Skip to content

Commit 1c170c3

Browse files
committed
auto update 2023-04-30
1 parent b15bd94 commit 1c170c3

38 files changed

Lines changed: 6333 additions & 2732 deletions

Data/github-ranking-2023-04-30.csv

Lines changed: 3601 additions & 0 deletions
Large diffs are not rendered by default.

README.md

Lines changed: 302 additions & 302 deletions
Large diffs are not rendered by default.

Top100/ActionScript.md

Lines changed: 3 additions & 3 deletions
Original file line numberDiff line numberDiff line change
@@ -6,8 +6,8 @@
66
| Ranking | Project Name | Stars | Forks | Language | Open Issues | Description | Last Commit |
77
| ------- | ------------ | ----- | ----- | -------- | ----------- | ----------- | ----------- |
88
| 1 | [open-source-flash](https://github.com/open-source-flash/open-source-flash) | 7374 | 138 | ActionScript | 26 | Petition to open source Flash and Shockwave spec | 2021-02-24T08:44:01Z |
9-
| 2 | [VVVVVV](https://github.com/TerryCavanagh/VVVVVV) | 6570 | 515 | ActionScript | 21 | The source code to VVVVVV! http://thelettervsixtim.es/ | 2023-04-21T22:15:17Z |
10-
| 3 | [Starling-Framework](https://github.com/Gamua/Starling-Framework) | 2679 | 838 | ActionScript | 70 | The Cross Platform Game Engine | 2023-03-21T18:11:44Z |
9+
| 2 | [VVVVVV](https://github.com/TerryCavanagh/VVVVVV) | 6569 | 515 | ActionScript | 21 | The source code to VVVVVV! http://thelettervsixtim.es/ | 2023-04-21T22:15:17Z |
10+
| 3 | [Starling-Framework](https://github.com/Gamua/Starling-Framework) | 2680 | 838 | ActionScript | 70 | The Cross Platform Game Engine | 2023-03-21T18:11:44Z |
1111
| 4 | [webcamjs](https://github.com/jhuckaby/webcamjs) | 2457 | 1120 | ActionScript | 151 | HTML5 Webcam Image Capture Library with Flash Fallback | 2020-04-22T07:50:12Z |
1212
| 5 | [as3corelib](https://github.com/mikechambers/as3corelib) | 1488 | 465 | ActionScript | 104 | An ActionScript 3 Library that contains a number of classes and utilities for working with ActionScript? 3. These include classes for MD5 and SHA 1 hashing, Image encoders, and JSON serialization as well as general String, Number and Date APIs. | 2015-08-31T21:13:33Z |
1313
| 6 | [scratch-flash](https://github.com/scratchfoundation/scratch-flash) | 1324 | 522 | ActionScript | 0 | Open source version of the Scratch 2.0 project editor. This is the basis for the online and offline versions of Scratch found on the website. | 2019-02-05T18:30:34Z |
@@ -29,7 +29,7 @@
2929
| 22 | [jQuery-webcam](https://github.com/infusion/jQuery-webcam) | 517 | 279 | ActionScript | 34 | A webcam wrapper plugin for jQuery | 2017-10-26T18:02:48Z |
3030
| 23 | [boscaceoil](https://github.com/TerryCavanagh/boscaceoil) | 498 | 66 | ActionScript | 44 | A simple music making program | 2021-08-29T14:38:11Z |
3131
| 24 | [VirtualCockroach](https://github.com/FerryYoungFan/VirtualCockroach) | 475 | 39 | ActionScript | 22 | 一只蟑螂桌面“宠物” Cockroach Desktop "Pet" | 2019-09-24T09:47:41Z |
32-
| 25 | [Ash](https://github.com/richardlord/Ash) | 446 | 92 | ActionScript | 5 | An Actionscript 3 entity system framework for game development | 2017-04-16T17:52:51Z |
32+
| 25 | [Ash](https://github.com/richardlord/Ash) | 447 | 92 | ActionScript | 5 | An Actionscript 3 entity system framework for game development | 2017-04-16T17:52:51Z |
3333
| 26 | [GreenSock-AS3](https://github.com/greensock/GreenSock-AS3) | 409 | 142 | ActionScript | 3 | Public repository for GreenSock's ActionScript 3 libraries like GSAP (TweenLite, TweenMax, etc.) and LoaderMax. For AS2, see the GreenSock-AS2 repository and for JavaScript, see the GreenSock-JS repository. Main site: http://www.greensock.com | 2019-05-29T16:49:47Z |
3434
| 27 | [flump](https://github.com/tconkling/flump) | 382 | 69 | ActionScript | 34 | Exports Flash .FLAs to GPU-friendly formats | 2020-01-27T18:53:00Z |
3535
| 28 | [FlashPunk](https://github.com/useflashpunk/FlashPunk) | 381 | 136 | ActionScript | 61 | A free ActionScript 3 library designed for developing 2D Flash games. It provides you with a fast, clean framework to prototype and develop your games in. This means that most of the dirty work (timestep, animation, input, and collision to name a few) is already coded for you and ready to go, giving you more time and energy to concentrate on the design and testing of your game. | 2016-03-31T05:56:47Z |

Top100/C.md

Lines changed: 99 additions & 99 deletions
Large diffs are not rendered by default.

Top100/CPP.md

Lines changed: 100 additions & 100 deletions
Large diffs are not rendered by default.

Top100/CSS.md

Lines changed: 98 additions & 98 deletions
Large diffs are not rendered by default.

Top100/CSharp.md

Lines changed: 99 additions & 99 deletions
Large diffs are not rendered by default.

Top100/Clojure.md

Lines changed: 27 additions & 27 deletions
Large diffs are not rendered by default.

Top100/CoffeeScript.md

Lines changed: 21 additions & 21 deletions
Large diffs are not rendered by default.

Top100/DM.md

Lines changed: 39 additions & 39 deletions
Large diffs are not rendered by default.

0 commit comments

Comments
 (0)