# see https://docs.github.com/en/github/creating-cloning-and-archiving-repositories/about-code-owners for more information
# Order is important; the last matching pattern takes the most precedence.

Profiling/ @Unity-Technologies/multiplayer-tools
Metrics/ @Unity-Technologies/multiplayer-tools
/com.unity.netcode.gameobjects/Runtime/Transports/ @Unity-Technologies/multiplayer-server
/com.unity.netcode.gameobjects/Tests/Editor/Transports/ @Unity-Technologies/multiplayer-server
/com.unity.netcode.gameobjects/Tests/Runtime/Transports/ @Unity-Technologies/multiplayer-server
*.asmdef @mfatihmar
package.json @mfatihmar
AssemblyInfo.cs @mfatihmar
.editorconfig @mfatihmar
.gitignore @mfatihmar
.github/ @mfatihmar @lpmaurice @ashwinimurt
.yamato/ @mfatihmar @lpmaurice @ashwinimurt
