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sc-script

.. dfhack-tool::
    :summary: Run commands when game state changes occur.
    :tags: dfhack

This is similar to the static init-files but is slightly more flexible since it can be set dynamically.

Usage

sc-script [help]
Show the list of valid event names.
sc-script list [<event>]
List the currently registered files for all events or the specified event.
sc-script add|remove <event> <file> [<file> ...]
Register or unregister a file to be run for the specified event.

Example

sc-script add SC_MAP_LOADED spawn_extra_monsters.init
Registers the spawn_extra_monsters.init file to be run whenever a new map is loaded.