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Copy pathNE_InputSlot.cpp
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79 lines (61 loc) · 1.69 KB
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#include "NE_InputSlot.hpp"
#include "NE_Node.hpp"
#include "NE_NodeManager.hpp"
namespace NE
{
DYNAMIC_SERIALIZATION_INFO (InputSlot, 1, "{59CFA81D-588F-40EF-A16B-0E57C55AA7E6}");
InputSlot::InputSlot () :
Slot (),
defaultValue (nullptr),
outputSlotConnectionMode (OutputSlotConnectionMode::Disabled)
{
}
InputSlot::InputSlot (const SlotId& id, const ValueConstPtr& defaultValue, OutputSlotConnectionMode outputSlotConnectionMode) :
Slot (id),
defaultValue (defaultValue),
outputSlotConnectionMode (outputSlotConnectionMode)
{
}
InputSlot::~InputSlot ()
{
}
OutputSlotConnectionMode InputSlot::GetOutputSlotConnectionMode () const
{
return outputSlotConnectionMode;
}
ValueConstPtr InputSlot::GetDefaultValue () const
{
return defaultValue;
}
void InputSlot::SetDefaultValue (const ValueConstPtr& newDefaultValue)
{
defaultValue = newDefaultValue;
if (ownerNode != nullptr) {
ownerNode->InvalidateValue ();
}
}
Stream::Status InputSlot::Read (InputStream& inputStream)
{
ObjectHeader header (inputStream);
Slot::Read (inputStream);
bool hasDefaultValue = false;
inputStream.Read (hasDefaultValue);
if (hasDefaultValue) {
defaultValue.reset (ReadDynamicObject<Value> (inputStream));
}
ReadEnum (inputStream, outputSlotConnectionMode);
return inputStream.GetStatus ();
}
Stream::Status InputSlot::Write (OutputStream& outputStream) const
{
ObjectHeader header (outputStream, serializationInfo);
Slot::Write (outputStream);
bool hasDefaultValue = (defaultValue != nullptr);
outputStream.Write (hasDefaultValue);
if (hasDefaultValue) {
WriteDynamicObject (outputStream, defaultValue.get ());
}
WriteEnum (outputStream, outputSlotConnectionMode);
return outputStream.GetStatus ();
}
}