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ternary.js
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41 lines (33 loc) · 914 Bytes
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const { assert, skip, test, module: describe, only } = require('qunit');
const { GPU } = require('../../src');
describe('feature: Ternary');
function ternaryTest(mode) {
const gpu = new GPU({ mode });
function ternaryFunction(value) {
return (value > 1 ? 1 : 0);
}
const kernel = gpu.createKernel(ternaryFunction, { output: [1] });
const truthyResult = kernel(100);
const falseyResult = kernel(-100);
assert.equal(truthyResult[0], 1);
assert.equal(falseyResult[0], 0);
gpu.destroy();
}
test('auto', () => {
ternaryTest();
});
test('gpu', () => {
ternaryTest('gpu');
});
(GPU.isWebGLSupported ? test : skip)('webgl', () => {
ternaryTest('webgl');
});
(GPU.isWebGL2Supported ? test : skip)('webgl2', () => {
ternaryTest('webgl2');
});
(GPU.isHeadlessGLSupported ? test : skip)('headlessgl', () => {
ternaryTest('headlessgl');
});
test('cpu', () => {
ternaryTest('cpu');
});