--[[ Copyright (c) 2015 Scott Lembcke and Howling Moon Software Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions: The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software. THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. TODO: * Print short function arguments as part of stack location. * Bug: sometimes doesn't advance to next line (same line event reported multiple times). * Do coroutines work as expected? ]] -- Use ANSI color codes in the prompt by default. local COLOR_RED = "" local COLOR_BLUE = "" local COLOR_RESET = "" local function pretty(obj, recurse) -- Returns true if a table has a __tostring metamethod. local function coerceable(tbl) local meta = getmetatable(tbl) return (meta and meta.__tostring) end if type(obj) == "string" then -- Dump the string so that escape sequences are printed. return string.format("%q", obj) elseif type(obj) == "table" and not coerceable(obj) and not recurse then local str = "{" for k, v in pairs(obj) do local pair = pretty(k, true).." = "..pretty(v, true) str = str..(str == "{" and pair or ", "..pair) end return str.."}" else -- tostring() can fail if there is an error in a __tostring metamethod. local success, value = pcall(function() return tostring(obj) end) return (success and value or "") end end local help_message = [[ [return] - re-run last command c(ontinue) - contiue execution s(tep) - step forward by one line (into functions) n(ext) - step forward by one line (skipping over functions) p(rint) [expression] - execute the expression and print the result f(inish) - step forward until exiting the current function u(p) - move up the stack by one frame d(own) - move down the stack by one frame t(race) - print the stack trace l(ocals) - print the function arguments, locals and upvalues. h(elp) - print this message ]] -- The stack level that cmd_* functions use to access locals or info -- The structure of the code very carefully ensures this. local LOCAL_STACK_LEVEL = 6 -- Extra stack frames to chop off. -- Used for things like dbgcall() or the overridden assert/error functions local stack_top = 0 -- The current stack frame index. -- Changed using the up/down commands local stack_offset = 0 local dbg -- Default dbg.read function local function dbg_read(prompt) dbg.write(prompt) return io.read() end -- Default dbg.write function local function dbg_write(str, ...) io.write(string.format(str, ...)) end -- Default dbg.writeln function. local function dbg_writeln(str, ...) dbg.write((str or "").."\n", ...) end local function format_stack_frame_info(info) local fname = (info.name or string.format("<%s:%d>", info.short_src, info.linedefined)) return string.format(COLOR_BLUE.."%s:%d"..COLOR_RESET.." in '%s'", info.short_src, info.currentline, fname) end local repl local function hook_factory(repl_threshold) return function(offset) return function(event, _) local info = debug.getinfo(2) if event == "call" and info.linedefined >= 0 then offset = offset + 1 elseif event == "return" and info.linedefined >= 0 then if offset <= repl_threshold then -- TODO this is what causes the duplicated lines -- Don't remember why this is even here... --repl() else offset = offset - 1 end elseif event == "line" and offset <= repl_threshold then repl() end end end end local hook_step = hook_factory(1) local hook_next = hook_factory(0) local hook_finish = hook_factory(-1) local function table_merge(t1, t2) local tbl = {} for k, v in pairs(t1) do tbl[k] = v end for k, v in pairs(t2) do tbl[k] = v end return tbl end -- Create a table of all the locally accessible variables. -- Globals are not included when running the locals command, but are when running the print command. local function local_bindings(offset, include_globals) local level = stack_offset + offset + LOCAL_STACK_LEVEL local func = debug.getinfo(level).func local bindings = {} -- Retrieve the upvalues do local i = 1; repeat local name, value = debug.getupvalue(func, i) if name then bindings[name] = value end i = i + 1 until name == nil end -- Retrieve the locals (overwriting any upvalues) do local i = 1; repeat local name, value = debug.getlocal(level, i) if name then bindings[name] = value end i = i + 1 until name == nil end -- Retrieve the varargs. (works in Lua 5.2 and LuaJIT) local varargs = {} do local i = -1; repeat local name, value = debug.getlocal(level, i) table.insert(varargs, value) i = i - 1 until name == nil end if #varargs ~= 0 then bindings["..."] = varargs end if include_globals then -- Merge the local bindings over the top of the environment table. -- In Lua 5.2, you have to get the environment table from the function's locals. local env = (_VERSION <= "Lua 5.1" and getfenv(func) or bindings._ENV) -- Finally, merge the tables and add a lookup for globals. return setmetatable(table_merge(env or {}, bindings), {__index = _G}) else return bindings end end -- Compile an expression with the given variable bindings. local function compile_chunk(expr, env) local source = "debugger.lua REPL" if _VERSION <= "Lua 5.1" then local chunk = loadstring("return "..expr, source) if chunk then setfenv(chunk, env) end return chunk else -- The Lua 5.2 way is a bit cleaner return load("return "..expr, source, "t", env) end end -- Wee version differences local unpack = unpack or table.unpack local function cmd_print(expr) local env = local_bindings(1, true) local chunk = compile_chunk(expr, env) if chunk == nil then dbg.writeln(COLOR_RED.."Error: Could not evaluate expression."..COLOR_RESET) return false end -- Call the chunk and collect the results. local results = {pcall(chunk, unpack(rawget(env, "...") or {}))} -- The first result is the pcall error. if not results[1] then dbg.writeln(COLOR_RED.."Error:"..COLOR_RESET.." %s", results[2]) elseif #results == 1 then dbg.writeln(COLOR_BLUE..expr..COLOR_RED.." => "..COLOR_BLUE..""..COLOR_RESET) else local result = "" for i = 2, #results do result = result..(i ~= 2 and ", " or "")..pretty(results[i]) end dbg.writeln(COLOR_BLUE..expr..COLOR_RED.." => "..COLOR_RESET..result) end return false end local function cmd_up() local info = debug.getinfo(stack_offset + LOCAL_STACK_LEVEL + 1) if info then stack_offset = stack_offset + 1 else dbg.writeln(COLOR_BLUE.."Already at the top of the stack."..COLOR_RESET) end dbg.writeln("Inspecting frame: "..format_stack_frame_info(debug.getinfo(stack_offset + LOCAL_STACK_LEVEL))) return false end local function cmd_down() if stack_offset > stack_top then stack_offset = stack_offset - 1 else dbg.writeln(COLOR_BLUE.."Already at the bottom of the stack."..COLOR_RESET) end dbg.writeln("Inspecting frame: "..format_stack_frame_info(debug.getinfo(stack_offset + LOCAL_STACK_LEVEL))) return false end local function cmd_trace() local location = format_stack_frame_info(debug.getinfo(stack_offset + LOCAL_STACK_LEVEL)) local offset = stack_offset - stack_top local message = string.format("Inspecting frame: %d - (%s)", offset, location) local str = debug.traceback(message, stack_top + LOCAL_STACK_LEVEL) -- Iterate the lines of the stack trace so we can highlight the current one. local line_num = -2 while str and #str ~= 0 do local line, rest = string.match(str, "([^\n]*)\n?(.*)") str = rest if line_num >= 0 then line = tostring(line_num)..line end dbg.writeln((line_num + stack_top == stack_offset) and COLOR_BLUE..line..COLOR_RESET or line) line_num = line_num + 1 end return false end local function cmd_locals() local bindings = local_bindings(1, false) -- Get all the variable binding names and sort them local keys = {} for k, _ in pairs(bindings) do table.insert(keys, k) end table.sort(keys) for _, k in ipairs(keys) do local v = bindings[k] -- Skip the debugger object itself, temporaries and Lua 5.2's _ENV object. if not rawequal(v, dbg) and k ~= "_ENV" and k ~= "(*temporary)" then dbg.writeln("\t"..COLOR_BLUE.."%s "..COLOR_RED.."=>"..COLOR_RESET.." %s", k, pretty(v)) end end return false end local last_cmd = false local function match_command(line) local commands = { ["c"] = function() return true end, ["s"] = function() return true, hook_step end, ["n"] = function() return true, hook_next end, ["f"] = function() return true, hook_finish end, ["p%s?(.*)"] = cmd_print, ["u"] = cmd_up, ["d"] = cmd_down, ["t"] = cmd_trace, ["l"] = cmd_locals, ["h"] = function() dbg.writeln(help_message); return false end, } for cmd, cmd_func in pairs(commands) do local matches = {string.match(line, "^("..cmd..")