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<div class="section" id="vector-classes">
<h1>Vector Classes<a class="headerlink" href="#vector-classes" title="Permalink to this headline">¶</a></h1>
<p>There are two vector classes available in Hydra, namely <code class="docutils literal"><span class="pre">Vector4R</span></code> and <code class="docutils literal"><span class="pre">Vector3R</span></code>.</p>
<div class="section" id="vector4r">
<h2>Vector4R<a class="headerlink" href="#vector4r" title="Permalink to this headline">¶</a></h2>
<p>The <code class="docutils literal"><span class="pre">Vector4R</span></code> class available in Python wraps the C++ <code class="docutils literal"><span class="pre">Vector4R</span></code> class representing
four-dimensional relativistic vectors.
Three types of constructors allow to instantiate the <code class="docutils literal"><span class="pre">Vector4R</span></code> class:</p>
<ul class="simple">
<li>Default empty constructor.</li>
<li>Copy constructor.</li>
<li>Constructor from 4 real (<code class="docutils literal"><span class="pre">float</span></code>) numbers.</li>
</ul>
<div class="highlight-python"><div class="highlight"><pre><span class="kn">import</span> <span class="nn">HydraPython</span> <span class="kn">as</span> <span class="nn">hp</span>
<span class="n">vec1</span> <span class="o">=</span> <span class="n">hp</span><span class="o">.</span><span class="n">Vector4R</span><span class="p">()</span> <span class="c1"># construction with values 0.0 for all 4 particals</span>
<span class="n">vec2</span> <span class="o">=</span> <span class="n">hp</span><span class="o">.</span><span class="n">Vector4R</span><span class="p">(</span><span class="mf">0.8385</span><span class="p">,</span> <span class="mf">0.1242</span><span class="p">,</span> <span class="mf">0.9821</span><span class="p">,</span> <span class="mf">1.2424</span><span class="p">)</span>
<span class="n">vec3</span> <span class="o">=</span> <span class="n">hp</span><span class="o">.</span><span class="n">Vector4R</span><span class="p">(</span><span class="n">vec2</span><span class="p">)</span> <span class="c1"># Copy construct the vec3 from vec2</span>
<span class="k">print</span> <span class="p">(</span><span class="n">vec1</span><span class="p">)</span> <span class="c1"># (0, 0, 0, 0)</span>
<span class="k">print</span> <span class="p">(</span><span class="n">vec2</span><span class="p">)</span> <span class="c1"># (0.8385,0.1242,0.9821,1.2424)</span>
<span class="k">print</span> <span class="p">(</span><span class="n">vec3</span><span class="p">)</span> <span class="c1"># (0.8385,0.1242,0.9821,1.2424)</span>
</pre></div>
</div>
<p>The <code class="docutils literal"><span class="pre">Vector4R</span></code> class also provides a pretty convenient method to create an instance from a python list.</p>
<div class="highlight-python"><div class="highlight"><pre><span class="n">list_</span> <span class="o">=</span> <span class="p">[</span><span class="mf">0.9241</span><span class="p">,</span> <span class="mf">0.13223</span><span class="p">,</span> <span class="mf">0.13121</span><span class="p">,</span> <span class="mf">1.1141</span><span class="p">]</span>
<span class="n">vec4</span> <span class="o">=</span> <span class="n">hp</span><span class="o">.</span><span class="n">Vector4R</span><span class="p">(</span><span class="n">list_</span><span class="p">)</span>
</pre></div>
</div>
<p>This will construct a new <code class="docutils literal"><span class="pre">Vector4R</span></code> object with the values passed within
a list. The list should contain exactly 4 elements otherwise a <code class="docutils literal"><span class="pre">TypeError</span></code>
will be raised.
