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Copy pathNE_NodeGroupId.cpp
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76 lines (57 loc) · 1.2 KB
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#include "NE_NodeGroupId.hpp"
namespace NE
{
SERIALIZATION_INFO (NodeGroupId, 1);
NodeGroupId::NodeGroupId () :
id (0)
{
}
NodeGroupId::NodeGroupId (const NodeGroupIdType& uniqueId) :
id (uniqueId)
{
}
NodeGroupId::~NodeGroupId ()
{
}
NodeGroupIdType NodeGroupId::GetUniqueId () const
{
return id;
}
void NodeGroupId::SetUniqueId (NodeGroupIdType uniqueId)
{
id = uniqueId;
}
size_t NodeGroupId::GenerateHashValue () const
{
return std::hash<NodeGroupIdType> {} (id);
}
bool NodeGroupId::operator< (const NodeGroupId& rhs) const
{
return id < rhs.id;
}
bool NodeGroupId::operator> (const NodeGroupId& rhs) const
{
return id > rhs.id;
}
bool NodeGroupId::operator== (const NodeGroupId& rhs) const
{
return id == rhs.id;
}
bool NodeGroupId::operator!= (const NodeGroupId& rhs) const
{
return !operator== (rhs);
}
Stream::Status NodeGroupId::Read (InputStream& inputStream)
{
ObjectHeader header (inputStream);
inputStream.Read (id);
return inputStream.GetStatus ();
}
Stream::Status NodeGroupId::Write (OutputStream& outputStream) const
{
ObjectHeader header (outputStream, serializationInfo);
outputStream.Write (id);
return outputStream.GetStatus ();
}
const NodeGroupId NullNodeGroupId;
}