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<div class="tableHeader text ${oddEvenClass} sectionToggle" data-planet="planet${i}">
<p><output id=planetClass${i}>Planet</output> ${i}: <output class="has-text-weight-bold"
name="planetName${i}"></output></p>
<button class="button" data-evt-id="hideButtonPlanet">Hide</button>
</div>
<div class="table-cell text ${oddEvenClass}" data-planet="planet${i}" data-section="planet${i}">
<label for="planetName_input${i}">Planet name</label>
<button class="tooltip">
<data>Can be found in the discovery menu.</data>
<data>Planet Name</data>
<data>Can be found in the planet discovery menu.<br>Enter exactly as seen in game. Watch out for 0 (zero) and O
(o).</data>
<data>planet/planetName</data>
</button>
</div>
<div class="table-cell data ${oddEvenClass}" data-planet="planet${i}" data-section="planet${i}">
<input type="text" id="planetName_input${i}" data-dest="planetName${i}">
</div>
<div class="table-cell text ${oddEvenClass}" data-planet="planet${i}" data-section="planet${i}">
<label for="planetFile_input${i}">Planet file name</label>
<button class="tooltip">
<data>Should show the entire planet from space. Click for an example picture.</data>
<data>Planet Name</data>
<data>
Should show the entire planet from space.<br>
Make sure no asteroids/pulse lines/freighters are obstructing the picture.
<br>Point the sun directly at the planet, no weird angles.
<br>Also try to only get the planet into the shot, no other planets.
Only exception to this are moons or rings, which should be included if they exist.
<br>Disable the vignette.
</data>
<data>planet/planetPic</data>
</button>
</div>
<div class="table-cell data ${oddEvenClass}" data-planet="planet${i}" data-section="planet${i}">
<input type="text" id="planetFile_input${i}" data-dest="planetFile${i}" data-default="NmsMisc_NotAvailable.png">
<input type="file" id="mainFileUpl${i}" accept="image/*" data-evt-id="fileInput">
</div>
<!-- <div class="table-cell text ${oddEvenClass}" data-planet="planet${i}" data-section="planet${i}">
<label for="landscapeFile_input${i}">Landscape file name</label>
<button class="tooltip">
<data>Showcase the planet's landscape.</data>
</button>
</div>
<div class="table-cell data ${oddEvenClass}" data-planet="planet${i}" data-section="planet${i}">
<input type="text" id="landscapeFile_input${i}" data-dest="landscapeFile${i}"
data-default="NmsMisc_NotAvailable.png">
<input type="file" id="secFileUpl${i}" accept="image/*" data-evt-id="fileInput">
</div> -->
<div class="table-cell text ${oddEvenClass}" data-planet="planet${i}" data-section="planet${i}">
<label>Biome</label>
<button class="tooltip">
<data>Can be determined from the planetary features.</data>
<data>Planet Biome</data>
<data>
Can be determined from the planetary features such as the weather, harvestable plants or available
resources.<br>
See the <a href=https://nomanssky.fandom.com/wiki/Biome rel=noreferrer target=_blank>Biome wiki page</a> for
more information.
</data>
</button>
</div>
<div class="table-cell data ${oddEvenClass}" data-planet="planet${i}" data-section="planet${i}">
<select id="biome_input${i}" data-dest-noauto="biome${i}" data-evt-id="biomeInput">
<option value="Lush">Lush</option>
<option value="Barren">Barren</option>
<option value="Dead">Dead</option>
<option value="Exotic">Exotic</option>
<option value="Mega Exotic">Mega Exotic</option>
<option value="Scorched">Scorched</option>
<option value="Frozen">Frozen</option>
<option value="Toxic">Toxic</option>
<option value="Irradiated">Irradiated</option>
<option value="Marsh">Marsh</option>
<option value="Volcanic">Volcanic</option>
</select>
</div>
<div class="table-cell text ${oddEvenClass}" data-planet="planet${i}" data-section="planet${i}">
<label for="descriptor_input${i}">Planet description</label>
<button class="tooltip">
<data>Can be found in the exploration guide.</data>
<data>Planet Description</data>
<data>Can be found in the exploration guide.</data>
<data>planet/planetDesc</data>
</button>
</div>
<div class="table-cell data ${oddEvenClass}" data-planet="planet${i}" data-section="planet${i}">
<input type="text" id="descriptor_input${i}" list="planetDescriptors" data-dest-noauto="descriptor${i}"
data-evt-id="descriptorInput">
</div>
<div class="table-cell text ${oddEvenClass}" data-planet="planet${i}" data-section="planet${i}">