The <code class="docutils literal"><span class="pre">set</span></code> methods can be used to set all 4 values or a particular value
in a <code class="docutils literal"><span class="pre">Vector4R</span></code> object, while the <code class="docutils literal"><span class="pre">get</span></code> method can be used with <code class="docutils literal"><span class="pre">Vector4R</span></code>
to get the value of a particular index. The <code class="docutils literal"><span class="pre">__getitem__</span></code> and
<code class="docutils literal"><span class="pre">__setitem</span></code> methods can also be used to get or set the value which comes
very handy and maintain more pythonic way to access and set the values.</p>
<div class="highlight-python"><div class="highlight"><pre><span class="n">vec5</span> <span class="o">=</span> <span class="n">hp</span><span class="o">.</span><span class="n">Vector4R</span><span class="p">(</span><span class="mf">0.8385</span><span class="p">,</span> <span class="mf">0.1242</span><span class="p">,</span> <span class="mf">0.9821</span><span class="p">,</span> <span class="mf">1.2424</span><span class="p">)</span>
<span class="k">print</span> <span class="p">(</span><span class="n">vec5</span><span class="p">)</span> <span class="c1"># (0.8385,0.1242,0.9821,1.2424)</span>
<span class="n">vec5</span><span class="o">.</span><span class="n">set</span><span class="p">(</span><span class="mi">0</span><span class="p">,</span> <span class="mf">0.9887</span><span class="p">)</span>
<span class="k">print</span> <span class="p">(</span><span class="n">vec5</span><span class="p">)</span> <span class="c1"># (0.9887,0.1242,0.9821,1.2424)</span>
<span class="n">vec5</span><span class="o">.</span><span class="n">set</span><span class="p">(</span><span class="mf">0.1234</span><span class="p">,</span> <span class="mf">0.5118</span><span class="p">,</span> <span class="mf">0.9101</span><span class="p">,</span> <span class="mf">0.1121</span><span class="p">)</span>
<span class="k">print</span> <span class="p">(</span><span class="n">vec5</span><span class="p">)</span> <span class="c1"># (0.1234,0.5118,0.9101,0.1121)</span>
<span class="k">print</span> <span class="p">(</span><span class="n">vec5</span><span class="p">[</span><span class="mi">1</span><span class="p">])</span> <span class="c1"># 0.5118</span>
<span class="k">print</span> <span class="p">(</span><span class="n">vec5</span><span class="o">.</span><span class="n">get</span><span class="p">(</span><span class="mi">1</span><span class="p">))</span> <span class="c1"># 0.5118</span>
<span class="n">vec5</span><span class="p">[</span><span class="mi">1</span><span class="p">]</span> <span class="o">=</span> <span class="mf">0.5678</span>
<span class="k">print</span> <span class="p">(</span><span class="n">vec5</span><span class="p">)</span> <span class="c1"># (0.1234,0.5678,0.9101,0.1121)</span>
</pre></div>
</div>
<p>The <code class="docutils literal"><span class="pre">Vector4R</span></code> object can be multiplied or divided by a real value while it
can be added or subtracted with another <code class="docutils literal"><span class="pre">Vector4R</span></code> object. One Vector4R
object can be multiplied by another <code class="docutils literal"><span class="pre">Vector4R</span></code> object.</p>
<div class="highlight-python"><div class="highlight"><pre><span class="n">vec6</span> <span class="o">=</span> <span class="n">hp</span><span class="o">.</span><span class="n">Vector4R</span><span class="p">(</span><span class="mf">0.8215</span><span class="p">,</span> <span class="mf">0.9241</span><span class="p">,</span> <span class="mf">0.0105</span><span class="p">,</span> <span class="mf">1.1994</span><span class="p">)</span>
<span class="n">vec6</span> <span class="o">*=</span> <span class="mf">1.1</span>
<span class="k">print</span> <span class="p">(</span><span class="n">vec6</span><span class="p">)</span> <span class="c1"># (0.90365,1.01651,0.01155,1.31934)</span>
<span class="n">vec6</span> <span class="o">/=</span> <span class="mf">0.6</span>
<span class="k">print</span> <span class="p">(</span><span class="n">vec6</span><span class="p">)</span> <span class="c1"># (1.50608,1.69418,0.01925,2.1989)</span>
