From c06b7f0ea51384d90f4be9018e347a067e628efd Mon Sep 17 00:00:00 2001 From: Talv Date: Mon, 26 Feb 2024 04:13:06 +0100 Subject: [PATCH 01/30] SC2 5.0.12.91115 --- mods/core.sc2mod/base.sc2data/BuildId.txt | 2 +- mods/core.sc2mod/base.sc2data/DataBuildId.txt | 2 +- .../base.sc2data/GameData/ModelData.xml | 65 ++-- .../base.sc2data/GameData/RewardData.xml | 6 + .../base.sc2data/GameData/SkinData.xml | 2 +- .../base.sc2data/GameData/UnitData.xml | 4 + .../LocalizedData/GameStrings.txt | 1 + .../base.sc2data/GameData/ActorData.xml | 34 +- .../base.sc2data/GameData/UnitData.xml | 1 + .../base.sc2data/GameData/ActorData.xml | 3 +- .../base.sc2data/GameData/UnitData.xml | 1 + .../base.sc2data/GameData/AbilData.xml | 342 ++++++++++++++++-- .../base.sc2data/GameData/ActorData.xml | 323 ++++++++++++++++- .../base.sc2data/GameData/BehaviorData.xml | 92 ++++- .../base.sc2data/GameData/ButtonData.xml | 30 ++ .../base.sc2data/GameData/EffectData.xml | 266 +++++++++++++- .../base.sc2data/GameData/ModelData.xml | 37 +- .../base.sc2data/GameData/RequirementData.xml | 24 ++ .../GameData/RequirementNodeData.xml | 36 ++ .../base.sc2data/GameData/SoundData.xml | 12 + .../base.sc2data/GameData/TargetSortData.xml | 7 + .../base.sc2data/GameData/UnitData.xml | 298 ++++++++++++--- .../base.sc2data/GameData/UpgradeData.xml | 148 ++++++-- .../base.sc2data/GameData/ValidatorData.xml | 116 +++++- .../base.sc2data/GameData/WeaponData.xml | 45 ++- .../LocalizedData/GameHotkeys.txt | 19 +- .../LocalizedData/GameStrings.txt | 45 ++- .../LocalizedData/ObjectStrings.txt | 15 +- 28 files changed, 1714 insertions(+), 262 deletions(-) diff --git a/mods/core.sc2mod/base.sc2data/BuildId.txt b/mods/core.sc2mod/base.sc2data/BuildId.txt index 4a792fda49..9bdfe8b58e 100644 --- a/mods/core.sc2mod/base.sc2data/BuildId.txt +++ b/mods/core.sc2mod/base.sc2data/BuildId.txt @@ -1 +1 @@ -B89165 +B91115 diff --git a/mods/core.sc2mod/base.sc2data/DataBuildId.txt b/mods/core.sc2mod/base.sc2data/DataBuildId.txt index 4a792fda49..9bdfe8b58e 100644 --- a/mods/core.sc2mod/base.sc2data/DataBuildId.txt +++ b/mods/core.sc2mod/base.sc2data/DataBuildId.txt @@ -1 +1 @@ -B89165 +B91115 diff --git a/mods/liberty.sc2mod/base.sc2data/GameData/ModelData.xml b/mods/liberty.sc2mod/base.sc2data/GameData/ModelData.xml index 15dc3ec13f..2b88bb0cd7 100644 --- a/mods/liberty.sc2mod/base.sc2data/GameData/ModelData.xml +++ b/mods/liberty.sc2mod/base.sc2data/GameData/ModelData.xml @@ -8672,6 +8672,7 @@ + @@ -8740,6 +8741,7 @@ + @@ -11116,7 +11118,7 @@ - + @@ -11134,15 +11136,15 @@ - + - - - + + + @@ -11153,7 +11155,7 @@ - + @@ -12235,7 +12237,7 @@ - + @@ -16940,7 +16942,7 @@ - + @@ -19165,6 +19167,7 @@ + @@ -19183,6 +19186,7 @@ + @@ -26661,6 +26665,7 @@ + @@ -27340,7 +27345,7 @@ - + @@ -27373,7 +27378,7 @@ - + @@ -27415,7 +27420,7 @@ - + @@ -28334,7 +28339,7 @@ - + @@ -28345,7 +28350,7 @@ - + @@ -28375,50 +28380,52 @@ - + - + - - + + + - + - + - - + + + - + - + - + - + - + - + @@ -28427,7 +28434,7 @@ - + @@ -28458,7 +28465,7 @@ - + diff --git a/mods/liberty.sc2mod/base.sc2data/GameData/RewardData.xml b/mods/liberty.sc2mod/base.sc2data/GameData/RewardData.xml index c57dc6604c..7b57597fa3 100644 --- a/mods/liberty.sc2mod/base.sc2data/GameData/RewardData.xml +++ b/mods/liberty.sc2mod/base.sc2data/GameData/RewardData.xml @@ -961,6 +961,12 @@ + + + + + + diff --git a/mods/liberty.sc2mod/base.sc2data/GameData/SkinData.xml b/mods/liberty.sc2mod/base.sc2data/GameData/SkinData.xml index 3d46697a8f..bbced979bb 100644 --- a/mods/liberty.sc2mod/base.sc2data/GameData/SkinData.xml +++ b/mods/liberty.sc2mod/base.sc2data/GameData/SkinData.xml @@ -856,7 +856,7 @@ - + diff --git a/mods/liberty.sc2mod/base.sc2data/GameData/UnitData.xml b/mods/liberty.sc2mod/base.sc2data/GameData/UnitData.xml index 12cff15b46..48cad19553 100644 --- a/mods/liberty.sc2mod/base.sc2data/GameData/UnitData.xml +++ b/mods/liberty.sc2mod/base.sc2data/GameData/UnitData.xml @@ -10247,6 +10247,8 @@ + + @@ -10258,6 +10260,8 @@ + + diff --git a/mods/liberty.sc2mod/enus.sc2data/LocalizedData/GameStrings.txt b/mods/liberty.sc2mod/enus.sc2data/LocalizedData/GameStrings.txt index eac38e7270..2f4912847d 100644 --- a/mods/liberty.sc2mod/enus.sc2data/LocalizedData/GameStrings.txt +++ b/mods/liberty.sc2mod/enus.sc2data/LocalizedData/GameStrings.txt @@ -5962,6 +5962,7 @@ Reward/Name/Portrait_2019_herO=WCS herO Reward/Name/Portrait_2019_soO=WCS soO Reward/Name/Portrait_2021_IEM_Champion_Reynor=2021 IEM Champion Reynor Reward/Name/Portrait_2022_IEM_Champion=2022 IEM Champion +Reward/Name/Portrait_2022_IEM_Champion2=2023 IEM Champion - Oliveira Reward/Name/Portrait_4thAnniversary_Protoss=4th Anniversary Protoss Reward/Name/Portrait_4thAnniversary_Terran=4th Anniversary Terran Reward/Name/Portrait_4thAnniversary_Zerg=4th Anniversary Zerg diff --git a/mods/swarm.sc2mod/base.sc2data/GameData/ActorData.xml b/mods/swarm.sc2mod/base.sc2data/GameData/ActorData.xml index 3826bc08ec..bee650bd19 100644 --- a/mods/swarm.sc2mod/base.sc2data/GameData/ActorData.xml +++ b/mods/swarm.sc2mod/base.sc2data/GameData/ActorData.xml @@ -288,38 +288,6 @@ - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - @@ -6652,7 +6620,7 @@ - + diff --git a/mods/swarm.sc2mod/base.sc2data/GameData/UnitData.xml b/mods/swarm.sc2mod/base.sc2data/GameData/UnitData.xml index 015056368d..f5e1dd33da 100644 --- a/mods/swarm.sc2mod/base.sc2data/GameData/UnitData.xml +++ b/mods/swarm.sc2mod/base.sc2data/GameData/UnitData.xml @@ -1127,6 +1127,7 @@ + diff --git a/mods/void.sc2mod/base.sc2data/GameData/ActorData.xml b/mods/void.sc2mod/base.sc2data/GameData/ActorData.xml index 896ffcb535..738d66fb7d 100644 --- a/mods/void.sc2mod/base.sc2data/GameData/ActorData.xml +++ b/mods/void.sc2mod/base.sc2data/GameData/ActorData.xml @@ -5704,14 +5704,13 @@ - - + diff --git a/mods/void.sc2mod/base.sc2data/GameData/UnitData.xml b/mods/void.sc2mod/base.sc2data/GameData/UnitData.xml index bf8f2d38f8..5a64983c70 100644 --- a/mods/void.sc2mod/base.sc2data/GameData/UnitData.xml +++ b/mods/void.sc2mod/base.sc2data/GameData/UnitData.xml @@ -3559,6 +3559,7 @@ + diff --git a/mods/voidmulti.sc2mod/base.sc2data/GameData/AbilData.xml b/mods/voidmulti.sc2mod/base.sc2data/GameData/AbilData.xml index bbc1e0a670..fb0c7e5f2a 100644 --- a/mods/voidmulti.sc2mod/base.sc2data/GameData/AbilData.xml +++ b/mods/voidmulti.sc2mod/base.sc2data/GameData/AbilData.xml @@ -174,6 +174,11 @@ + + + + + @@ -223,6 +228,17 @@ + + + + + + + + + + + @@ -230,6 +246,11 @@ + + + + + @@ -238,7 +259,7 @@ - + @@ -257,13 +278,29 @@ + + + + + + - - - + + + + + + + + + + + + @@ -304,9 +341,18 @@ + + + + - - - - - - - - - + + + + + + + + + + + + + + + + @@ -367,17 +422,21 @@ + + + + + + + + - + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + diff --git a/mods/voidmulti.sc2mod/base.sc2data/GameData/ActorData.xml b/mods/voidmulti.sc2mod/base.sc2data/GameData/ActorData.xml index 8e9a006b52..22d9691729 100644 --- a/mods/voidmulti.sc2mod/base.sc2data/GameData/ActorData.xml +++ b/mods/voidmulti.sc2mod/base.sc2data/GameData/ActorData.xml @@ -13,6 +13,9 @@ + + + @@ -37,6 +40,7 @@ + @@ -48,6 +52,7 @@ + @@ -155,7 +160,7 @@ - + @@ -176,7 +181,11 @@ + + + + @@ -303,9 +312,6 @@ - - - @@ -438,6 +444,7 @@ + @@ -446,21 +453,25 @@ + + + + @@ -560,13 +571,13 @@ - + - + + + + @@ -1253,6 +1287,8 @@ + + @@ -1674,6 +1714,8 @@ + + @@ -1837,7 +1879,7 @@ - + @@ -2378,9 +2420,9 @@ - - - + + + @@ -2389,4 +2431,259 @@ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + diff --git a/mods/voidmulti.sc2mod/base.sc2data/GameData/BehaviorData.xml b/mods/voidmulti.sc2mod/base.sc2data/GameData/BehaviorData.xml index 455d96d8f7..fac73cb9a1 100644 --- a/mods/voidmulti.sc2mod/base.sc2data/GameData/BehaviorData.xml +++ b/mods/voidmulti.sc2mod/base.sc2data/GameData/BehaviorData.xml @@ -11,6 +11,7 @@ + @@ -18,10 +19,13 @@ + + + - + @@ -33,6 +37,7 @@ + @@ -51,7 +56,7 @@ - + @@ -77,12 +82,18 @@ + + + + + + @@ -201,8 +212,8 @@ - - + + @@ -215,13 +226,15 @@ - + + + @@ -242,8 +255,11 @@ - - + + + + + @@ -307,7 +323,7 @@ - + @@ -534,18 +550,20 @@ + - + - + + @@ -557,17 +575,25 @@ - + + - - + + + + + + + + + @@ -677,13 +703,15 @@ - + - + + + @@ -693,6 +721,11 @@ + + + + + @@ -875,7 +908,7 @@ - + @@ -948,6 +981,31 @@ - + + + + + + + + + + + + + + + + + + + + + + + + + + diff --git a/mods/voidmulti.sc2mod/base.sc2data/GameData/ButtonData.xml b/mods/voidmulti.sc2mod/base.sc2data/GameData/ButtonData.xml index bd604d6e83..cc315535ab 100644 --- a/mods/voidmulti.sc2mod/base.sc2data/GameData/ButtonData.xml +++ b/mods/voidmulti.sc2mod/base.sc2data/GameData/ButtonData.xml @@ -112,9 +112,11 @@ + + @@ -324,4 +326,32 @@ + + + + + + + + + + + + + + + + + + + + + + + + + + + + diff --git a/mods/voidmulti.sc2mod/base.sc2data/GameData/EffectData.xml b/mods/voidmulti.sc2mod/base.sc2data/GameData/EffectData.xml index 958475d0c1..a9594f0f86 100644 --- a/mods/voidmulti.sc2mod/base.sc2data/GameData/EffectData.xml +++ b/mods/voidmulti.sc2mod/base.sc2data/GameData/EffectData.xml @@ -24,6 +24,10 @@ + + + + @@ -144,6 +148,12 @@ + + + + + + @@ -159,13 +169,38 @@ + + + + + + + + + + + + + + + + + + + + + + + + - + + @@ -174,6 +209,7 @@ + @@ -194,6 +230,9 @@ + + + @@ -281,6 +320,10 @@ + + + + @@ -292,6 +335,13 @@ + + + + + + + @@ -317,7 +367,7 @@ - + @@ -335,6 +385,7 @@ + @@ -406,6 +457,7 @@ + @@ -425,7 +477,7 @@ - + @@ -546,7 +598,7 @@ - + @@ -556,6 +608,7 @@ + @@ -566,6 +619,10 @@ + + + + @@ -580,7 +637,7 @@ - + @@ -602,10 +659,10 @@ - + + + + @@ -728,13 +785,15 @@ + - + + @@ -783,6 +842,9 @@ + + + @@ -834,7 +896,7 @@ - + @@ -850,10 +912,17 @@ + + + + + + + @@ -929,11 +998,12 @@ - + + @@ -950,7 +1020,7 @@ - + @@ -1109,9 +1179,11 @@ - + + + @@ -1622,14 +1694,23 @@ + + + + - + + + + + + @@ -1826,7 +1907,7 @@ - + @@ -2084,6 +2165,7 @@ + @@ -2094,7 +2176,7 @@ - + @@ -2114,6 +2196,7 @@ + @@ -2162,4 +2245,153 @@ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + diff --git a/mods/voidmulti.sc2mod/base.sc2data/GameData/ModelData.xml b/mods/voidmulti.sc2mod/base.sc2data/GameData/ModelData.xml index 418a03a6eb..337df5b015 100644 --- a/mods/voidmulti.sc2mod/base.sc2data/GameData/ModelData.xml +++ b/mods/voidmulti.sc2mod/base.sc2data/GameData/ModelData.xml @@ -7,27 +7,6 @@ - - - - - - - - - - - - - - - @@ -352,6 +331,10 @@ + + + + @@ -852,6 +835,11 @@ + + + + + @@ -1118,7 +1106,7 @@ - + @@ -1476,4 +1464,9 @@ + + + + + diff --git a/mods/voidmulti.sc2mod/base.sc2data/GameData/RequirementData.xml b/mods/voidmulti.sc2mod/base.sc2data/GameData/RequirementData.xml index ff2381a2bd..6e0a05b168 100644 --- a/mods/voidmulti.sc2mod/base.sc2data/GameData/RequirementData.xml +++ b/mods/voidmulti.sc2mod/base.sc2data/GameData/RequirementData.xml @@ -290,4 +290,28 @@ + + + + + + + + + + + + + + + + + + + + + + + + diff --git a/mods/voidmulti.sc2mod/base.sc2data/GameData/RequirementNodeData.xml b/mods/voidmulti.sc2mod/base.sc2data/GameData/RequirementNodeData.xml index b6f341b914..80d145722f 100644 --- a/mods/voidmulti.sc2mod/base.sc2data/GameData/RequirementNodeData.xml +++ b/mods/voidmulti.sc2mod/base.sc2data/GameData/RequirementNodeData.xml @@ -407,4 +407,40 @@ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + diff --git a/mods/voidmulti.sc2mod/base.sc2data/GameData/SoundData.xml b/mods/voidmulti.sc2mod/base.sc2data/GameData/SoundData.xml index 1ec01ce4cf..34dc1deb8f 100644 --- a/mods/voidmulti.sc2mod/base.sc2data/GameData/SoundData.xml +++ b/mods/voidmulti.sc2mod/base.sc2data/GameData/SoundData.xml @@ -2843,4 +2843,16 @@ + + + + + + + + + + + + diff --git a/mods/voidmulti.sc2mod/base.sc2data/GameData/TargetSortData.xml b/mods/voidmulti.sc2mod/base.sc2data/GameData/TargetSortData.xml index 10a1c2d9a5..80c2ae625f 100644 --- a/mods/voidmulti.sc2mod/base.sc2data/GameData/TargetSortData.xml +++ b/mods/voidmulti.sc2mod/base.sc2data/GameData/TargetSortData.xml @@ -1,5 +1,9 @@ + + + + @@ -16,6 +20,9 @@ + + + diff --git a/mods/voidmulti.sc2mod/base.sc2data/GameData/UnitData.xml b/mods/voidmulti.sc2mod/base.sc2data/GameData/UnitData.xml index 54f6cba2da..d4e4c0f276 100644 --- a/mods/voidmulti.sc2mod/base.sc2data/GameData/UnitData.xml +++ b/mods/voidmulti.sc2mod/base.sc2data/GameData/UnitData.xml @@ -9,6 +9,8 @@ + + @@ -30,6 +32,8 @@ + + @@ -54,8 +58,15 @@ + + + + + + + @@ -70,9 +81,11 @@ + + @@ -109,6 +122,7 @@ + @@ -116,13 +130,19 @@ + + + + + + @@ -139,6 +159,9 @@ + + + @@ -167,9 +190,11 @@ + + @@ -196,6 +221,7 @@ + @@ -207,6 +233,7 @@ + @@ -219,11 +246,14 @@ + + + @@ -232,22 +262,28 @@ + + + + + - - + + + @@ -264,12 +300,14 @@ - + + + @@ -316,6 +354,9 @@ + + + @@ -388,17 +429,20 @@ + - - + + + + @@ -406,8 +450,10 @@ - - + + + + @@ -505,7 +551,7 @@ - + @@ -519,9 +565,8 @@ - + - @@ -551,7 +596,7 @@ - + @@ -569,10 +614,11 @@ - + + @@ -597,15 +643,18 @@ + - + + + @@ -680,10 +729,13 @@ + + + @@ -735,6 +787,7 @@ + @@ -776,6 +829,7 @@ + @@ -825,12 +879,15 @@ + + + @@ -843,6 +900,7 @@ + @@ -854,8 +912,8 @@ - - + + @@ -876,6 +934,7 @@ + @@ -906,11 +965,13 @@ - + + + @@ -920,13 +981,31 @@ - + + + + + + + + + + + + + + + + + + + @@ -939,6 +1018,7 @@ + @@ -946,7 +1026,6 @@ - @@ -973,6 +1052,8 @@ + + @@ -984,6 +1065,8 @@ + + @@ -994,6 +1077,8 @@ + + @@ -1015,7 +1100,7 @@ - + @@ -1026,6 +1111,9 @@ + + + @@ -1037,6 +1125,7 @@ + @@ -1050,9 +1139,12 @@ + + + @@ -1065,6 +1157,7 @@ + @@ -1096,6 +1189,7 @@ + @@ -1144,7 +1238,6 @@ - @@ -1252,7 +1345,6 @@ - @@ -1281,6 +1373,8 @@ + + @@ -1334,6 +1428,8 @@ + + @@ -1349,6 +1445,8 @@ + + @@ -1373,17 +1471,22 @@ + - - - - + + + + + + + + @@ -1461,6 +1564,7 @@ + @@ -1512,6 +1616,7 @@ + @@ -1532,7 +1637,13 @@ - + + + + + + + @@ -1561,9 +1672,9 @@ - - - + + + @@ -1621,9 +1732,10 @@ - + + + + @@ -1631,7 +1743,7 @@ - + @@ -1658,6 +1770,8 @@ + + @@ -1667,20 +1781,24 @@ - + - - - + + + - - - + + + + + + + @@ -1688,6 +1806,10 @@ + + + + @@ -1732,6 +1854,12 @@ + + + + + + @@ -1762,6 +1890,11 @@ + + + + + @@ -1784,6 +1917,7 @@ + @@ -1800,6 +1934,7 @@ + @@ -1812,6 +1947,7 @@ + @@ -1827,6 +1963,10 @@ + + + + @@ -1837,6 +1977,9 @@ + + + @@ -2045,16 +2188,22 @@ + + + + + + @@ -2111,9 +2260,12 @@ + + + @@ -2159,15 +2311,19 @@ + + + + @@ -2257,6 +2413,7 @@ + @@ -2407,19 +2564,24 @@ - - + + - - + + + + + + + @@ -2510,4 +2672,52 @@ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + diff --git a/mods/voidmulti.sc2mod/base.sc2data/GameData/UpgradeData.xml b/mods/voidmulti.sc2mod/base.sc2data/GameData/UpgradeData.xml index 81dade6102..ed59ad15d9 100644 --- a/mods/voidmulti.sc2mod/base.sc2data/GameData/UpgradeData.xml +++ b/mods/voidmulti.sc2mod/base.sc2data/GameData/UpgradeData.xml @@ -5,6 +5,9 @@ + + + @@ -46,7 +49,7 @@ - + @@ -59,10 +62,7 @@ - - - - + @@ -85,7 +85,10 @@ + + + @@ -105,23 +108,26 @@ - + + + + @@ -133,6 +139,7 @@ + @@ -192,6 +199,7 @@ + @@ -204,6 +212,7 @@ + @@ -220,6 +229,7 @@ + @@ -235,11 +245,14 @@ - + + - - + + + + @@ -285,8 +298,13 @@ - - + + + + + + + @@ -295,8 +313,13 @@ - - + + + + + + + @@ -305,15 +328,21 @@ - - + + + + + + + - + + @@ -327,6 +356,7 @@ + @@ -340,6 +370,7 @@ + @@ -353,6 +384,7 @@ + @@ -371,6 +403,7 @@ + @@ -380,6 +413,7 @@ + @@ -396,6 +430,8 @@ + + @@ -412,6 +448,8 @@ + + @@ -428,6 +466,8 @@ + + @@ -506,13 +546,16 @@ + + + - + @@ -547,12 +590,8 @@ - - - - - - + + @@ -692,7 +731,8 @@ - + + @@ -702,7 +742,7 @@ - + @@ -726,13 +766,12 @@ - + - @@ -742,7 +781,7 @@ - + @@ -859,4 +898,57 @@ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + diff --git a/mods/voidmulti.sc2mod/base.sc2data/GameData/ValidatorData.xml b/mods/voidmulti.sc2mod/base.sc2data/GameData/ValidatorData.xml index c7ee3504ea..a5f959dc04 100644 --- a/mods/voidmulti.sc2mod/base.sc2data/GameData/ValidatorData.xml +++ b/mods/voidmulti.sc2mod/base.sc2data/GameData/ValidatorData.xml @@ -99,9 +99,14 @@ - + + + + + + @@ -452,6 +457,7 @@ + @@ -689,8 +695,9 @@ - - + + + @@ -802,4 +809,107 @@ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + diff --git a/mods/voidmulti.sc2mod/base.sc2data/GameData/WeaponData.xml b/mods/voidmulti.sc2mod/base.sc2data/GameData/WeaponData.xml index 5554616e54..9976e8f896 100644 --- a/mods/voidmulti.sc2mod/base.sc2data/GameData/WeaponData.xml +++ b/mods/voidmulti.sc2mod/base.sc2data/GameData/WeaponData.xml @@ -99,11 +99,17 @@ + + + + - + + + @@ -115,11 +121,17 @@ + + + + + + @@ -141,9 +153,11 @@ + + - + @@ -176,6 +190,10 @@ + + + + @@ -192,6 +210,10 @@ + + + + @@ -246,14 +268,11 @@ - + + @@ -332,4 +351,14 @@ + + + + + + + + + + diff --git a/mods/voidmulti.sc2mod/enus.sc2data/LocalizedData/GameHotkeys.txt b/mods/voidmulti.sc2mod/enus.sc2data/LocalizedData/GameHotkeys.txt index 0f56bfdcaf..4df1455de6 100644 --- a/mods/voidmulti.sc2mod/enus.sc2data/LocalizedData/GameHotkeys.txt +++ b/mods/voidmulti.sc2mod/enus.sc2data/LocalizedData/GameHotkeys.txt @@ -8,6 +8,7 @@ Button/Hotkey/AmorphousArmorcloud_NRS=C Button/Hotkey/AmorphousArmorcloud_SC1=C Button/Hotkey/AmorphousArmorcloud_USD=C Button/Hotkey/AmorphousArmorcloud_USDL=C +Button/Hotkey/Baneling2=E Button/Hotkey/BatteryOvercharge=B Button/Hotkey/BatteryOvercharge_NRS=B Button/Hotkey/BatteryOvercharge_SC1=B @@ -23,6 +24,7 @@ Button/Hotkey/BurrowLurkerMP_NRS=D Button/Hotkey/BurrowLurkerMP_SC1=D Button/Hotkey/BurrowLurkerMP_USD=D Button/Hotkey/BurrowLurkerMP_USDL=D +Button/Hotkey/CaduceusReactor= Button/Hotkey/CarrierCapacity=C Button/Hotkey/CarrierCapacity_NRS=C Button/Hotkey/CarrierCapacity_SC1=C @@ -38,6 +40,16 @@ Button/Hotkey/ChronoBoostEnergyCost_NRS=C Button/Hotkey/ChronoBoostEnergyCost_SC1=C Button/Hotkey/ChronoBoostEnergyCost_USD=C Button/Hotkey/ChronoBoostEnergyCost_USDL=C +Button/Hotkey/CloakingField=C +Button/Hotkey/CloakingField_NRS=C +Button/Hotkey/CloakingField_SC1=C +Button/Hotkey/CloakingField_USD=C +Button/Hotkey/CloakingField_USDL=C +Button/Hotkey/CycloneResearchHurricaneThrusters=R +Button/Hotkey/CycloneResearchHurricaneThrusters_NRS=R +Button/Hotkey/CycloneResearchHurricaneThrusters_SC1=R +Button/Hotkey/CycloneResearchHurricaneThrusters_USD=R +Button/Hotkey/CycloneResearchHurricaneThrusters_USDL=R Button/Hotkey/CycloneResearchLockOnAir=E Button/Hotkey/CycloneResearchLockOnAir_NRS=E Button/Hotkey/CycloneResearchLockOnAir_SC1=E @@ -224,6 +236,11 @@ Button/Hotkey/ResearchRapidReignitionSystem_NRS=S Button/Hotkey/ResearchRapidReignitionSystem_SC1=S Button/Hotkey/ResearchRapidReignitionSystem_USD=S Button/Hotkey/ResearchRapidReignitionSystem_USDL=S +Button/Hotkey/ResearchRavenInterferenceMatrix=E +Button/Hotkey/ResearchRavenInterferenceMatrix_NRS=E +Button/Hotkey/ResearchRavenInterferenceMatrix_SC1=E +Button/Hotkey/ResearchRavenInterferenceMatrix_USD=E +Button/Hotkey/ResearchRavenInterferenceMatrix_USDL=E Button/Hotkey/ResearchRavenRecalibratedExplosives=E Button/Hotkey/ResearchRavenRecalibratedExplosives_NRS=E Button/Hotkey/ResearchRavenRecalibratedExplosives_SC1=E @@ -269,4 +286,4 @@ Button/Hotkey/TempestResearchGroundAttackUpgrade=T Button/Hotkey/TempestResearchGroundAttackUpgrade_NRS=T Button/Hotkey/TempestResearchGroundAttackUpgrade_SC1=T Button/Hotkey/TempestResearchGroundAttackUpgrade_USD=T -Button/Hotkey/TempestResearchGroundAttackUpgrade_USDL=T +Button/Hotkey/TempestResearchGroundAttackUpgrade_USDL=T \ No newline at end of file diff --git a/mods/voidmulti.sc2mod/enus.sc2data/LocalizedData/GameStrings.txt b/mods/voidmulti.sc2mod/enus.sc2data/LocalizedData/GameStrings.txt index b6e7dda552..872d17852a 100644 --- a/mods/voidmulti.sc2mod/enus.sc2data/LocalizedData/GameStrings.txt +++ b/mods/voidmulti.sc2mod/enus.sc2data/LocalizedData/GameStrings.txt @@ -18,6 +18,7 @@ Abil/Name/LockOnAir=Lock On Air Abil/Name/LocustMPFlyingSwoopAttack=Locust MP Flying Swoop Attack Abil/Name/LurkerDenResearch=Lurker Den Research Abil/Name/LurkerRemoveHoldFire=Lurker Remove Hold Fire +Abil/Name/MorphToBaneling=Morph To Baneling Abil/Name/MorphToTransportOverlord=Morph To Transport Overlord Abil/Name/NexusMassRecall=Nexus Mass Recall Abil/Name/NexusShieldOvercharge=Nexus Shield Overcharge @@ -57,7 +58,6 @@ Behavior/Name/NeuralParasiteChildren=Neural Parasite Children Behavior/Name/NexusShieldOvercharge=Nexus Shield Overcharge Behavior/Name/NexusShieldRechargeOnPylonBehavior=Restoration Field Behavior/Name/NexusShieldRechargeOnPylonBehaviorSecondaryOnTarget=Restoration Field -Behavior/Name/NydusCreepGrowth=Nydus Creep Growth Behavior/Name/PowerUserWarpable=Warping In Behavior/Name/PurificationNovaPost=Phased Behavior/Name/RavenScramblerMissile=Interference Matrix @@ -74,6 +74,7 @@ Behavior/Tooltip/BypassArmorDebuffThree=This unit's armor is reduced. Behavior/Tooltip/BypassArmorDebuffTwo=This unit's armor is reduced. Behavior/Tooltip/ChannelSnipeCombat=This unit is carefully aiming. Behavior/Tooltip/ChronoBoostEnergyCost=This structure is in an accelerated state. +Behavior/Tooltip/CloakField2=Friendly ground units close enough to the Mothership are cloaked. Behavior/Tooltip/FungalGrowth=Target is affected by Fungal Growth. Target is detected and has restricted movement. Behavior/Tooltip/InfestorEnsnare=This unit is grounded and weapons are disabled. Behavior/Tooltip/MedivacSpeedBoost=This unit's movement speed is increased. @@ -89,18 +90,21 @@ Behavior/Tooltip/RavenShredderMissileTint=This unit is being targeted by an Anti Behavior/Tooltip/ResonatingGlaivesPhaseShift=Adept's attack speed increased by %. Behavior/Tooltip/TempestDisruptionBlastStunBehavior=This unit is stunned. Behavior/Tooltip/TemporalField=This unit's attack and movement speeds are reduced by 50%. +Behavior/Tooltip/TemporalField=This unit's attack and movement speeds are reduced by %. Behavior/Tooltip/Transfusion=This unit is regenerating health. Button/Name/ActivateStasisWard=Stasis Trap Button/Name/AdeptPiercingUpgrade=Resonating Glaives Button/Name/AdeptResearchPiercingUpgrade=Research Resonating Glaives Button/Name/AdeptShieldUpgrade=Shield Amplification Button/Name/AmorphousArmorcloud=Microbial Shroud +Button/Name/Baneling2=Morph to Baneling Button/Name/BatteryOvercharge=Battery Overcharge Button/Name/CarrierCapacity=Carrier Capacity Button/Name/CarrierLeashRangeUpgrade=Advanced Communications Array Button/Name/ChronoBoostEnergyCost=Chrono Boost Button/Name/CycloneLockOnAir=Surface-to-Air Targeting Button/Name/CycloneRapidFireLaunchers=Rapid Fire Launchers +Button/Name/CycloneResearchHurricaneThrusters=Research Hurricane Thrusters Button/Name/CycloneResearchLockOnAir=Research Mag-Field Accelerator Button/Name/DarkTemplarBlink=Shadow Stride Button/Name/DrillClaws=Drilling Claws @@ -110,6 +114,7 @@ Button/Name/EvolveDiggingClaws=Evolve Adaptive Talons Button/Name/EvolveGroovedSpines=Evolve Grooved Spines Button/Name/EvolveMuscularAugments=Evolve Muscular Augments Button/Name/EvolvePropulsivePeristalsis=Evolve Propulsive Peristalsis +Button/Name/HurricaneThrusters=Hurricane Thrusters Button/Name/HydraliskIncreasedAttackRange=Increased Attack Range Button/Name/HydraliskIncreasedMovementSpeed=Increased Movement Speed Button/Name/InfestorEnsnare=Entangle @@ -151,6 +156,7 @@ Button/Name/ResearchMagFieldLaunchers=Research Mag-Field Launchers Button/Name/ResearchPsionicAmplifiers=Research Psionic Amplifiers Button/Name/ResearchPsionicSurge=Research Psionic Surge Button/Name/ResearchRapidReignitionSystem=Research Rapid Reignition System +Button/Name/ResearchRavenInterferenceMatrix=Research Interference Matrix Button/Name/ResearchRavenRecalibratedExplosives=Research Recalibrated Explosives Button/Name/ResearchSmartServos=Research Smart Servos Button/Name/ShieldBattery=Warp In Shield Battery @@ -168,34 +174,41 @@ Button/Tooltip/AdeptResearchPiercingUpgrade=Increases the attack speed of %. Lasts seconds. Button/Tooltip/AnionPulseCrystals=Increases Phoenix's attack range by . Button/Tooltip/Armory=Contains weapon and armor upgrades for Factory and Starport units. Enables:- Hellbat at the Factory- Thor at the Factory +Button/Tooltip/BanelingCocoon2=This cocoon contains a Zergling that is morphing into a Baneling. Button/Tooltip/Barracks=Infantry-production facility.Enables:- Marines- Reapers- Bunkers from SCVs- Orbital Commands from Command Centers -Button/Tooltip/BatteryOvercharge=Overcharges a target Shield Battery near a Nexus, increasing its shield restoration rate by 100% and allowing it to restore shields without consuming energy for seconds. +Button/Tooltip/BatteryOvercharge=Overcharges a target Shield Battery near a Nexus, increasing its shield restoration rate by % and allowing it to restore shields without consuming energy for seconds. Button/Tooltip/BuildTechLabFactory=Vehicle-research structure. A Tech Lab can fit onto any production structure.Enables:- Cyclones- Siege Tanks- Thor with Armory +Button/Tooltip/BuildTechLabFactory=Vehicle-research structure. A Tech Lab can fit onto any production structure.Enables:- Siege Tanks- Thor with Armory Button/Tooltip/BypassArmorDrone=Focuses a beam on enemy units and reduces their armor by 3.Times out after seconds. Button/Tooltip/CalldownMULE=Drops an experimental robotic MULE miner onto the target Mineral Field. MULEs collect minerals more quickly than SCVs. MULEs last seconds before their systems fail. Button/Tooltip/CarrierCapacity=Increases the maximum number of Interceptors per Carrier from 8 to 10. Button/Tooltip/CarrierLeashRangeUpgrade=Increases the Interceptor's leash range by . Button/Tooltip/Charge=Allows Zealots to intercept nearby