//////////////////////////////////////////////////////////// // // SFML - Simple and Fast Multimedia Library // Copyright (C) 2007-2015 Laurent Gomila (laurent@sfml-dev.org) // // This software is provided 'as-is', without any express or implied warranty. // In no event will the authors be held liable for any damages arising from the use of this software. // // Permission is granted to anyone to use this software for any purpose, // including commercial applications, and to alter it and redistribute it freely, // subject to the following restrictions: // // 1. The origin of this software must not be misrepresented; // you must not claim that you wrote the original software. // If you use this software in a product, an acknowledgment // in the product documentation would be appreciated but is not required. // // 2. Altered source versions must be plainly marked as such, // and must not be misrepresented as being the original software. // // 3. This notice may not be removed or altered from any source distribution. // //////////////////////////////////////////////////////////// //////////////////////////////////////////////////////////// // Headers //////////////////////////////////////////////////////////// #include #include namespace cpp3ds { //////////////////////////////////////////////////////////// MemoryInputStream::MemoryInputStream() : m_data (NULL), m_size (0), m_offset(0) { } //////////////////////////////////////////////////////////// void MemoryInputStream::open(const void* data, std::size_t sizeInBytes) { m_data = static_cast(data); m_size = sizeInBytes; m_offset = 0; } //////////////////////////////////////////////////////////// Int64 MemoryInputStream::read(void* data, Int64 size) { if (!m_data) return -1; Int64 endPosition = m_offset + size; Int64 count = endPosition <= m_size ? size : m_size - m_offset; if (count > 0) { std::memcpy(data, m_data + m_offset, static_cast(count)); m_offset += count; } return count; } //////////////////////////////////////////////////////////// Int64 MemoryInputStream::seek(Int64 position) { if (!m_data) return -1; m_offset = position < m_size ? position : m_size; return m_offset; } //////////////////////////////////////////////////////////// Int64 MemoryInputStream::tell() { if (!m_data) return -1; return m_offset; } //////////////////////////////////////////////////////////// Int64 MemoryInputStream::getSize() { if (!m_data) return -1; return m_size; } } // namespace cpp3ds