<span class="n">vec7</span> <span class="o">=</span> <span class="n">hp</span><span class="o">.</span><span class="n">Vector4R</span><span class="p">(</span><span class="mf">0.1223</span><span class="p">,</span> <span class="mf">0.6433</span><span class="p">,</span> <span class="mf">0.1234</span><span class="p">,</span> <span class="mf">0.3010</span><span class="p">)</span>
<span class="n">vec6</span> <span class="o">+=</span> <span class="n">vec7</span> <span class="c1"># Add vec6 with the values of vec7</span>
<span class="k">print</span> <span class="p">(</span><span class="n">vec6</span><span class="p">)</span> <span class="c1"># (1.62838,2.33748,0.14265,2.4999)</span>
<span class="n">vec6</span> <span class="o">-=</span> <span class="n">vec7</span>
<span class="k">print</span> <span class="p">(</span><span class="n">vec6</span><span class="p">)</span> <span class="c1"># (1.50608,1.69418,0.01925,2.1989)</span>
</pre></div>
</div>
<p>Two <code class="docutils literal"><span class="pre">Vector4R</span></code> objects can easily be added, subtracted or multiplied:</p>
<blockquote>
<div><ul class="simple">
<li><code class="docutils literal"><span class="pre">v</span> <span class="pre">=</span> <span class="pre">v1</span> <span class="pre">+</span> <span class="pre">v2</span></code> # Returns a Vector4R object</li>
<li><code class="docutils literal"><span class="pre">v</span> <span class="pre">=</span> <span class="pre">v1</span> <span class="pre">-</span> <span class="pre">v2</span></code> # Returns a Vector4R object</li>
<li><code class="docutils literal"><span class="pre">v</span> <span class="pre">=</span> <span class="pre">v1</span> <span class="pre">*</span> <span class="pre">v2</span></code> # Returns a real number</li>
</ul>
</div></blockquote>
<p>All above three are valid for any <code class="docutils literal"><span class="pre">Vector4R</span></code> object. There are various
other methods available in <code class="docutils literal"><span class="pre">Vector4R</span></code>. The list of <code class="docutils literal"><span class="pre">Vector4R</span></code>
methods can be found on <a class="footnote-reference" href="#f1" id="id1">[1]</a>.</p>
<p>The <code class="docutils literal"><span class="pre">Vector4R</span></code> provides an <code class="docutils literal"><span class="pre">assign</span></code> method to assign or copy the Vector4R
object. This is a very useful method to avoid the nasty bugs for example:</p>
<div class="highlight-python"><div class="highlight"><pre><span class="n">vec</span> <span class="o">=</span> <span class="n">hp</span><span class="o">.</span><span class="n">Vector4R</span><span class="p">(</span><span class="mf">0.2010</span><span class="p">,</span> <span class="mf">0.3010</span><span class="p">,</span> <span class="mf">0.0210</span><span class="p">,</span> <span class="mf">0.8385</span><span class="p">)</span>
<span class="n">vec2</span> <span class="o">=</span> <span class="n">hp</span><span class="o">.</span><span class="n">Vector4R</span><span class="p">()</span>
<span class="c1"># Do things and later in code ...</span>
<span class="n">vec2</span><span class="o">.</span><span class="n">assign</span><span class="p">(</span><span class="n">vec</span><span class="p">)</span>
<span class="n">vec</span> <span class="o">==</span> <span class="n">vec2</span> <span class="c1"># True since all values are equal</span>
<span class="n">vec</span> <span class="ow">is</span> <span class="n">vec2</span> <span class="c1"># False</span>
<span class="n">vec</span> <span class="o">=</span> <span class="n">vec2</span> <span class="c1"># Reference is copied</span>
<span class="n">vec</span> <span class="o">==</span> <span class="n">vec2</span> <span class="c1"># True</span>
<span class="n">vec</span> <span class="ow">is</span> <span class="n">vec2</span> <span class="c1"># True</span>
</pre></div>
</div>
</div>
<div class="section" id="vector3r">
<h2>Vector3R<a class="headerlink" href="#vector3r" title="Permalink to this headline">¶</a></h2>
<p>The <code class="docutils literal"><span class="pre">Vector43</span></code> class available in Python wraps the C++ <code class="docutils literal"><span class="pre">Vector3R</span></code> class representing
three-dimensional Euclidian vectors.
