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IMod.cs
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29 lines (24 loc) · 936 Bytes
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namespace StardewModdingAPI
{
/// <summary>The implementation for a Stardew Valley mod.</summary>
public interface IMod
{
/*********
** Accessors
*********/
/// <summary>Provides simplified APIs for writing mods.</summary>
IModHelper Helper { get; }
/// <summary>Writes messages to the console and log file.</summary>
IMonitor Monitor { get; }
/// <summary>The mod's manifest.</summary>
IManifest ModManifest { get; }
/*********
** Public methods
*********/
/// <summary>The mod entry point, called after the mod is first loaded.</summary>
/// <param name="helper">Provides simplified APIs for writing mods.</param>
void Entry(IModHelper helper);
/// <summary>Get an API that other mods can access. This is always called after <see cref="Entry"/>.</summary>
object GetApi();
}
}