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GenericArgument.cs
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68 lines (58 loc) · 1.77 KB
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using System.Collections.Generic;
using System.Linq;
namespace ArchUnitNET.Domain
{
public class GenericArgument : ITypeInstance<IType>
{
public GenericArgument(ITypeInstance<IType> typeInstance)
{
Type = typeInstance.Type;
GenericArguments = typeInstance.GenericArguments;
}
public IType Type { get; }
public IEnumerable<GenericArgument> GenericArguments { get; }
public bool IsArray { get; }
public IEnumerable<int> ArrayDimensions { get; }
public override bool Equals(object obj)
{
if (ReferenceEquals(null, obj))
{
return false;
}
if (ReferenceEquals(this, obj))
{
return true;
}
return obj.GetType() == GetType() && Equals((GenericArgument)obj);
}
private bool Equals(GenericArgument other)
{
if (ReferenceEquals(null, other))
{
return false;
}
if (ReferenceEquals(this, other))
{
return true;
}
return Equals(Type, other.Type)
&& GenericArguments.SequenceEqual(other.GenericArguments);
}
public override int GetHashCode()
{
unchecked
{
var hashCode = Type != null ? Type.GetHashCode() : 0;
hashCode = GenericArguments.Aggregate(
hashCode,
(current, type) => (current * 397) ^ (type != null ? type.GetHashCode() : 0)
);
return hashCode;
}
}
public override string ToString()
{
return Type.FullName;
}
}
}