forked from emscripten-core/emscripten
-
Notifications
You must be signed in to change notification settings - Fork 0
Expand file tree
/
Copy pathmodules.js
More file actions
280 lines (251 loc) · 9.13 KB
/
modules.js
File metadata and controls
280 lines (251 loc) · 9.13 KB
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
//"use strict";
// Various namespace-like modules
var STACK_ALIGN = 16;
var Variables = {
globals: {},
indexedGlobals: {}, // for indexed globals, ident ==> index
// Used in calculation of indexed globals
nextIndexedOffset: 0,
resolveAliasToIdent: function(ident) {
while (1) {
var varData = Variables.globals[ident];
if (!(varData && varData.targetIdent)) break;
ident = varData.targetIdent; // might need to eval to turn (6) into 6
}
return ident;
},
};
var Types = {
types: {},
// Set to true if we actually use precise i64 math: If PRECISE_I64_MATH is set, and also such math is actually
// needed (+,-,*,/,% - we do not need it for bitops), or PRECISE_I64_MATH is 2 (forced)
preciseI64MathUsed: (PRECISE_I64_MATH == 2)
};
var firstTableIndex = FUNCTION_POINTER_ALIGNMENT * RESERVED_FUNCTION_POINTERS + 1;
var Functions = {
// All functions that will be implemented in this file. Maps id to signature
implementedFunctions: {},
libraryFunctions: {}, // functions added from the library. value 2 means asmLibraryFunction
unimplementedFunctions: {}, // library etc. functions that we need to index, maps id to signature
nextIndex: firstTableIndex, // Start at a non-0 (even, see below) value
neededTables: set('v', 'vi', 'ii', 'iii'), // signatures that appeared (initialized with library stuff
// we always use), and we will need a function table for
blockAddresses: {}, // maps functions to a map of block labels to label ids
aliases: {}, // in shared modules (MAIN_MODULE or SHARED_MODULE), a list of aliases for functions that have them
getSignatureLetter: function(type) {
switch(type) {
case 'float': return 'f';
case 'double': return 'd';
case 'void': return 'v';
default: return 'i';
}
},
getSignatureType: function(letter) {
switch(letter) {
case 'v': return 'void';
case 'i': return 'i32';
case 'f': return 'float';
case 'd': return 'double';
default: throw 'what is this sig? ' + sig;
}
},
getSignature: function(returnType, argTypes, hasVarArgs) {
var sig = Functions.getSignatureLetter(returnType);
for (var i = 0; i < argTypes.length; i++) {
var type = argTypes[i];
if (!type) break; // varargs
if (type in Compiletime.FLOAT_TYPES) {
sig += Functions.getSignatureLetter(type);
} else {
var chunks = getNumIntChunks(type);
if (chunks > 0) {
for (var j = 0; j < chunks; j++) sig += 'i';
} else if (type !== '...') {
// some special type like a SIMD vector (anything but varargs, which we handle below)
sig += Functions.getSignatureLetter(type);
}
}
}
if (hasVarArgs) sig += 'i';
return sig;
},
getTable: function(sig) {
return 'FUNCTION_TABLE_' + sig
}
};
var LibraryManager = {
library: null,
structs: {},
loaded: false,
load: function() {
if (this.library) return;
var libraries = [
'library.js',
'library_browser.js',
'library_formatString.js',
'library_path.js',
'library_syscall.js'
];
if (!NO_FILESYSTEM) {
libraries = libraries.concat([
'library_fs.js',
'library_idbfs.js',
'library_memfs.js',
'library_nodefs.js',
'library_sockfs.js',
'library_workerfs.js',
'library_tty.js',
'library_lz4.js',
]);
}
libraries = libraries.concat([
'library_sdl.js',
'library_gl.js',
'library_glut.js',
'library_xlib.js',
'library_egl.js',
'library_openal.js',
'library_glfw.js',
'library_uuid.js',
'library_glew.js',
'library_html5.js',
'library_signals.js',
'library_idbstore.js',
'library_async.js',
'library_vr.js'
]).concat(additionalLibraries);
if (BOOTSTRAPPING_STRUCT_INFO) libraries = ['library_bootstrap_structInfo.js', 'library_formatString.js'];
if (ONLY_MY_CODE) {
libraries = [];
LibraryManager.library = {};
}
for (var i = 0; i < libraries.length; i++) {
var filename = libraries[i];
var src = read(filename);
try {
var processed = processMacros(preprocess(src, filename));
eval(processed);
} catch(e) {
var details = [e, e.lineNumber ? 'line number: ' + e.lineNumber : '', (e.stack || "").toString().replace('Object.<anonymous>', filename)];
if (processed) {
error('failure to execute js library "' + filename + '": ' + details + '\npreprocessed source (you can run a js engine on this to get a clearer error message sometimes):\n=============\n' + processed + '\n=============\n');
} else {
error('failure to process js library "' + filename + '": ' + details + '\noriginal source:\n=============\n' + src + '\n=============\n');
}
throw e;
}
}
// apply synonyms. these are typically not speed-sensitive, and doing it this way makes it possible to not include hacks in the compiler
// (and makes it simpler to switch between SDL versions, fastcomp and non-fastcomp, etc.).
