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runtime_functions.js
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249 lines (220 loc) · 6.91 KB
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/**
* @license
* Copyright 2020 The Emscripten Authors
* SPDX-License-Identifier: MIT
*/
#if !WASM_BACKEND && EMULATED_FUNCTION_POINTERS == 0
var jsCallStartIndex = 1;
var functionPointers = new Array({{{ RESERVED_FUNCTION_POINTERS }}});
#endif // !WASM_BACKEND && EMULATED_FUNCTION_POINTERS == 0
#if WASM
// Wraps a JS function as a wasm function with a given signature.
function convertJsFunctionToWasm(func, sig) {
#if WASM2JS
return func;
#else // WASM2JS
// If the type reflection proposal is available, use the new
// "WebAssembly.Function" constructor.
// Otherwise, construct a minimal wasm module importing the JS function and
// re-exporting it.
if (typeof WebAssembly.Function === "function") {
var typeNames = {
'i': 'i32',
'j': 'i64',
'f': 'f32',
'd': 'f64'
};
var type = {
parameters: [],
results: sig[0] == 'v' ? [] : [typeNames[sig[0]]]
};
for (var i = 1; i < sig.length; ++i) {
type.parameters.push(typeNames[sig[i]]);
}
return new WebAssembly.Function(type, func);
}
// The module is static, with the exception of the type section, which is
// generated based on the signature passed in.
var typeSection = [
0x01, // id: section,
0x00, // length: 0 (placeholder)
0x01, // count: 1
0x60, // form: func
];
var sigRet = sig.slice(0, 1);
var sigParam = sig.slice(1);
var typeCodes = {
'i': 0x7f, // i32
'j': 0x7e, // i64
'f': 0x7d, // f32
'd': 0x7c, // f64
};
// Parameters, length + signatures
typeSection.push(sigParam.length);
for (var i = 0; i < sigParam.length; ++i) {
typeSection.push(typeCodes[sigParam[i]]);
}
// Return values, length + signatures
// With no multi-return in MVP, either 0 (void) or 1 (anything else)
if (sigRet == 'v') {
typeSection.push(0x00);
} else {
typeSection = typeSection.concat([0x01, typeCodes[sigRet]]);
}
// Write the overall length of the type section back into the section header
// (excepting the 2 bytes for the section id and length)
typeSection[1] = typeSection.length - 2;
// Rest of the module is static
var bytes = new Uint8Array([
0x00, 0x61, 0x73, 0x6d, // magic ("\0asm")
0x01, 0x00, 0x00, 0x00, // version: 1
].concat(typeSection, [
0x02, 0x07, // import section
// (import "e" "f" (func 0 (type 0)))
0x01, 0x01, 0x65, 0x01, 0x66, 0x00, 0x00,
0x07, 0x05, // export section
// (export "f" (func 0 (type 0)))
0x01, 0x01, 0x66, 0x00, 0x00,
]));
// We can compile this wasm module synchronously because it is very small.
// This accepts an import (at "e.f"), that it reroutes to an export (at "f")
var module = new WebAssembly.Module(bytes);
var instance = new WebAssembly.Instance(module, {
'e': {
'f': func
}
});
var wrappedFunc = instance.exports['f'];
return wrappedFunc;
#endif // WASM2JS
}
var freeTableIndexes = [];
// Weak map of functions in the table to their indexes, created on first use.
var functionsInTableMap;
// Add a wasm function to the table.
function addFunctionWasm(func, sig) {
var table = wasmTable;
// Check if the function is already in the table, to ensure each function
// gets a unique index. First, create the map if this is the first use.
if (!functionsInTableMap) {
functionsInTableMap = new WeakMap();
for (var i = 0; i < table.length; i++) {
var item = table.get(i);
// Ignore null values.
if (item) {
functionsInTableMap.set(item, i);
}
}
}
if (functionsInTableMap.has(func)) {
return functionsInTableMap.get(func);
}
// It's not in the table, add it now.
#if ASSERTIONS >= 2
// Make sure functionsInTableMap is actually up to date, that is, that this
// function is not actually in the wasm Table despite not being tracked in
// functionsInTableMap.
for (var i = 0; i < table.length; i++) {
assert(table.get(i) != func, 'function in Table but not functionsInTableMap');
}
#endif
var ret;
// Reuse a free index if there is one, otherwise grow.
if (freeTableIndexes.length) {
ret = freeTableIndexes.pop();
} else {
ret = table.length;
// Grow the table
try {
table.grow(1);
} catch (err) {
if (!(err instanceof RangeError)) {
throw err;
}
#if WASM_BACKEND
throw 'Unable to grow wasm table. Set ALLOW_TABLE_GROWTH.';
#else
throw 'Unable to grow wasm table. Use a higher value for RESERVED_FUNCTION_POINTERS or set ALLOW_TABLE_GROWTH.';
#endif
}
}
// Set the new value.
try {
// Attempting to call this with JS function will cause of table.set() to fail
table.set(ret, func);
} catch (err) {
if (!(err instanceof TypeError)) {
throw err;
}
assert(typeof sig !== 'undefined', 'Missing signature argument to addFunction');
var wrapped = convertJsFunctionToWasm(func, sig);
table.set(ret, wrapped);
}
functionsInTableMap.set(func, ret);
return ret;
}
function removeFunctionWasm(index) {
functionsInTableMap.delete(wasmTable.get(index));
freeTableIndexes.push(index);
}
#endif
// 'sig' parameter is required for the llvm backend but only when func is not
// already a WebAssembly function.
function addFunction(func, sig) {
#if ASSERTIONS
assert(typeof func !== 'undefined');
#if ASSERTIONS == 2
if (typeof sig === 'undefined') {
err('warning: addFunction(): You should provide a wasm function signature string as a second argument. This is not necessary for asm.js and asm2wasm, but can be required for the LLVM wasm backend, so it is recommended for full portability.');
}
#endif // ASSERTIONS == 2
#endif // ASSERTIONS
#if WASM_BACKEND
return addFunctionWasm(func, sig);
#else
#if EMULATED_FUNCTION_POINTERS == 0
var base = 0;
for (var i = base; i < base + {{{ RESERVED_FUNCTION_POINTERS }}}; i++) {
if (!functionPointers[i]) {
functionPointers[i] = func;
return jsCallStartIndex + i;
}
}
throw 'Finished up all reserved function pointers. Use a higher value for RESERVED_FUNCTION_POINTERS.';
#else // EMULATED_FUNCTION_POINTERS == 0
#if WASM
return addFunctionWasm(func, sig);
#else
alignFunctionTables(); // TODO: we should rely on this being an invariant
var tables = getFunctionTables();
var ret = -1;
for (var signature in tables) {
var table = tables[signature];
if (ret < 0) ret = table.length;
else assert(ret === table.length);
table.push(func);
}
return ret;
#endif // WASM
#endif // EMULATED_FUNCTION_POINTERS == 0
#endif // WASM_BACKEND
}
function removeFunction(index) {
#if WASM_BACKEND
removeFunctionWasm(index);
#else
#if EMULATED_FUNCTION_POINTERS == 0
functionPointers[index-jsCallStartIndex] = null;
#else
#if WASM
removeFunctionWasm(index);
#else
alignFunctionTables(); // XXX we should rely on this being an invariant
var tables = getFunctionTables();
for (var sig in tables) {
tables[sig][index] = null;
}
#endif // WASM
#endif // EMULATE_FUNCTION_POINTER_CASTS == 0
#endif // WASM_BACKEND
}