$")} if matches[1] then return cmd_func, select(2, unpack(matches)) end end end -- Run a command line -- Returns true if the REPL should exit and the hook function factory local function run_command(line) -- Continue without caching the command if you hit control-d. if line == nil then dbg.writeln() return true end -- Re-execute the last command if you press return. if line == "" then if last_cmd then line = last_cmd else return false end else last_cmd = line end local command, command_arg = match_command(line) if command then -- unpack({...}) prevents tail call elimination so the stack frame indices are predictable. return unpack({command(command_arg)}) else dbg.writeln(COLOR_RED.."Error:"..COLOR_RESET.." command '%s' not recognized", line) return false end end repl = function() dbg.writeln(format_stack_frame_info(debug.getinfo(LOCAL_STACK_LEVEL - 3 + stack_top))) repeat local success, done, hook = pcall(run_command, dbg.read(COLOR_RED.."debugger.lua> "..COLOR_RESET)) if success then debug.sethook(hook and hook(0), "crl") else local message = string.format(COLOR_RED.."INTERNAL DEBUGGER.LUA ERROR. ABORTING\n:"..COLOR_RESET.." %s", done) dbg.writeln(message) error(message) end until done end -- Make the debugger object callable like a function. dbg = setmetatable({}, { __call = function(self, condition, offset) if condition then return end offset = (offset or 0) stack_offset = offset stack_top = offset debug.sethook(hook_next(1), "crl") return end, }) -- Expose the debugger's IO functions. dbg.read = dbg_read dbg.write = dbg_write dbg.writeln = dbg_writeln dbg.pretty = pretty -- Works like error(), but invokes the debugger. function dbg.error(err, level) level = level or 1 dbg.writeln(COLOR_RED.."Debugger stopped on error:"..COLOR_RESET.."(%s)", pretty(err)) dbg(false, level) error(err, level) end -- Works like assert(), but invokes the debugger on a failure. function dbg.assert(condition, message) if not condition then dbg.writeln(COLOR_RED.."Debugger stopped on "..COLOR_RESET.."assert(..., %s)", message) dbg(false, 1) end assert(condition, message) end -- Works like pcall(), but invokes the debugger on an error. function dbg.call(f, l) return (xpcall(f, function(err) dbg.writeln(COLOR_RED.."Debugger stopped on error: "..COLOR_RESET..pretty(err)) dbg(false, (l or 0) + 1) -- Prevent a tail call to dbg(). return end)) end -- Error message handler that can be used with lua_pcall(). function dbg.msgh(...) dbg.write(...) dbg(false, 1) return ... end -- Detect Lua version. if jit then -- LuaJIT dbg.writeln(COLOR_RED.."debugger.lua: Loaded for "..jit.version..COLOR_RESET) elseif _VERSION == "Lua 5.2" or _VERSION == "Lua 5.1" then dbg.writeln(COLOR_RED.."debugger.lua: Loaded for ".._VERSION..COLOR_RESET) else dbg.writeln(COLOR_RED.."debugger.lua: Not tested against ".._VERSION..COLOR_RESET) dbg.writeln(COLOR_RED.."Please send me feedback!"..COLOR_RESET) end -- Assume stdin/out are TTYs unless we can use LuaJIT's FFI to properly check them. local stdin_isatty = true local stdout_isatty = true -- Conditionally enable the LuaJIT FFI. local ffi = (jit and require("ffi")) if ffi then ffi.cdef[[ bool isatty(int); void free(void *ptr); char *readline(const char *); int add_history(const char *); ]] stdin_isatty = ffi.C.isatty(0) stdout_isatty = ffi.C.isatty(1) end -- Conditionally enable color support. local color_maybe_supported = (stdout_isatty and os.getenv("TERM") and os.getenv("TERM") ~= "dumb") if color_maybe_supported and not os.getenv("DBG_NOCOLOR") then COLOR_RED = string.char(27) .. "[31m" COLOR_BLUE = string.char(27) .. "[34m" COLOR_RESET = string.char(27) .. "[0m" end -- Conditionally enable LuaJIT readline support. local dbg_readline = nil pcall(function() if ffi and stdin_isatty and not os.getenv("DBG_NOREADLINE") then local readline = ffi.load("readline") dbg_readline = function(prompt) local cstr = readline.readline(prompt) if cstr ~= nil then local str = ffi.string(cstr) if string.match(str, "[^%s]+") then readline.add_history(cstr) end ffi.C.free(cstr) return str else return nil end end dbg.read = dbg_readline dbg.writeln(COLOR_RED.."debugger.lua: Readline support enabled."..COLOR_RESET) end end) return dbg