forked from WebKit/WebKit
-
Notifications
You must be signed in to change notification settings - Fork 0
Expand file tree
/
Copy pathDebugHeap.h
More file actions
96 lines (79 loc) · 2.83 KB
/
DebugHeap.h
File metadata and controls
96 lines (79 loc) · 2.83 KB
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
/*
* Copyright (C) 2016-2019 Apple Inc. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY APPLE INC. ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
* OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#pragma once
#include "Environment.h"
#include "FailureAction.h"
#include "Mutex.h"
#include "StaticPerProcess.h"
#include <mutex>
#include <unordered_map>
#if BOS(DARWIN)
#include <malloc/malloc.h>
#endif
namespace bmalloc {
class DebugHeap : private StaticPerProcess<DebugHeap> {
public:
DebugHeap(const LockHolder&);
void* malloc(size_t, FailureAction);
void* memalign(size_t alignment, size_t, FailureAction);
void* realloc(void*, size_t, FailureAction);
void free(void*);
void* memalignLarge(size_t alignment, size_t);
void freeLarge(void* base);
void scavenge();
void dump();
static DebugHeap* tryGet();
static DebugHeap* getExisting();
private:
static DebugHeap* tryGetSlow();
#if BOS(DARWIN)
malloc_zone_t* m_zone;
#endif
// This is the debug heap. We can use whatever data structures we like. It doesn't matter.
size_t m_pageSize { 0 };
std::unordered_map<void*, size_t> m_sizeMap;
};
DECLARE_STATIC_PER_PROCESS_STORAGE(DebugHeap);
extern BEXPORT DebugHeap* debugHeapCache;
BINLINE DebugHeap* debugHeapDisabled()
{
return reinterpret_cast<DebugHeap*>(static_cast<uintptr_t>(1));
}
BINLINE DebugHeap* DebugHeap::tryGet()
{
DebugHeap* result = debugHeapCache;
if (result == debugHeapDisabled())
return nullptr;
if (result)
return result;
return tryGetSlow();
}
BINLINE DebugHeap* DebugHeap::getExisting()
{
DebugHeap* result = tryGet();
RELEASE_BASSERT(result);
return result;
}
} // namespace bmalloc