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ayaz345
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com.unity.netcode.gameobjects
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Commits on Jun 21, 2023
chore: Release/1.5.1 merge back to develop (#2594)
ShadauxCat
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54666c3
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Commits on May 24, 2023
feat: Native container serialization (#2375)
ShadauxCat
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1c74129
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feat: Allow configuring the location of the default network prefabs list. [MTT-6209] (#2544)
ShadauxCat
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96def2c
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fix: OnClientDisconnected client identifier is incorrect when pending client connection is denied [MTT-6376] (#2569)
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NoelStephensUnity
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7db429f
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feat: Add methods for setting max message size limits (i.e., MTU negotiation) [MTT-6214] (#2530)
ShadauxCat
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99a1b94
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Commits on May 23, 2023
fix: Provide SpawnWithObservers property alternative to CheckObjectVisibility [MTT-6353] (#2568)
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NoelStephensUnity
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706c6b4
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Commits on May 22, 2023
Update CODEOWNERS
TylerUnity
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347f3c0
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Commits on May 20, 2023
fix: Fixes warning logged on double-initialize of prefabs lists. (#2565)
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ShadauxCat
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NoelStephensUnity
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e11cf0a
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Commits on May 19, 2023
fix: server scene exclusion during synchronization for runtime generated scenes (#2550)
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NoelStephensUnity
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0ba6837
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Commits on May 18, 2023
fix: Nested NetworkTransform synchronization fails when parent has non-Vector3.one scale [MTT-6304] (#2538)
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NoelStephensUnity
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2b92028
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fix: NetworksSenemanager order of operations and scene migration preprocess (#2532)
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NoelStephensUnity
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cd50a00
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Commits on May 16, 2023
fix: Remove in-editor NetworkVariable console log messages (#2562)
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NoelStephensUnity
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9246d94
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Commits on May 12, 2023
fix: missing value on NetworkListEvent for EventType.RemoveAt events [MTT-6354] (#2559)
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NoelStephensUnity
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PitouGames
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688640c
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Commits on May 10, 2023
fix: Generate Default Network Prefabs List setting not loading correctly (#2545)
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ShadauxCat
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NoelStephensUnity
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31e5e1d
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fix: update links (#2557)
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s-omeilia-unity
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NoelStephensUnity
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b985087
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Commits on May 8, 2023
fix: Misleading error messages when not setting up Relay correctly (#2555)
simon-lemay-unity
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36bb660
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Commits on May 2, 2023
fix: Add ILPP error-handling to catch managed INetworkSerializables that don't meet the `new()` constraint so they won't crash the editor [MTT-6211] (#2528)
ShadauxCat
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26d75b2
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fix: NetworkVariables of enum types breaking the inspector [MTT-6212] (#2529)
ShadauxCat
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1c58326
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fix: fixing an exception and error logging when two different objects are shown and hidden on the same frame [MTT-6303] (#2535)
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jeffreyrainy
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c0d9087
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Commits on Apr 27, 2023
chore: Update UTP dependency to 1.3.4 (#2533)
simon-lemay-unity
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dfd08d8
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Commits on Apr 25, 2023
perf: Remove reflection from NetworkBehaviour code to improve performance. [MTT-1968] (#2522)
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ShadauxCat
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0xFA11
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8707582
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chore: Merge release/1.4.0 back to develop (#2527)
ShadauxCat
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8df4e98
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fix: update MP Tools package link on the NetworkManager popup (#2526)
0xFA11
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9e45386
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Commits on Apr 19, 2023
fix: Memory leak in UnityTransport after StartClient failure (#2518)
simon-lemay-unity
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e651438
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fix: g-2501 Connection disapproval results in spam logging 10 seconds later (#2514)
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jeffreyrainy
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NoelStephensUnity
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689268a
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Commits on Apr 15, 2023
fix: client throws a not server exception when destroying a NetworkObject while shutting down [MTT-6210] (#2510)
NoelStephensUnity
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2717686
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Commits on Apr 14, 2023
chore: add a minor develop log for transport shutdown on connection manager shutdown when islistening
0xFA11
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41d071f
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Commits on Apr 13, 2023
refactor: minor re-org/updates to network systems (#2509)
0xFA11
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cddc82a
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Commits on Apr 12, 2023
refactor: `NetworkMessageSystem` (formerly `MessagingSystem`) (#2505)
0xFA11
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850c7b6
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Commits on Apr 11, 2023
fix: removing spam logging every frame, when using developer log level (#2500)
jeffreyrainy
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449bf94
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Commits on Apr 10, 2023
fix: NGO UnityTransport not detecting invalid endpoint [MTT-3937] (#2496)
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NoelStephensUnity
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4abf5a1
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Commits on Apr 7, 2023
fix: Error when a client is disconnected as a result of attempting to send to it [MTT-4607] (#2495)
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ShadauxCat
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509a619
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Commits on Apr 6, 2023
feat: NetworkManager Preparation [MTT-5441] (#2475)
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NoelStephensUnity
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0xFA11
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0e02dc7
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chore: release 1.3.1 merge to develop (#2490)
ShadauxCat
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b9f9ceb
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docs: Mention that PEM format includes the begin/end markers (#2491)
simon-lemay-unity
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ea85f15
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