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DisplayLink.h
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98 lines (78 loc) · 3.82 KB
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/*
* Copyright (C) 2018-2019 Apple Inc. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY APPLE INC. AND ITS CONTRIBUTORS ``AS IS''
* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO,
* THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR ITS CONTRIBUTORS
* BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
* SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
* INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
* CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
* ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF
* THE POSSIBILITY OF SUCH DAMAGE.
*/
#pragma once
#if HAVE(CVDISPLAYLINK)
#include "Connection.h"
#include "DisplayLinkObserverID.h"
#include <CoreVideo/CVDisplayLink.h>
#include <WebCore/AnimationFrameRate.h>
#include <WebCore/DisplayUpdate.h>
#include <WebCore/PlatformScreen.h>
#include <wtf/HashMap.h>
#include <wtf/Lock.h>
namespace IPC {
class Connection;
}
namespace WebKit {
class DisplayLink {
WTF_MAKE_FAST_ALLOCATED;
public:
explicit DisplayLink(WebCore::PlatformDisplayID);
~DisplayLink();
void addObserver(IPC::Connection&, DisplayLinkObserverID, WebCore::FramesPerSecond);
void removeObserver(IPC::Connection&, DisplayLinkObserverID);
void removeObservers(IPC::Connection&);
void incrementFullSpeedRequestClientCount(IPC::Connection&);
void decrementFullSpeedRequestClientCount(IPC::Connection&);
void setPreferredFramesPerSecond(IPC::Connection&, DisplayLinkObserverID, WebCore::FramesPerSecond);
WebCore::PlatformDisplayID displayID() const { return m_displayID; }
WebCore::FramesPerSecond nominalFramesPerSecond() const { return m_displayNominalFramesPerSecond; }
// When responsiveness is critical, we send the IPC to a background queue. Otherwise, we send it to the
// main thread to avoid unnecessary thread hopping and save power.
static void setShouldSendIPCOnBackgroundQueue(bool value) { shouldSendIPCOnBackgroundQueue = value; }
private:
static CVReturn displayLinkCallback(CVDisplayLinkRef, const CVTimeStamp*, const CVTimeStamp*, CVOptionFlags, CVOptionFlags*, void* data);
void notifyObserversDisplayWasRefreshed();
void removeInfoForConnectionIfPossible(IPC::Connection&) WTF_REQUIRES_LOCK(m_observersLock);
static WebCore::FramesPerSecond nominalFramesPerSecondFromDisplayLink(CVDisplayLinkRef);
struct ObserverInfo {
DisplayLinkObserverID observerID;
WebCore::FramesPerSecond preferredFramesPerSecond;
};
struct ConnectionClientInfo {
unsigned fullSpeedUpdatesClientCount { 0 };
Vector<ObserverInfo> observers;
};
CVDisplayLinkRef m_displayLink { nullptr };
Lock m_observersLock;
HashMap<IPC::Connection::UniqueID, ConnectionClientInfo> m_observers WTF_GUARDED_BY_LOCK(m_observersLock);
WebCore::PlatformDisplayID m_displayID;
WebCore::FramesPerSecond m_displayNominalFramesPerSecond { 0 };
WebCore::DisplayUpdate m_currentUpdate;
unsigned m_fireCountWithoutObservers { 0 };
static bool shouldSendIPCOnBackgroundQueue;
};
} // namespace WebKit
#endif // HAVE(CVDISPLAYLINK)