
{
if (buffer == null)
{
throw new ArgumentNullException("buffer");
}
if (input == null)
{
throw new ArgumentNullException("input");
}
if (buffer.Length == 0)
{
throw new ArgumentException("Buffer has length of 0");
}
// We could do all our own work here, but using MemoryStream is easier
// and likely to be just as efficient.
using (var tempStream = MemoryStreamFactory.GetStream())
{
CopyTo(input, tempStream, buffer);
// No need to copy the buffer if it's the right size
#if !(NETFX_CORE || PCL || NETSTANDARD1_1)
if (tempStream.Length == tempStream.GetBuffer().Length)
{
return tempStream.GetBuffer();
}
#endif
// Okay, make a copy that's the right size
return tempStream.ToArray();
}
}
/// <summary>
/// Copies all the data from one stream into another.
/// </summary>
public static long CopyTo(this Stream input, Stream output)
{
return CopyTo(input, output, DefaultBufferSize);
}
/// <summary>
/// Copies all the data from one stream into another, using a buffer
/// of the given size.
/// </summary>
public static long CopyTo(this Stream input, Stream output, int bufferSize)
{
if (bufferSize < 1)
{
throw new ArgumentOutOfRangeException("bufferSize");
}
return CopyTo(input, output, new byte[bufferSize]);
}
/// <summary>
/// Copies all the data from one stream into another, using the given
/// buffer for transferring data. Note that the current contents of
/// the buffer is ignored, so the buffer needn't be cleared beforehand.
/// </summary>
public static long CopyTo(this Stream input, Stream output, byte[] buffer)
{
if (buffer == null)
{
throw new ArgumentNullException("buffer");
}
if (input == null)
{
throw new ArgumentNullException("input");
}
if (output == null)
{
throw new ArgumentNullException("output");
}
if (buffer.Length == 0)
{
throw new ArgumentException("Buffer has length of 0");
}
long total = 0;
int read;
while ((read = input.Read(buffer, 0, buffer.Length)) > 0)
{
output.Write(buffer, 0, read);
total += read;
}
return total;
}
/// <summary>
/// Reads exactly the given number of bytes from the specified stream.
/// If the end of the stream is reached before the specified amount
/// of data is read, an exception is thrown.
/// </summary>
public static byte[] ReadExactly(this Stream input, int bytesToRead)
{
return ReadExactly(input, new byte[bytesToRead]);
}
/// <summary>
/// Reads into a buffer, filling it completely.
/// </summary>
public static byte[] ReadExactly(this Stream input, byte[] buffer)
{
return ReadExactly(input, buffer, buffer.Length);
}
/// <summary>
/// Reads exactly the given number of bytes from the specified stream,
/// into the given buffer, starting at position 0 of the array.
/// </summary>
public static byte[] ReadExactly(this Stream input, byte[] buffer, int bytesToRead)
{
return ReadExactly(input, buffer, 0, bytesToRead);
}
/// <summary>
/// Reads exactly the given number of bytes from the specified stream,
/// into the given buffer, starting at position 0 of the array.
/// </summary>
public static byte[] ReadExactly(this Stream input, byte[] buffer, int startIndex, int bytesToRead)
{
if (input == null)
{
throw new ArgumentNullException("input");
}
if (buffer == null)
{
throw new ArgumentNullException("buffer");
}
if (startIndex < 0 || startIndex >= buffer.Length)
{
throw new ArgumentOutOfRangeException("startIndex");
}
if (bytesToRead < 1 || startIndex + bytesToRead > buffer.Length)
{
throw new ArgumentOutOfRangeException("bytesToRead");
}
return ReadExactlyFast(input, buffer, startIndex, bytesToRead);
}
/// <summary>
/// Same as ReadExactly, but without the argument checks.
/// </summary>
private static byte[] ReadExactlyFast(Stream fromStream, byte[] intoBuffer, int startAtIndex, int bytesToRead)
{
var index = 0;
while (index < bytesToRead)
{
var read = fromStream.Read(intoBuffer, startAtIndex + index, bytesToRead - index);
if (read == 0)
{
throw new EndOfStreamException
(string.Format("End of stream reached with {0} byte{1} left to read.",
bytesToRead - index,
bytesToRead - index == 1 ? "s" : ""));
}
index += read;
}
return intoBuffer;
}
public static string CollapseWhitespace(this string str)
{
if (str == null)
return null;
var sb = StringBuilderThreadStatic.Allocate();
var lastChar = (char)0;
for (var i = 0; i < str.Length; i++)
{
var c = str[i];
if (c < 32) continue; // Skip all these
if (c == 32)
{
if (lastChar == 32)
continue; // Only write one space character
}
sb.Append(c);
lastChar = c;
}
return StringBuilderThreadStatic.ReturnAndFree(sb);
}
public static byte[] Combine(this byte[] bytes, params byte[][] withBytes)
{
var combinedLength = bytes.Length + withBytes.Sum(b => b.Length);
var to = new byte[combinedLength];
Buffer.BlockCopy(bytes, 0, to, 0, bytes.Length);
var pos = bytes.Length;
foreach (var b in withBytes)
{
Buffer.BlockCopy(b, 0, to, pos, b.Length);
pos += b.Length;
}
return to;
}
#if PCL || NETSTANDARD1_1
public static void Close(this Stream stream)
{
PclExport.Instance?.CloseStream(stream);
stream.Dispose();
}
#endif
}
}