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83 lines (64 loc) · 2.27 KB
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# Sprite class emo
import simplegui
import math
# helper class to organize image information
class ImageInfo:
def __init__(self, center, size, radius = 0, lifespan = None, animated = False):
self.center = center
self.size = size
self.radius = radius
if lifespan:
self.lifespan = lifespan
else:
self.lifespan = float('inf')
self.animated = animated
def get_center(self):
return self.center
def get_size(self):
return self.size
def get_radius(self):
return self.radius
def get_lifespan(self):
return self.lifespan
def get_animated(self):
return self.animated
# load ship image
asteroid_info = ImageInfo([45, 45], [90, 90], 40)
asteroid_image = simplegui.load_image("http://commondatastorage.googleapis.com/codeskulptor-assets/lathrop/asteroid_blue.png")
# Sprite class
class Sprite():
def __init__(self, pos, vel, ang, ang_vel, image, info, sound = None):
self.pos = [pos[0],pos[1]]
self.vel = [vel[0],vel[1]]
self.angle = ang
self.angle_vel = ang_vel
self.image = image
self.image_center = info.get_center()
self.image_size = info.get_size()
self.radius = info.get_radius()
self.lifespan = info.get_lifespan()
self.animated = info.get_animated()
self.age = 0
if sound:
sound.rewind()
sound.play()
def draw(self, canvas):
#canvas.draw_circle(self.pos, self.radius, 1, "Red", "Red")
canvas.draw_image(self.image, self.image_center, self.image_size, self.pos, self.image_size, self.angle)
def update(self):
self.angle += self.angle_vel
self.pos[0] += self.vel[0]
self.pos[1] += self.vel[1]
def draw(canvas):
# draw ship and sprites
a_rock.draw(canvas)
# update ship and sprites
a_rock.update()
# initialize frame
frame = simplegui.create_frame("Sprite demo", 800, 600)
# initialize ship and two sprites
a_rock = Sprite([400, 300], [0.3, 0.4], 0, 0.1, asteroid_image, asteroid_info)
# register handlers
frame.set_draw_handler(draw)
# get things rolling
frame.start()