.. dfhack-tool::
:summary: Run commands when game state changes occur.
:tags: dfhack
This is similar to the static init-files but is slightly more flexible since it can be set dynamically.
sc-script [help]- Show the list of valid event names.
sc-script list [<event>]- List the currently registered files for all events or the specified event.
sc-script add|remove <event> <file> [<file> ...]- Register or unregister a file to be run for the specified event.
sc-script add SC_MAP_LOADED spawn_extra_monsters.init- Registers the
spawn_extra_monsters.initfile to be run whenever a new map is loaded.