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// Copyright (c) 2010-2013 AlphaSierraPapa for the SharpDevelop Team
//
// Permission is hereby granted, free of charge, to any person obtaining a copy of this
// software and associated documentation files (the "Software"), to deal in the Software
// without restriction, including without limitation the rights to use, copy, modify, merge,
// publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons
// to whom the Software is furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in all copies or
// substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
// INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR
// PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE
// FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
// DEALINGS IN THE SOFTWARE.
using System;
namespace ICSharpCode.NRefactory.TypeSystem
{
[Obsolete("Use SymbolKind instead")]
public enum EntityType : byte
{
None = SymbolKind.None,
/// <seealso cref="ITypeDefinition"/>
TypeDefinition = SymbolKind.TypeDefinition,
/// <seealso cref="IField"/>
Field = SymbolKind.Field,
/// <summary>
/// The symbol is a property, but not an indexer.
/// </summary>
/// <seealso cref="IProperty"/>
Property = SymbolKind.Property,
/// <summary>
/// The symbol is an indexer, not a regular property.
/// </summary>
/// <seealso cref="IProperty"/>
Indexer = SymbolKind.Indexer,
/// <seealso cref="IEvent"/>
Event = SymbolKind.Event,
/// <summary>
/// The symbol is a method which is not an operator/constructor/destructor or accessor.
/// </summary>
/// <seealso cref="IMethod"/>
Method = SymbolKind.Method,
/// <summary>
/// The symbol is a user-defined operator.
/// </summary>
/// <seealso cref="IMethod"/>
Operator = SymbolKind.Operator,
/// <seealso cref="IMethod"/>
Constructor = SymbolKind.Constructor,
/// <seealso cref="IMethod"/>
Destructor = SymbolKind.Destructor,
/// <summary>
/// The accessor method for a property getter/setter or event add/remove.
/// </summary>
/// <seealso cref="IMethod"/>
Accessor = SymbolKind.Accessor,
}
}