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149 lines (132 loc) · 3.1 KB
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use num_derive::{FromPrimitive, ToPrimitive};
use serde::{Deserialize, Serialize};
extern crate nalgebra_glm as glm;
mod math_types;
#[macro_use]
mod positions;
pub use math_types::*;
pub use positions::{BlockPosition, ChunkPosition, Position};
#[derive(Serialize, Deserialize, Debug, Clone, Copy, PartialEq, Eq, Hash)]
#[serde(rename_all = "lowercase")]
pub enum Gamemode {
Survival,
Creative,
Adventure,
Spectator,
}
impl Gamemode {
pub fn id(self) -> u8 {
match self {
Gamemode::Survival => 0,
Gamemode::Creative => 1,
Gamemode::Adventure => 2,
Gamemode::Spectator => 3,
}
}
pub fn from_id(id: u8) -> Self {
match id {
0 => Gamemode::Survival,
1 => Gamemode::Creative,
2 => Gamemode::Adventure,
3 => Gamemode::Spectator,
_ => Gamemode::Survival,
}
}
pub fn from_string(name: &str) -> Self {
match name.to_lowercase().as_str() {
"survival" => Gamemode::Survival,
"creative" => Gamemode::Creative,
"adventure" => Gamemode::Adventure,
"spectator" => Gamemode::Spectator,
_ => Gamemode::Survival,
}
}
}
#[derive(Serialize, Deserialize, Debug, Clone, Copy, PartialEq, Eq, Hash)]
pub enum Difficulty {
Peaceful,
Easy,
Medium,
Hard,
}
impl Difficulty {
pub fn id(self) -> u8 {
match self {
Difficulty::Peaceful => 0,
Difficulty::Easy => 1,
Difficulty::Medium => 2,
Difficulty::Hard => 3,
}
}
}
#[derive(Serialize, Deserialize, Debug, Clone, Copy, PartialEq, Eq, Hash)]
pub enum Dimension {
Nether,
Overwold,
End,
}
impl Dimension {
pub fn id(self) -> i32 {
match self {
Dimension::Nether => -1,
Dimension::Overwold => 0,
Dimension::End => 1,
}
}
}
#[derive(Serialize, Deserialize, Debug, Clone, Copy, PartialEq, Eq, Hash)]
pub enum PvpStyle {
Classic,
New,
}
#[derive(
Serialize, Deserialize, Debug, Clone, Copy, PartialEq, Eq, Hash, FromPrimitive, ToPrimitive,
)]
pub enum ClientboundAnimation {
SwingMainArm,
TakeDamage,
LeaveBed,
SwingOffhand,
CriticalEffect,
MagicCriticalEffect,
}
impl Default for ClientboundAnimation {
fn default() -> Self {
ClientboundAnimation::SwingMainArm
}
}
#[derive(
Serialize, Deserialize, Debug, Clone, Copy, PartialEq, Eq, Hash, FromPrimitive, ToPrimitive,
)]
pub enum Hand {
Main,
Off,
}
impl Default for Hand {
fn default() -> Self {
Hand::Main
}
}
#[derive(
Serialize, Deserialize, Debug, Clone, Copy, PartialEq, Eq, Hash, FromPrimitive, ToPrimitive,
)]
pub enum Direction {
Down,
Up,
North,
South,
West,
East,
}
impl Direction {
pub fn id(self) -> i32 {
match self {
Direction::Down => 0,
Direction::Up => 1,
Direction::North => 2,
Direction::South => 3,
Direction::West => 4,
Direction::East => 5,
}
}
}