Three types of constructors allow to instantiate the <code class="docutils literal"><span class="pre">Vector3R</span></code> class:</p>
<ul class="simple">
<li>Default empty constructor.</li>
<li>Copy constructor.</li>
<li>Constructor from 3 real (<code class="docutils literal"><span class="pre">float</span></code>) numbers.</li>
</ul>
<div class="highlight-python"><div class="highlight"><pre><span class="kn">import</span> <span class="nn">HydraPython</span> <span class="kn">as</span> <span class="nn">hp</span>
<span class="n">vec1</span> <span class="o">=</span> <span class="n">hp</span><span class="o">.</span><span class="n">Vector3R</span><span class="p">()</span> <span class="c1"># construction with values 0.0 for all 3 particals</span>
<span class="n">vec2</span> <span class="o">=</span> <span class="n">hp</span><span class="o">.</span><span class="n">Vector3R</span><span class="p">(</span><span class="mf">0.8385</span><span class="p">,</span> <span class="mf">0.1242</span><span class="p">,</span> <span class="mf">0.9821</span><span class="p">)</span>
<span class="n">vec3</span> <span class="o">=</span> <span class="n">hp</span><span class="o">.</span><span class="n">Vector3R</span><span class="p">(</span><span class="n">vec2</span><span class="p">)</span> <span class="c1"># Copy construct the vec3 from vec2</span>
<span class="k">print</span> <span class="p">(</span><span class="n">vec1</span><span class="p">)</span> <span class="c1"># (0,0,0)</span>
<span class="k">print</span> <span class="p">(</span><span class="n">vec2</span><span class="p">)</span> <span class="c1"># (0.8385,0.1242,0.9821)</span>
<span class="k">print</span> <span class="p">(</span><span class="n">vec3</span><span class="p">)</span> <span class="c1"># (0.8385,0.1242,0.9821)</span>
</pre></div>
</div>
<p>The <code class="docutils literal"><span class="pre">Vector3R</span></code> class also provides a pretty convenient method to create an
object from python list.</p>
<div class="highlight-python"><div class="highlight"><pre><span class="n">list_</span> <span class="o">=</span> <span class="p">[</span><span class="mf">0.9241</span><span class="p">,</span> <span class="mf">0.13223</span><span class="p">,</span> <span class="mf">0.13121</span><span class="p">]</span>
<span class="n">vec4</span> <span class="o">=</span> <span class="n">hp</span><span class="o">.</span><span class="n">Vector3R</span><span class="p">(</span><span class="n">list_</span><span class="p">)</span>
</pre></div>
</div>
<p>This will construct a new <code class="docutils literal"><span class="pre">Vector3R</span></code> object with the values passed within
a list. The list should contain exactly 3 elements otherwise a <code class="docutils literal"><span class="pre">TypeError</span></code>
will be raised.
The <code class="docutils literal"><span class="pre">set</span></code> methods can be used to set all 3 values or a particular value
in a <code class="docutils literal"><span class="pre">Vector3R</span></code> object, while the <code class="docutils literal"><span class="pre">get</span></code> method can be used with <code class="docutils literal"><span class="pre">Vector3R</span></code>
to get the value of a particular index. The <code class="docutils literal"><span class="pre">__getitem__</span></code> and
<code class="docutils literal"><span class="pre">__setitem</span></code> methods can also be used to get or set the value which comes
very handy and maintain more pythonic way to access and set the values.</p>
<div class="highlight-python"><div class="highlight"><pre><span class="n">vec5</span> <span class="o">=</span> <span class="n">hp</span><span class="o">.</span><span class="n">Vector3R</span><span class="p">(</span><span class="mf">0.8385</span><span class="p">,</span> <span class="mf">0.1242</span><span class="p">,</span> <span class="mf">0.9821</span><span class="p">)</span>
<span class="k">print</span> <span class="p">(</span><span class="n">vec5</span><span class="p">)</span> <span class="c1"># (0.8385,0.1242,0.9821)</span>