enemies. Also increases the movement speed of Zealots. Ability can only be used once every seconds. Button/Tooltip/ChronoBoostEnergyCost=Places target structure in a Chrono Boost, causing it to operate % faster for seconds. +Button/Tooltip/CloakingField=Creates a cloaking field around the Mothership for seconds, preventing enemy units from seeing and attacking nearby units and structures. A cloaked unit will only be revealed by detectors or effects. Button/Tooltip/CollapsiblePurifierTowerDebris=A barrier that can be destroyed to allow access to new areas. Button/Tooltip/CollapsiblePurifierTowerDiagonal=A tower that can be destroyed to prevent access to new areas or resource locations. Button/Tooltip/CyberneticsCore=Contains weapon and armor upgrades for Protoss air units and the Warp Gate upgrade.Enables:- Sentries at the Gateway- Stalkers at the Gateway- Adepts at the Gateway- Shield Batteries from Probes Button/Tooltip/Cyclone=Mobile assault vehicle. Can use Lock On to quickly fire while moving.Can attack ground units. Button/Tooltip/CycloneLockOnAir=Allows the Cyclone's weapon and Lock On ability to target air units. Button/Tooltip/CycloneRapidFireLaunchers=Improves the Lock On ability to fire the first 12 shots quickly. +Button/Tooltip/CycloneResearchHurricaneThrusters=Increases the move speed of Cyclones. Button/Tooltip/CycloneResearchLockOnAir=Allows the Cyclone's Typhoon Missile Pods and Lock On ability to target air units. -Button/Tooltip/CycloneResearchLockOnDamageUpgrade=Increases Cyclone Lock On damage. Deals 400 damage (+400 vs. Armored) over seconds to ground and flying targets. +Button/Tooltip/CycloneResearchLockOnDamageUpgrade=Increases Cyclone Lock On damage. Deals 600 over seconds to ground and flying targets. Button/Tooltip/CycloneUpgrade=Mobile assault vehicle. Can use Lock On to quickly fire while moving.Can attack ground and air units. Button/Tooltip/DarkShrine=Contains an upgrade for Dark Templar.Enables:- Dark Templar at the Gateway- Archon Merge from Dark Templar Button/Tooltip/DarkTemplarBlink=Teleports the Dark Templar to a nearby target location. Ability can only be used once every seconds. Button/Tooltip/Disruptor=Robotic disruption unit. Can use Purification Nova to deal heavy area damage. Button/Tooltip/DisruptorPhased=Highly concentrated solar energy. Explodes after seconds, dealing area damage. +Button/Tooltip/DrillClaws=This unit burrows and unburrows faster. Button/Tooltip/DrillClaws=This unit burrows faster. Button/Tooltip/EnhancedShockwaves=Increases the radius of Ghost's EMP Round by +. Button/Tooltip/EvolveAmorphousArmorcloud=Allows Infestors to use the Microbial Shroud ability. Button/Tooltip/EvolveAnabolicSynthesis2=Increases the movement speed of Ultralisks off creep. Button/Tooltip/EvolveCentrificalHooks=Banelings gain increased movement speed and +5 life. +Button/Tooltip/EvolveCentrificalHooks=Banelings gain increased movement speed. Button/Tooltip/EvolveChitinousPlating=Gives + armor to Ultralisks. +Button/Tooltip/EvolveDiggingClaws=Lurkers burrow 40% faster. Button/Tooltip/EvolveDiggingClaws=Reduces the time Lurkers take to burrow from to 1.07 seconds and increases their movement speed. Button/Tooltip/EvolveGroovedSpines=Increases Hydralisk attack range by +. Button/Tooltip/EvolveMuscularAugments=Increases the movement speed of Hydralisks. @@ -211,11 +224,14 @@ Button/Tooltip/FusionCore=Contains Medivac, Liberator, and Battlecruiser upgrade Button/Tooltip/Ghost=Sniper. Can use Steady Targeting, EMP Round, and be upgraded to use Cloak. Can call down Tactical Nukes built at the Ghost Academy.Can attack ground and air units. Button/Tooltip/GhostAcademy=Contains upgrades for Ghosts. Can build Nukes for Ghosts.Enables:- Ghosts at the Barracks Button/Tooltip/GuardianShield=Creates a range aura that reduces incoming ranged damage to friendly units by 2. Lasts . +Button/Tooltip/GuardianShield=Creates a range aura that reduces incoming ranged damage to friendly units by . Lasts . Button/Tooltip/Heal=Heals a friendly biological target.Heals life per 1 energy. Button/Tooltip/HighCapacityFuelTanks=Increases the Medivac's fuel reserves, allowing Ignite Afterburners to last 50% longer. Button/Tooltip/HighTemplar=Potent psionic master. Can use Feedback and be upgraded to use Psionic Storm. Can transform into an Archon.Can attack ground units. +Button/Tooltip/HurricaneThrusters=Increases the move speed of Cyclones. Button/Tooltip/HydraliskDen=Contains upgrades for Hydralisks.Enables:- Hydralisks from Larvae Button/Tooltip/ImmortalOverload=Absorbs up to damage. Lasts for seconds. This effect can only occur once every seconds. +Button/Tooltip/ImmortalOverload=Absorbs up to damage. Lasts for seconds. This effect can only occur once every seconds. Button/Tooltip/InfestationPit=Contains upgrades for Infestors.Enables:- Infestors from Larvae- Swarm Hosts from Larvae Button/Tooltip/InfestedTerrans=Spawn an Infested Terran. Infested Terrans last seconds.Can cast while burrowed. Button/Tooltip/Infestor=Infestation specialist. Can use the Fungal Growth, Microbial Shroud, and Neural Parasite abilities. @@ -223,6 +239,7 @@ Button/Tooltip/InfestorEnsnare=Brings a target air unit to the ground for damage and knocking back nearby units. Button/Tooltip/LiberatorAGRangeUpgrade=Increases the range of Liberators in Defender Mode by . Button/Tooltip/LockOn=Locks the Cyclone's weapons on the target unit, dealing damage over seconds to ground and flying targets. Can move while firing. Cancels if target moves out of range. +Button/Tooltip/LockOn=Locks the Cyclone's weapons on the target unit, increasing the Cyclone's range to and allowing it to move while firing. Cancels if target moves out of range. Button/Tooltip/LockOnAir=Locks the Cyclone's weapons on the target flying unit, dealing damage over seconds. Can move while firing. Cancels if target moves out of range. Button/Tooltip/LockOnArmorPiercingUpgrade=Locks the Cyclone's weapons on the target air unit or air structure, dealing (+ vs Armored) damage over seconds. First four shots fire quickly. Can move while firing. Cancels if target moves out of range.Cannot target ground units or ground structures. Button/Tooltip/LockOnRapidFireLaunchers=Locks the Cyclone's weapons on the target air