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<?xml version="1.0" encoding="utf-8"?>
<Project DefaultTargets="Build" ToolsVersion="12.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<PropertyGroup>
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
<Platform Condition=" '$(Platform)' == '' ">x86</Platform>
<ProjectGuid>{D3E91D30-5B24-4743-BBE6-2EC62D7A2629}</ProjectGuid>
<OutputType>Exe</OutputType>
<RootNamespace>UnityDebug</RootNamespace>
<AssemblyName>UnityDebug</AssemblyName>
<TargetFrameworkVersion>v4.7.2</TargetFrameworkVersion>
<TargetFrameworkProfile>
</TargetFrameworkProfile>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|x86' ">
<DebugSymbols>true</DebugSymbols>
<DebugType>portable</DebugType>
<Optimize>false</Optimize>
<OutputPath>..\bin\</OutputPath>
<DefineConstants>DEBUG;</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
<PlatformTarget>x86</PlatformTarget>
<ConsolePause>false</ConsolePause>
<Commandlineparameters>--unity-debug-extra-logging</Commandlineparameters>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|x86' ">
<DebugType>portable</DebugType>
<Optimize>true</Optimize>
<OutputPath>..\bin\</OutputPath>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
<Externalconsole>true</Externalconsole>
<PlatformTarget>x86</PlatformTarget>
</PropertyGroup>
<ItemGroup>
<Reference Include="atk-sharp, Version=2.12.0.0, Culture=neutral, PublicKeyToken=35e10195dab3c99f">
<HintPath>..\External\atk-sharp.dll</HintPath>
</Reference>
<Reference Include="CorApi, Version=0.0.0.0, Culture=neutral, PublicKeyToken=5e9ce85b0923c84f">
<HintPath>..\External\CorApi.dll</HintPath>
</Reference>
<Reference Include="CorApi2, Version=0.0.0.0, Culture=neutral, PublicKeyToken=5e9ce85b0923c84f">
<HintPath>..\External\CorApi2.dll</HintPath>
</Reference>
<Reference Include="gdk-sharp, Version=2.12.0.0, Culture=neutral, PublicKeyToken=35e10195dab3c99f">
<HintPath>..\External\gdk-sharp.dll</HintPath>
</Reference>
<Reference Include="glib-sharp, Version=2.12.0.0, Culture=neutral, PublicKeyToken=35e10195dab3c99f">
<HintPath>..\External\glib-sharp.dll</HintPath>
</Reference>
<Reference Include="gtk-sharp, Version=2.12.0.0, Culture=neutral, PublicKeyToken=35e10195dab3c99f">
<HintPath>..\External\gtk-sharp.dll</HintPath>
</Reference>
<Reference Include="Mono.Addins, Version=1.0.0.0, Culture=neutral, PublicKeyToken=0738eb9f132ed756">
<HintPath>..\External\Mono.Addins.dll</HintPath>
</Reference>
<Reference Include="Mono.Cairo, Version=4.0.0.0, Culture=neutral, PublicKeyToken=0738eb9f132ed756">
<HintPath>..\External\Mono.Cairo.dll</HintPath>
</Reference>
<Reference Include="Mono.Posix, Version=4.0.0.0, Culture=neutral, PublicKeyToken=0738eb9f132ed756">
<HintPath>..\External\Mono.Posix.dll</HintPath>
</Reference>
<Reference Include="Newtonsoft.Json, Version=9.0.0.0, Culture=neutral, PublicKeyToken=30ad4fe6b2a6aeed">
<SpecificVersion>False</SpecificVersion>
<HintPath>..\External\Newtonsoft.Json.dll</HintPath>
</Reference>
<Reference Include="pango-sharp, Version=2.12.0.0, Culture=neutral, PublicKeyToken=35e10195dab3c99f">
<HintPath>..\External\pango-sharp.dll</HintPath>
</Reference>
<Reference Include="SyntaxTree.VisualStudio.Unity.Messaging, Version=1.4.0.3, Culture=neutral, PublicKeyToken=31bf3856ad364e35">
