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loop-max.js
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118 lines (106 loc) · 2.81 KB
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const { assert, skip, test, module: describe, only } = require('qunit');
const { GPU, WebGLFunctionNode, WebGL2FunctionNode } = require('../../src');
describe('internal: loop max');
test('loop max output webgl', () => {
const functionNode = new WebGLFunctionNode((function(a, b) {
let sum = 0;
for (let i = 0; i < a; i++) {
sum += b[this.thread.x][i];
}
return sum;
}).toString(), {
isRootKernel: true,
name: 'kernel',
output: [1],
argumentTypes: ['Number', 'Array'],
lookupFunctionArgumentBitRatio: () => 4,
});
assert.equal(
functionNode.toString(),
'void kernel() {' +
'\nfloat user_sum=0.0;' +
'\nint user_i=0;' +
'\nfor (int safeI=0;safeI<LOOP_MAX;safeI++){' +
'\nif (!(user_i<int(user_a))) break;' +
'\nuser_sum+=get32(user_b, user_bSize, user_bDim, 0, threadId.x, user_i);' +
'\nuser_i++;}' +
'\n' +
'\nkernelResult = user_sum;return;' +
'\n}');
});
test('loop max output webgl2', () => {
const functionNode = new WebGL2FunctionNode((function(a, b) {
let sum = 0;
for (let i = 0; i < a; i++) {
sum += b[this.thread.x][i];
}
return sum;
}).toString(), {
isRootKernel: true,
name: 'kernel',
output: [1],
argumentTypes: ['Number', 'Array'],
lookupFunctionArgumentBitRatio: () => 4,
});
assert.equal(
functionNode.toString(),
'void kernel() {' +
'\nfloat user_sum=0.0;' +
'\nint user_i=0;' +
'\nfor (int safeI=0;safeI<LOOP_MAX;safeI++){' +
'\nif (!(user_i<int(user_a))) break;' +
'\nuser_sum+=get32(user_b, user_bSize, user_bDim, 0, threadId.x, user_i);' +
'\nuser_i++;}' +
'\n' +
'\nkernelResult = user_sum;return;' +
'\n}');
});
(GPU.isWebGLSupported ? test : skip)('loop max webgl', () => {
const gpu = new GPU({mode: 'webgl'});
const add = gpu.createKernel(function(a, b) {
let sum = 0;
for (let i = 0; i < a; i++) {
sum += b[this.thread.x][i];
}
return sum;
}).setOutput([1]);
const output = add(1, [[1]]);
assert.equal(
output[0],
1
);
gpu.destroy();
});
(GPU.isWebGL2Supported ? test : skip)('loop max webgl2', () => {
const gpu = new GPU({mode: 'webgl2'});
const add = gpu.createKernel(function(a, b) {
let sum = 0;
for (let i = 0; i < a; i++) {
sum += b[this.thread.x][i];
}
return sum;
}).setOutput([1]);
const output = add(1, [[1]]);
assert.equal(
output[0],
1
);
gpu.destroy();
});
(GPU.isHeadlessGLSupported ? test : skip)('loop max headlessgl', () => {
const gpu = new GPU({ mode: 'headlessgl' });
const add = gpu.createKernel(function(a, b) {
let sum = 0;
for (let i = 0; i < a; i++) {
sum += b[this.thread.x][i];
}
return sum;
})
.setOutput([1]);
const output = add(1, [[1]]);
assert.equal(
output[0],
1
);
gpu.destroy();
});