var lib = LibraryManager.library;
libloop: for (var x in lib) {
if (x.lastIndexOf('__') > 0) continue; // ignore __deps, __*
if (lib[x + '__asm']) continue; // ignore asm library functions, those need to be fully optimized
if (typeof lib[x] === 'string') {
var target = x;
while (typeof lib[target] === 'string') {
// ignore code, aliases are just simple names
if (lib[target].search(/[({; ]/) >= 0) continue libloop;
// ignore trivial pass-throughs to Math.*
if (lib[target].indexOf('Math_') == 0) continue libloop;
target = lib[target];
}
if (lib[target + '__asm']) continue; // This is an alias of an asm library function. Also needs to be fully optimized.
if (typeof lib[target] === 'undefined' || typeof lib[target] === 'function') {
lib[x] = new Function('return _' + target + '.apply(null, arguments)');
if (!lib[x + '__deps']) lib[x + '__deps'] = [];
lib[x + '__deps'].push(target);
}
}
}
if (WASM_BACKEND) {
// all asm.js methods should just be run in JS. We should optimize them eventually into wasm. TODO
for (var x in lib) {
if (lib[x + '__asm']) {
lib[x + '__asm'] = undefined;
}
}
}
/*
// export code for CallHandlers.h
printErr('============================');
for (var x in this.library) {
var y = this.library[x];
if (typeof y === 'string' && x.indexOf('__sig') < 0 && x.indexOf('__postset') < 0 && y.indexOf(' ') < 0) {
printErr('DEF_REDIRECT_HANDLER(' + x + ', ' + y + ');');
}
}
printErr('============================');
for (var x in this.library) {
var y = this.library[x];
if (typeof y === 'string' && x.indexOf('__sig') < 0 && x.indexOf('__postset') < 0 && y.indexOf(' ') < 0) {
printErr(' SETUP_CALL_HANDLER(' + x + ');');
}
}
printErr('============================');
// end export code for CallHandlers.h
*/
this.loaded = true;
},
// Given an ident, see if it is an alias for something, and so forth, returning
// the earliest ancestor (the root)
getRootIdent: function(ident) {
if (!this.library) return null;
var ret = LibraryManager.library[ident];
if (!ret) return null;
var last = ident;
while (typeof ret === 'string') {
last = ret;
ret = LibraryManager.library[ret];
}
return last;
},
isStubFunction: function(ident) {
if (SIDE_MODULE == 1) return false; // cannot eliminate these, as may be implement in the main module and imported by us
var libCall = LibraryManager.library[ident.substr(1)];
return typeof libCall === 'function' && libCall.toString().replace(/\s/g, '') === 'function(){}'
&& !(ident in Functions.implementedFunctions);
}
};
// Safe way to access a C define. We check that we don't add library functions with missing defines.
function cDefine(key) {
if (key in C_DEFINES) return C_DEFINES[key];
throw 'XXX missing C define ' + key + '!';
}
var EXPORTED_RUNTIME_METHODS_SET = null;
function maybeExport(name) {
if (!EXPORTED_RUNTIME_METHODS_SET) EXPORTED_RUNTIME_METHODS_SET = set(EXPORTED_RUNTIME_METHODS.concat(EXTRA_EXPORTED_RUNTIME_METHODS));
if (name in EXPORTED_RUNTIME_METHODS_SET) {
return 'Module["' + name + '"] = ' + name + ';';
} else {
return '';
}
}
var PassManager = {
serialize: function() {
print('\n//FORWARDED_DATA:' + JSON.stringify({
Functions: Functions,
EXPORTED_FUNCTIONS: EXPORTED_FUNCTIONS
}));
},
load: function(json) {
var data = JSON.parse(json);
for (var i in data.Types) {
Types[i] = data.Types[i];
}
for (var i in data.Variables) {
Variables[i] = data.Variables[i];
}
for (var i in data.Functions) {
Functions[i] = data.Functions[i];
}
EXPORTED_FUNCTIONS = data.EXPORTED_FUNCTIONS;
/*
print('\n//LOADED_DATA:' + JSON.stringify({
Types: Types,
Variables: Variables,
Functions: Functions
}));
*/
}
};