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89 lines (80 loc) · 1.83 KB
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package cliutil
import (
"sync"
"golang.org/x/xerrors"
)
// Queue is a FIFO queue with a fixed size. If the size is exceeded, the first
// item is dropped.
type Queue[T any] struct {
cond *sync.Cond
items []T
mu sync.Mutex
size int
closed bool
pred func(x T) (T, bool)
}
// NewQueue creates a queue with the given size.
func NewQueue[T any](size int) *Queue[T] {
q := &Queue[T]{
items: make([]T, 0, size),
size: size,
}
q.cond = sync.NewCond(&q.mu)
return q
}
// WithPredicate adds the given predicate function, which can control what is
// pushed to the queue.
func (q *Queue[T]) WithPredicate(pred func(x T) (T, bool)) *Queue[T] {
q.pred = pred
return q
}
// Close aborts any pending pops and makes future pushes error.
func (q *Queue[T]) Close() {
q.mu.Lock()
defer q.mu.Unlock()
q.closed = true
q.cond.Broadcast()
}
// Push adds an item to the queue. If closed, returns an error.
func (q *Queue[T]) Push(x T) error {
q.mu.Lock()
defer q.mu.Unlock()
if q.closed {
return xerrors.New("queue has been closed")
}
// Potentially mutate or skip the push using the predicate.
if q.pred != nil {
var ok bool
x, ok = q.pred(x)
if !ok {
return nil
}
}
// Remove the first item from the queue if it has gotten too big.
if len(q.items) >= q.size {
q.items = q.items[1:]
}
q.items = append(q.items, x)
q.cond.Broadcast()
return nil
}
// Pop removes and returns the first item from the queue, waiting until there is
// something to pop if necessary. If closed, returns false.
func (q *Queue[T]) Pop() (T, bool) {
var head T
q.mu.Lock()
defer q.mu.Unlock()
for len(q.items) == 0 && !q.closed {
q.cond.Wait()
}
if q.closed {
return head, false
}
head, q.items = q.items[0], q.items[1:]
return head, true
}
func (q *Queue[T]) Len() int {
q.mu.Lock()
defer q.mu.Unlock()
return len(q.items)
}