unit or air structure, dealing damage over seconds. First 12 shots fire quickly. Can move while firing. Cancels if target moves out of range.Cannot target ground units or ground structures. @@ -240,6 +257,7 @@ Button/Tooltip/MorphtoOverlordTransport=Enables the Overlord to transport units. Button/Tooltip/MorphtoOverseerNormal=Restores the Overseer's ability to move and returns its vision to its normal radius. Button/Tooltip/MorphtoOverseerSiege=Grants the Overseer % wider vision, but removes its ability to move. This ability can be canceled after activation. Button/Tooltip/Mothership=Ultimate Protoss vessel. Can use Strategic Recall and Time Warp abilities. Cloaks nearby friendly units and structures.Can attack ground and air units. +Button/Tooltip/Mothership=Ultimate Protoss vessel. Can use Strategic Recall, Time Warp, and Cloaking Field abilities.Can attack ground and air units. Button/Tooltip/MothershipCoreWeapon=Energizes the target Pylon's khaydarin crystal, turning it into a powerful long-range weapon for seconds that deals damage. Button/Tooltip/MutateintoLurkerDen=Contains an upgrade for Lurkers.Enables:- Lurkers from Hydralisks Button/Tooltip/NeuralParasite=Target unit is controlled by the Infestor for seconds. The Infestor cannot take any other action while controlling an enemy unit.Channeled ability. Can cast while burrowed.Heroic units are immune. @@ -264,7 +282,7 @@ Button/Tooltip/RavenRepairDrone=Repairs nearby friendly mechanical units for Repairs life per 1 energy. Button/Tooltip/RavenResearchEnhancedMunitions=Increases the Raven's Anti-Armor Missile explosion radius by 20% and its tracking range by 50%. Button/Tooltip/RavenScramblerMissile=Disables a target unit rendering it unable to attack or use abilities for seconds. Reveals Cloaked units.Can target mechanical and psionic units. -Button/Tooltip/RavenShredderMissile=Deploys a missile which pursues the target unit and, upon contact, reduces the armor and shield armor of affected units by for seconds. +Button/Tooltip/RavenShredderMissile=Deploys a missile which pursues the target unit and, upon contact, reduces the armor and shield armor of affected units by for seconds. Button/Tooltip/ResearchAdeptShieldUpgrade=Adepts gain +50 shields. Button/Tooltip/ResearchAmplifiedShielding=Increases the Adept's shields by . Button/Tooltip/ResearchArmorPiercingRockets=Improves the Cyclone's Lock On ability to deal + damage vs. armored units per shot. + damage total. @@ -274,7 +292,8 @@ Button/Tooltip/ResearchCarrierLeashRangeUpgrade=Increases the In Button/Tooltip/ResearchCharge=Allows Zealots to intercept nearby enemies. Also increases the movement speed of Zealots. Ability can only be used once every seconds. Button/Tooltip/ResearchCycloneRapidFireLaunchers=Increases the attack speed of the first 12 shots of the Cyclone's Lock On. Button/Tooltip/ResearchDarkTemplarBlink=Allows Dark Templars to teleport to a nearby target location. -Button/Tooltip/ResearchDrillClaws=Allows Widow Mines to burrow and activate three times as fast. +Button/Tooltip/ResearchDrillClaws=Allows Widow Mines to burrow and activate two times as fast. +Button/Tooltip/ResearchDrillClaws=Allows Widow Mines to burrow and unburrow two times as fast. Button/Tooltip/ResearchEnhancedShockwaves=Increases the Ghost's EMP Round radius by +. Button/Tooltip/ResearchExplosiveShrapnelShells=Increases the damage of Raven Auto-Turrets and Seeker Missiles by 30%. Button/Tooltip/ResearchExtendedThermalLance=Increases the range of the Colossus weapon by . @@ -284,20 +303,23 @@ Button/Tooltip/ResearchHighCapacityFuelTanks=Increases the Mediv Button/Tooltip/ResearchLockOnRangeUpgrade=Increases Cyclone Lock On range from 6 to 9 and Locked On range from 12 to 15. Button/Tooltip/ResearchLurkerRange=Increases the attack range of Lurkers by +. Button/Tooltip/ResearchMagFieldLaunchers=Increases Cyclone's attack range by +. +Button/Tooltip/ResearchMedivacEnergyUpgrade2=Increases the energy regeneration rate of Medivacs by %. Button/Tooltip/ResearchPsionicAmplifiers=Increases Adept attack range by +. Button/Tooltip/ResearchPsionicSurge=Improves the Zealot's Charge to deal damage to the charged target. Button/Tooltip/ResearchRapidReignitionSystem=Reduces the cooldown of Medivac's Ignite Afterburners by and increases the movement speed of Medivacs. +Button/Tooltip/ResearchRavenInterferenceMatrix=Allows Ravens to use the Interference Matrix ability. Button/Tooltip/ResearchRavenRecalibratedExplosives=Increases the Seeker Missile's damage by 30% and its tracking range by 50%. Button/Tooltip/ResearchSmartServos=Allows Hellions, Hellbats, Vikings, and Thors to transform quickly between combat modes. Button/Tooltip/RoachWarren=Contains upgrades for Roaches.Enables:- Roaches from Larvae- Ravagers from Roaches Button/Tooltip/ShieldBatteryRecharge=Restores target unit or structure's shields. Button/Tooltip/ShieldBatteryRechargeEx5=Restores target unit or structure's shields.Restores 3 shields per 1 energy.Autocasting targets units and defensive structures only. -Button/Tooltip/ShieldBatteryRechargeNotOvercharged=Restores up to 72 shields per second. +Button/Tooltip/ShieldBatteryRechargeNotOvercharged=Restores up to shields per second. Button/Tooltip/ShieldBatteryRechargeNotOverchargedConstantText=Autocasting targets units and defensive structures only. -Button/Tooltip/ShieldBatteryRechargeOvercharged=Restores up to 36 shields per second. Every 3 shields restored drains 1 energy from the Battery. +Button/Tooltip/ShieldBatteryRechargeOvercharged=Restores up to shields per second. Every 3 shields restored drains 1 energy from the Battery. Button/Tooltip/Starport=Air-unit production facility. Enables:- Vikings- Medivacs- Liberators Button/Tooltip/SwarmHostMP=Siege unit that attacks by spawning Locust minions.Locusts can attack ground units. Button/Tooltip/TechLabFactory=Vehicle-research structure. A Tech Lab can fit onto any production structure.Enables:- Cyclones- Siege Tanks- Thor with Armory +Button/Tooltip/TechLabFactory=Vehicle-research structure. A Tech Lab can fit onto any production structure.Enables:- Siege Tanks- Thor with Armory Button/Tooltip/Tempest=Siege artillery craft. Attacks from long range.Can attack ground and air units. Button/Tooltip/TempestDisruptionBlast=Charges