<label for="moon_input${i}">Is moon</label>
</div>
<div class="table-cell data ${oddEvenClass}" data-planet="planet${i}" data-section="planet${i}">
<input type="checkbox" id="moon_input${i}" data-dest-noauto="descriptor_input${i}" data-evt-id="moonCheckbox">
</div>
<div class="tableHeader text ${oddEvenClass} sectionToggle" data-planet="planet${i}" data-section="planet${i}">
<div style="display:flex">
<p style="margin-right:1.5rem">Resources</p>
<button class="tooltip">
<data>Found in the Discovery Menu or on the analysis visor.</data>
<data>Planet Resources</data>
<data>Found in the Discovery Menu or on the analysis visor.</data>
<data>planet/resources</data>
</button>
</div>
<button class="button" data-evt-id="hideButtonResource">Hide</button>
</div>
<div class="tableHeader text ${oddEvenClass}" data-section="resource${i} planet${i}" data-planet="planet${i}">
<button class="button is-primary" id="addResourceButton${i}" type="button" data-evt-id="addResourceButton">+ Add
Resource</button>
</div>
<div class="table-cell text ${oddEvenClass}" data-planet="planet${i}" data-section="planet${i}">
<label for="weather_input${i}">Extreme Weather?</label>
<button class="tooltip">
<data>Can be found in the discovery menu.</data>
<data>Planet Weather</data>
<data>Can be found in the discovery menu.</data>
<data>planet/weather</data>
</button>
</div>
<div class="table-cell data ${oddEvenClass}" data-planet="planet${i}" data-section="planet${i}">
<select id="weather_input${i}" data-dest-simple="weather${i}" data-evt-id="weatherInput">
<option id="Yes">Yes</option>
<option id="No">No</option>
</select>
</div>
<div class="table-cell text ${oddEvenClass}" data-planet="planet${i}" data-section="planet${i}">
<label for="sentinel_input${i}">Extreme Sentinels?</label>
<button class="tooltip">
<data>Can be found in the discovery menu.</data>
<data>Planet Sentinel Level</data>
<data>Can be found in the discovery menu.</data>
<data>planet/sentinels</data>
</button>
</div>
<div class="table-cell data ${oddEvenClass}" data-planet="planet${i}" data-section="planet${i}">
<select id="sentinel_input${i}" data-dest="sentinel${i}">
<option id="Yes">Yes</option>
<option id="No">No</option>
</select>
</div>
<div class="table-cell text ${oddEvenClass}" data-planet="planet${i}" data-section="planet${i}">
<label for="sentinel_input${i}">Notes</label>
<button class="tooltip">
<data>Can be found in the discovery menu.</data>
<data>Notes</data>
<data>Can be found in the discovery menu.</data>
<data>planet/notes</data>
</button>
</div>
<div class="table-cell data ${oddEvenClass}" data-planet="planet${i}" data-section="planet${i}">
<input type="text" id="note_input${i}" data-dest="note${i}">
</div>
<!-- <div class="table-cell text ${oddEvenClass}" data-planet="planet${i}" data-section="planet${i}">
<label for="flora_input${i}">Flora</label>
<button class="tooltip">
<data>Can be found in the discovery menu.</data>
<data>Planet Flora Level</data>
<data>Can be found in the discovery menu.</data>
<data>planet/flora</data>
</button>
</div>
<div class="table-cell data ${oddEvenClass}" data-planet="planet${i}" data-section="planet${i}">
<input type="text" id="flora_input${i}" list="rarity" data-dest="flora${i}">
</div>
<div class="table-cell text ${oddEvenClass}" data-planet="planet${i}" data-section="planet${i}">
<label for="fauna_input${i}">Fauna</label>
<button class="tooltip">
<data>Can be found in the discovery menu.</data>
<data>Planet Fauna Level</data>
<data>Can be found in the discovery menu.</data>
<data>planet/fauna</data>
</button>
</div>
<div class="table-cell data ${oddEvenClass}" data-planet="planet${i}" data-section="planet${i}">
<input type="text" id="fauna_input${i}" list="rarity" data-dest="fauna${i}">
</div>
<div class="table-cell text ${oddEvenClass}" data-planet="planet${i}" data-section="planet${i}">
<label for="faunatotal_input${i}">Number of Fauna</label>
<button class="tooltip">
<data>Can be found in the discovery menu.</data>
<data>Planet Fauna Number</data>
<data>Can be found in the discovery menu.</data>
<data>planet/faunaNum</data>
</button>
</div>
<div class="table-cell data ${oddEvenClass}" data-planet="planet${i}" data-section="planet${i}">
<input type="text" id="faunatotal_input${i}" maxlength="2" data-dest-number="0" data-dest-noauto="FaunaTotal${i}"
data-evt-id="faunaTotalInput">
</div> -->