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126 lines (89 loc) · 3.39 KB
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/*#***************************************************************************
# __ __ _____ _____
# Project | | | | | \ / ___|
# | |__| | | |\ \ / /
# | | | | ) ) ( (
# | /\ | | |/ / \ \___
# \_/ \_/ |_____/ \_____|
#
# Copyright (C) 2016, The WDC Project, <designerror@yandex.ru>, et al.
#
# This software is licensed as described in the file LICENSE, which
# you should have received as part of this distribution.
#
# You may opt to use, copy, modify, merge, publish, distribute and/or sell
# copies of the Software, and permit persons to whom the Software is
# furnished to do so, under the terms of the LICENSE file.
#
# This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY
# KIND, either express or implied.
#
############################################################################*/
#include <catch.hpp>
#include <webdav/client.hpp>
#include "fixture.hpp"
#include <fstream>
#include <memory>
SCENARIO("Client must upload buffer", "[upload][buffer]") {
auto options = fixture::get_options();
auto content = fixture::get_buff_content();
auto filename = fixture::get_file_name();
CAPTURE(filename);
std::unique_ptr<WebDAV::Client> client{ new WebDAV::Client{ options } };
GIVEN("A buffer") {
std::string remote_resource = filename;
auto buffer_pointer = const_cast<char *>(content.c_str());
auto buffer_size = content.length() * sizeof(content.c_str()[0]);
WHEN("Upload the buffer") {
REQUIRE(client->clean(remote_resource));
REQUIRE(!client->check(remote_resource));
auto is_success = client->upload_from(remote_resource, buffer_pointer, buffer_size);
THEN("buffer must be uploaded") {
CHECK(is_success);
CHECK(client->check(remote_resource));
}
}
}
}
SCENARIO("Client must upload string stream", "[upload][string][stream]") {
auto options = fixture::get_options();
auto content = fixture::get_buff_content();
auto filename = fixture::get_file_name();
CAPTURE(filename);
std::unique_ptr<WebDAV::Client> client{ new WebDAV::Client{ options } };
GIVEN("A stream") {
std::stringstream stream(content);
std::string remote_resource = filename;
WHEN("Upload the stream") {
REQUIRE(client->clean(remote_resource));
REQUIRE(!client->check(remote_resource));
auto is_success = client->upload_from(remote_resource, stream);
THEN("stream must be uploaded") {
CHECK(is_success);
CHECK(client->check(remote_resource));
}
}
}
}
SCENARIO("Client must upload file stream", "[upload][file][stream]") {
auto options = fixture::get_options();
auto content = fixture::get_file_content();
auto filename = fixture::get_file_name();
CAPTURE(filename);
std::unique_ptr<WebDAV::Client> client{ new WebDAV::Client{ options } };
GIVEN("A stream") {
std::ofstream out(filename);
out << content;
std::ifstream in(filename, std::ios::binary);
std::string remote_resource = filename;
WHEN("Upload the stream") {
REQUIRE(client->clean(remote_resource));
REQUIRE(!client->check(remote_resource));
auto is_success = client->upload_from(remote_resource, in);
THEN("stream must be uploaded") {
CHECK(is_success);
CHECK(client->check(remote_resource));
}
}
}
}