up for seconds, and then stuns enemy ground units and ground structures in the target area for seconds. Button/Tooltip/TempestDisruptionSphereMissile=Deals damage for seconds, causing up to damage to enemy ground units and structures in the target area. @@ -331,6 +353,7 @@ Effect/Name/ApplyNeuralAcquireToAllChildren=Apply Neural Acquire To All Children Effect/Name/AutoMorphtoWarpGate=Auto Morph to Warp Gate Effect/Name/BarrierIssueOrder=Barrier Issue Order Effect/Name/BatteryAddEnergy=BatteryAddEnergy +Effect/Name/BatteryCooldownAB=BatteryCooldownAB Effect/Name/BatteryOverchargeAB=Battery Overcharge AB Effect/Name/BatteryOverchargeCreateHealer=Battery Overcharge Create Healer Effect/Name/BattlecruiserAttackTrackerAB=BattlecruiserAttackTrackerAB @@ -576,9 +599,12 @@ RequirementNode/Tooltip/CountUpgradeCycloneRapidFireLaunchersCompleteOnly4031555 RequirementNode/Tooltip/CountUpgradeDarkTemplarBlinkUpgradeCompleteOnly3445645436TechTreeCheat=Research Shadow Stride at the Dark Shrine RequirementNode/Tooltip/CountUpgradeDrillClawsCompleteOnly1396043293=Research Drilling Claws at the Factory Tech Lab RequirementNode/Tooltip/CountUpgradeEnhancedShockwavesCompleteOnly2618611756TechTreeCheat=Research Enhanced Shockwaves at the Ghost Academy +RequirementNode/Tooltip/CountUpgradeHurricaneThrustersCompleteOnly114637382=Research Mag-Field Accelerator at the Factory Tech Lab +RequirementNode/Tooltip/CountUpgradeInterferenceMatrixCompleteOnly1603463487=Research Interference Matrix at the Starport Tech Lab RequirementNode/Tooltip/CountUpgradeLiberatorAGRangeUpgradeCompleteOnly2325880491=Research Advanced Ballistics at the Fusion Core RequirementNode/Tooltip/CountUpgradeLiberatorMorphCompleteOnly4015118574TechTreeCheat=Research Defender Mode at the Starport Tech Lab RequirementNode/Tooltip/CountUpgradeMagFieldLaunchersCompleteOnly4115927287=Research Mag-Field Launchers at the Factory Tech Lab +RequirementNode/Tooltip/CountUpgradeMedivacCaduceusReactorCompleteOnly3015700321=Research Caduceus Reactor at the Fusion Core RequirementNode/Tooltip/CountUpgradeMedivacIncreaseSpeedBoostCompleteOnly20648635=Research Rapid Reignition System at the Fusion Core RequirementNode/Tooltip/CountUpgradeMedivacRapidDeploymentCompleteOnly1198155126=Research Rapid Deployment at the Starport Tech Lab RequirementNode/Tooltip/CountUpgradeMicrobialShroudCompleteOnly3803934920TechTreeCheat=Evolve Microbial Shroud at the Infestation Pit @@ -594,6 +620,7 @@ RequirementNode/Tooltip/Or1515591279CountUnitLairCompleteOnlyTechTreeCheatCountU UI/Morphing=Transforming Unit/Category/TerranUnits=Terran Unit/Name/AdeptPiercingWeapon=Adept Piercing Weapon +Unit/Name/BanelingCocoon2=Baneling Cocoon Unit/Name/BypassArmorDrone=Bypass Armor Drone Unit/Name/CarrierInterceptorDummy=Interceptor Dummy *TEMP* Unit/Name/CorrosiveParasiteWeapon=Corrosive Parasite @@ -622,6 +649,8 @@ Upgrade/Name/EvolveGroovedSpines=Grooved Spines Upgrade/Name/EvolveMuscularAugments=Muscular Augments Upgrade/Name/GhostAlternate=Ghost Upgrade/Name/HighCapacityBarrels=Infernal Pre-Igniter +Upgrade/Name/HurricaneThrusters=Hurricane Thrusters +Upgrade/Name/InterferenceMatrix=Interference Matrix Upgrade/Name/LiberatorAGRangeUpgrade=Advanced Ballistics Upgrade/Name/LiberatorMorph=Defender Mode Upgrade/Name/LurkerRange=Seismic Spines @@ -653,4 +682,4 @@ Weapon/Name/InfestedAcidSpines=Infested Rockets Weapon/Name/OracleDisplayDummy=Pulsar Beam Weapon/Name/PsiBlast=Psi Blast Weapon/Name/ThermalBeam=Thermal Beam -Weapon/Name/VoidRaySwarmDisplayDummy=Prismatic Beam +Weapon/Name/VoidRaySwarmDisplayDummy=Prismatic Beam \ No newline at end of file diff --git a/mods/voidmulti.sc2mod/enus.sc2data/LocalizedData/ObjectStrings.txt b/mods/voidmulti.sc2mod/enus.sc2data/LocalizedData/ObjectStrings.txt index 743718e2c3..eda7bb9e59 100644 --- a/mods/voidmulti.sc2mod/enus.sc2data/LocalizedData/ObjectStrings.txt +++ b/mods/voidmulti.sc2mod/enus.sc2data/LocalizedData/ObjectStrings.txt @@ -4,6 +4,7 @@ Abil/EditorPrefix/ChannelSnipe=Ghost - Abil/EditorPrefix/ChronoBoostEnergyCost=Nexus - Abil/EditorPrefix/InfestorEnsnare=Infestor - Abil/EditorPrefix/LockOnAir=Cyclone - +Abil/EditorPrefix/MorphToBaneling=Zergling - Abil/EditorPrefix/MorphToSwarmHostBurrowedMP=Swarm Host - Abil/EditorPrefix/MorphToTransportOverlord=Overlord - Abil/EditorPrefix/NexusMassRecall=Nexus - @@ -321,6 +322,7 @@ Behavior/EditorSuffix/ResonatingGlaivesPhaseShift=- Phase Transfer Behavior/EditorSuffix/TempestDisruptionBlastStunBehavior=Stun Behavior Behavior/Name/AddonIsWorking=Addon Is Working Behavior/Name/BarrierDamageResponse=Barrier Damage Response +Behavior/Name/BatteryAcquireTargetCooldown=BatteryAcquireTargetCooldown Behavior/Name/BatteryEnergy=BatteryEnergy Behavior/Name/BattlecruiserAttackTracker=BattlecruiserAttackTracker Behavior/Name/BattlecruiserChasing=BattlecruiserChasing @@ -351,6 +353,7 @@ Behavior/Name/LocustMPFlyingSwoopUncommandable=Locust MP Flying Swoop Uncommanda Behavior/Name/MorphingintoWarpGate=Morphing into Warp Gate Behavior/Name/NexusMassRecallCasting=Nexus Mass Recall Casting Behavior/Name/NexusMassRecallWarpOut=Nexus Mass Recall Warp Out +Behavior/Name/NydusCreepGrowth=Nydus Creep Growth Behavior/Name/NydusWormInvuln=Nydus Worm Invuln Behavior/Name/ParasiticBombSecondaryBuff=Parasitic Bomb Secondary Buff Behavior/Name/QueenMustBeOnCreep=Queen Must Be On Creep @@ -632,6 +635,7 @@ Requirement/Name/AdeptPhaseShifting=Phase Shifting Requirement/Name/ArmInterceptorUpgraded=Arm Interceptor Upgraded Requirement/Name/HaveAdeptShieldUpgrade=Have Adept Shield Upgrade Requirement/Name/HaveArmorPiercingRockets=Have Armor Piercing Rockets +Requirement/Name/HaveBanelingNest3=Have Baneling Nest Requirement/Name/HaveBansheeSpeed=Have Banshee Speed Requirement/Name/HaveBypassArmorStun=Have Bypass Armor Stun Requirement/Name/HaveCarrierCapacity=Have Carrier Capacity @@ -993,6 +997,7 @@ Turret/Name/CycloneWeaponTurret=Cyclone Weapon Turret Turret/Name/Lurker=Lurker Unit/EditorPrefix/AdeptPiercingWeapon=Weapon - Unit/EditorPrefix/AutoTurret=Raven - +Unit/EditorPrefix/BanelingCocoon2= Unit/EditorPrefix/CorrosiveParasiteWeapon=Weapon - Unit/EditorPrefix/InfestedAcidSpinesWeapon=Infested Terran - Unit/EditorPrefix/InterceptorProjectile=Weapon - @@ -1093,6 +1098,7 @@ Validator/Name/CasterIsTimeWarpedMothership=Caster Is Time Warped (Mothership) Validator/Name/Casterhas10EnergyorCasterisBatteryOvercharged=Caster has 10 Energy or Caster is Battery Overcharged Validator/Name/ChannelSnipeBehaviorValidator=Channel Snipe Behavior Validator Validator/Name/ChannelSnipeCasterFilters=Channel Snipe Caster Filters +Validator/Name/ChannelSnipeRange=Channel Snipe In Range Validator/Name/ChannelSnipeTargetFilters=Channel Snipe Target Filters Validator/Name/ChannelSnipeValidators=Channel Snipe Validators Validator/Name/ChannelingCausticSpray=Channeling Caustic Spray @@ -1102,7 +1108,8 @@ Validator/Name/ChargeTargetNotDead=Charge Target Not Dead Validator/Name/CliffLevelNot0=Cliff Level Not 0 Validator/Name/DistanceGreaterThan6=Distance Greater Than 6 Validator/Name/GatewayMorphing=Gateway Morphing -Validator/Name/HarvestableResourceandNearbyTownhall=Harvestable Resource and Nearby Townhall +Validator/Name/HarvestableResourceandNearbyTownhall=Minerals and Nearby Townhall +Validator/Name/HasBunkerRangeBonus=Has Bunker Range Bonus Validator/Name/HasAnabolicSynthesisUpgrade=Has Anabolic Synthesis Upgrade Validator/Name/HasArmorPiercingUpgrade=Has Armor Piercing Upgrade Validator/Name/HasAtLeastNormalPower=Has At Least Normal Power @@ -1139,6 +1146,7 @@ Validator/Name/IsTerranTownHall=Is Terran Town Hall Validator/Name/LarvaNotConjoined=Larva Not Conjoined Validator/Name/LockOnTargetNotDeadNew=Lock On Target Not Dead New Validator/Name/MineralNearCommandCenter=Mineral Near Command Center +Validator/Name/MultipleHitSelfAlliedOnlyGroundOnlyAttackTargetFilter=Multiple Hit Self & Allied Only Ground Only Attack Target Filter Validator/Name/MuleCommandCenterAutocastValidators=Mule Command Center Autocast Validators Validator/Name/MuleOrbitalCommandAutocastValidators=Mule Orbital Command Autocast Validators Validator/Name/MulePlanetaryFortressAutocastValidators=Mule Planetary Fortress Autocast Validators @@ -1148,6 +1156,7 @@ Validator/Name/NexusBatteryOverchargeisNexus=Nexus Battery Overcharge is Nexus Validator/Name/NoParasiticBombInitialDelay=No Parasitic Bomb Initial Delay Validator/Name/NotChannelingCausticSpray=Not Channeling Caustic Spray Validator/Name/NotDisintegrating=Not Disintegrating +Validator/Name/NotHaveBatteryCooldownBehavior=NotHaveBatteryCooldownBehavior Validator/Name/NotHaveBeamTargetCDBehavior=NotHaveBeamTargetCDBehavior Validator/Name/NotHaveNexusShieldRechargeOnPylonBehavior=Not Have Nexus Shield Recharge On Pylon Behavior Validator/Name/NotHaveRecalibratedExplosivesUpgrade=Not Have Recalibrated Explosives Upgrade @@ -1178,6 +1187,10 @@ Validator/Name/TransientTrackedByBattlecruiser=Transient Tracked By Battlecruise Validator/Name/UnitOrAttackingStructure=Unit Or Attacking Structure Validator/Name/WidowMineAttackNotOnCooldown=Widow Mine Attack Not On Cooldown Validator/Name/WithinBattlecruiserAttackRangeorChasing=Within Battlecruiser Attack Range or Chasing +Validator/Name/ReaperAttackDamageMaxRangeCombine=Reaper Attack Damage Max Range Combine +Validator/Name/ReaperAttackDamageMaxRangeinBunker=Reaper Attack Damage Max Range in Bunker +Validator/Name/ReaperAttackDamageMaxRangeinBunkerCombine=Reaper Attack Damage Max Range in Bunker Combine +Validator/Name/ShieldBatteryRechargeTargetFilter=Sheild Battery Recharge Target Filter Validator/Name/ZealotChargeTargetNotHidden=Zealot Charge Target Not Hidden Validator/Name/ZealotSunderingImpactUpgraded=ZealotSunderingImpactUpgraded Weapon/EditorPrefix/90mmCannonsFake=Siege Tank - From 07008cce024ec6c3bd864e8e354d70d2b7bc2f23 Mon Sep 17 00:00:00 2001 From: Talv Date: Wed, 27 Mar 2024 23:21:44 +0100 Subject: [PATCH 02/30] SC2 5.0.13.92028 --- mods/core.sc2mod/base.sc2data/BuildId.txt | 2 +- mods/core.sc2mod/base.sc2data/DataBuildId.txt | 2 +- .../Layout/Glue/BattleMapInfoPanel.SC2Layout | 2 + .../Glue/BattleMapInfoTooltip.SC2Layout | 2 + .../BattleMapProfileReviewsPanel.SC2Layout | 2 +- .../Glue/CustomGameModListPanel.SC2Layout | 4 +- .../Layout/Glue/CustomGamesLobbies.SC2Layout | 9 +- .../Glue/CustomGamesTemplates.SC2Layout | 39 +- .../Layout/Glue/LobbyGameInfoFrame.SC2Layout | 4 +- .../Layout/Glue/LobbyListTemplates.SC2Layout | 8 +- .../UI/Layout/Glue/ReportDialogs.SC2Layout | 1 + .../Layout/Glue/ScreenBattleLobby.SC2Layout | 9 +- .../Glue/ScreenBattleMapProfile.SC2Layout | 2 +- .../UI/Layout/Glue/ScreenScore.SC2Layout | 4 +- .../Glue/UserProfileMapReviewsFrame.SC2Layout | 3 +- .../UserProfileMatchHistoryFrame.SC2Layout | 3 +- .../LocalizedData/GameStrings.txt | 2 +- .../base.sc2data/GameData/AbilData.xml | 51 +- .../base.sc2data/GameData/ActorData.xml | 83 +- .../base.sc2data/GameData/BehaviorData.xml | 49 +- .../base.sc2data/GameData/ButtonData.xml | 8 +- .../base.sc2data/GameData/EffectData.xml | 69 +- .../base.sc2data/GameData/FootprintData.xml | 83 ++ .../base.sc2data/GameData/ModelData.xml | 8 + .../base.sc2data/GameData/TurretData.xml | 7 +- .../base.sc2data/GameData/UnitData.xml | 117 +- .../base.sc2data/GameData/UpgradeData.xml | 17 +- .../base.sc2data/GameData/ValidatorData.xml | 27 +- .../base.sc2data/GameData/WeaponData.xml | 29 +- .../LocalizedData/GameStrings.txt | 20 +- .../LocalizedData/ObjectStrings.txt | 1205 ----------------- 31 files changed, 587 insertions(+), 1284 deletions(-) delete mode 100644 mods/voidmulti.sc2mod/enus.sc2data/LocalizedData/ObjectStrings.txt diff --git a/mods/core.sc2mod/base.sc2data/BuildId.txt b/mods/core.sc2mod/base.sc2data/BuildId.txt index 9bdfe8b58e..30ac72e9df 100644 --- a/mods/core.sc2mod/base.sc2data/BuildId.txt +++ b/mods/core.sc2mod/base.sc2data/BuildId.txt @@ -1 +1 @@ -B91115 +B92028 diff --git a/mods/core.sc2mod/base.sc2data/DataBuildId.txt b/mods/core.sc2mod/base.sc2data/DataBuildId.txt index 9bdfe8b58e..30ac72e9df 100644 --- a/mods/core.sc2mod/base.sc2data/DataBuildId.txt +++ b/mods/core.sc2mod/base.sc2data/DataBuildId.txt @@ -1 +1 @@ -B91115 +B92028 diff --git a/mods/core.sc2mod/base.sc2data/UI/Layout/Glue/BattleMapInfoPanel.SC2Layout b/mods/core.sc2mod/base.sc2data/UI/Layout/Glue/BattleMapInfoPanel.SC2Layout index c9aaa789c1..1144bd8a0f 100644 --- a/mods/core.sc2mod/base.sc2data/UI/Layout/Glue/BattleMapInfoPanel.SC2Layout +++ b/mods/core.sc2mod/base.sc2data/UI/Layout/Glue/BattleMapInfoPanel.SC2Layout @@ -159,6 +159,8 @@