<HintPath>..\External\SyntaxTree.VisualStudio.Unity.Messaging.dll</HintPath>
</Reference>
<Reference Include="System" />
<Reference Include="Microsoft.CSharp" />
<Reference Include="System.Composition.Convention, Version=1.0.27.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a">
<HintPath>..\External\System.Composition.Convention.dll</HintPath>
</Reference>
<Reference Include="System.Security.Cryptography.Algorithms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a">
<HintPath>..\External\System.Security.Cryptography.Algorithms.dll</HintPath>
</Reference>
</ItemGroup>
<ItemGroup>
<Compile Include="..\MonoDebug\src\DebugSession.cs">
<Link>MonoDebug\DebugSession.cs</Link>
</Compile>
<Compile Include="..\MonoDebug\src\Handles.cs">
<Link>MonoDebug\Handles.cs</Link>
</Compile>
<Compile Include="..\MonoDebug\src\MonoDebug.cs">
<Link>MonoDebug\MonoDebug.cs</Link>
</Compile>
<Compile Include="..\MonoDebug\src\Protocol.cs">
<Link>MonoDebug\Protocol.cs</Link>
</Compile>
<Compile Include="..\MonoDebug\src\Utilities.cs">
<Link>MonoDebug\Utilities.cs</Link>
</Compile>
<Compile Include="..\MonoDevelop.Debugger.Soft.Unity\UnityDebuggerSession.cs">
<Link>MonoDevelop.Debugger.Soft.Unity\UnityDebuggerSession.cs</Link>
</Compile>
<Compile Include="..\MonoDevelop.Debugger.Soft.Unity\UnityDebuggerStartInfo.cs">
<Link>MonoDevelop.Debugger.Soft.Unity\UnityDebuggerStartInfo.cs</Link>
</Compile>
<Compile Include="Properties\AssemblyInfo.cs" />
<Compile Include="UnityDebugSession.cs" />
<Compile Include="Program.cs" />
<Compile Include="..\MonoDevelop.Debugger.Soft.Unity\PlayerConnection.cs">
<Link>MonoDevelop.Debugger.Soft.Unity\PlayerConnection.cs</Link>
</Compile>
<Compile Include="..\MonoDevelop.Debugger.Soft.Unity\UnityProcessDiscovery.cs">
<Link>MonoDevelop.Debugger.Soft.Unity\UnityProcessDiscovery.cs</Link>
</Compile>
<Compile Include="..\MonoDevelop.Debugger.Soft.Unity\UnityProcessInfo.cs">
<Link>MonoDevelop.Debugger.Soft.Unity\UnityProcessInfo.cs</Link>
</Compile>
<Compile Include="UnityAttach.cs" />
<Compile Include="..\MonoDevelop.Debugger.Soft.Unity\UnityAttachInfo.cs">
<Link>MonoDevelop.Debugger.Soft.Unity\UnityAttachInfo.cs</Link>
</Compile>
<Compile Include="Log.cs" />
<Compile Include="..\MonoDevelop.Debugger.Soft.Unity\iOSOverUsbSupport.cs">
<Link>MonoDevelop.Debugger.Soft.Unity\iOSOverUsbSupport.cs</Link>
</Compile>
<Compile Include="..\MonoDevelop.Debugger.Soft.Unity\Log.cs">
<Link>MonoDevelop.Debugger.Soft.Unity\Log.cs</Link>
</Compile>
<Compile Include="Platform.cs" />
<Compile Include="Util.cs" />
</ItemGroup>
<Import Project="$(MSBuildBinPath)\Microsoft.CSharp.targets" />
<ItemGroup>
<None Include="app.config" />
</ItemGroup>
<ItemGroup>
<ProjectReference Include="..\debugger-libs\Mono.Debugger.Soft\Mono.Debugger.Soft.csproj">
<Project>{372e8e3e-29d5-4b4d-88a2-4711cd628c4e}</Project>
<Name>Mono.Debugger.Soft</Name>
</ProjectReference>
<ProjectReference Include="..\debugger-libs\Mono.Debugging.Soft\Mono.Debugging.Soft.csproj">
<Project>{de40756e-57f6-4af2-b155-55e3a88cced8}</Project>
<Name>Mono.Debugging.Soft</Name>
</ProjectReference>
<ProjectReference Include="..\debugger-libs\Mono.Debugging\Mono.Debugging.csproj">
<Project>{90c99adb-7d4b-4eb4-98c2-40bd1b14c7d2}</Project>
<Name>Mono.Debugging</Name>
</ProjectReference>
</ItemGroup>
</Project>