<span class="n">vec5</span><span class="o">.</span><span class="n">set</span><span class="p">(</span><span class="mi">0</span><span class="p">,</span> <span class="mf">0.9887</span><span class="p">)</span>
<span class="k">print</span> <span class="p">(</span><span class="n">vec5</span><span class="p">)</span> <span class="c1"># (0.9887,0.1242,0.9821)</span>
<span class="n">vec5</span><span class="o">.</span><span class="n">set</span><span class="p">(</span><span class="mf">0.1234</span><span class="p">,</span> <span class="mf">0.5118</span><span class="p">,</span> <span class="mf">0.9101</span><span class="p">)</span>
<span class="k">print</span> <span class="p">(</span><span class="n">vec5</span><span class="p">)</span> <span class="c1"># (0.1234,0.5118,0.9101)</span>
<span class="k">print</span> <span class="p">(</span><span class="n">vec5</span><span class="p">[</span><span class="mi">1</span><span class="p">])</span> <span class="c1"># 0.5118</span>
<span class="k">print</span> <span class="p">(</span><span class="n">vec5</span><span class="o">.</span><span class="n">get</span><span class="p">(</span><span class="mi">1</span><span class="p">))</span> <span class="c1"># 0.5118</span>
<span class="n">vec5</span><span class="p">[</span><span class="mi">1</span><span class="p">]</span> <span class="o">=</span> <span class="mf">0.5678</span>
<span class="k">print</span> <span class="p">(</span><span class="n">vec5</span><span class="p">)</span> <span class="c1"># (0.1234,0.5678,0.9101)</span>
</pre></div>
</div>
<p>The <code class="docutils literal"><span class="pre">Vector3R</span></code> object can be multiplied or divided by a real value while it
can be added or subtracted with another <code class="docutils literal"><span class="pre">Vector3R</span></code> object. One <code class="docutils literal"><span class="pre">Vector3R</span></code>
object can be multiplied by another <code class="docutils literal"><span class="pre">Vector3R</span></code> object.</p>
<div class="highlight-python"><div class="highlight"><pre><span class="n">vec6</span> <span class="o">=</span> <span class="n">hp</span><span class="o">.</span><span class="n">Vector3R</span><span class="p">(</span><span class="mf">0.8215</span><span class="p">,</span> <span class="mf">0.9241</span><span class="p">,</span> <span class="mf">0.0105</span><span class="p">)</span>
<span class="n">vec6</span> <span class="o">*=</span> <span class="mf">1.1</span>
<span class="k">print</span> <span class="p">(</span><span class="n">vec6</span><span class="p">)</span> <span class="c1"># (0.90365,1.01651,0.01155)</span>
<span class="n">vec6</span> <span class="o">/=</span> <span class="mf">0.6</span>
<span class="k">print</span> <span class="p">(</span><span class="n">vec6</span><span class="p">)</span> <span class="c1"># (1.50608,1.69418,0.01925)</span>
<span class="n">vec7</span> <span class="o">=</span> <span class="n">hp</span><span class="o">.</span><span class="n">Vector3R</span><span class="p">(</span><span class="mf">0.1223</span><span class="p">,</span> <span class="mf">0.6433</span><span class="p">,</span> <span class="mf">0.1234</span><span class="p">)</span>
<span class="n">vec6</span> <span class="o">+=</span> <span class="n">vec7</span> <span class="c1"># Add vec6 with the values of vec7</span>
<span class="k">print</span> <span class="p">(</span><span class="n">vec6</span><span class="p">)</span> <span class="c1"># (1.62838,2.33748,0.14265)</span>
<span class="n">vec6</span> <span class="o">-=</span> <span class="n">vec7</span>
<span class="k">print</span> <span class="p">(</span><span class="n">vec6</span><span class="p">)</span> <span class="c1"># (1.50608,1.69418,0.01925)</span>
</pre></div>
</div>
<p>Two <code class="docutils literal"><span class="pre">Vector3R</span></code> objects can easily be added, subtracted or multiplied:</p>
<blockquote>
<div><ul class="simple">
<li><code class="docutils literal"><span class="pre">v</span> <span class="pre">=</span> <span class="pre">v1</span> <span class="pre">+</span> <span class="pre">v2</span></code> # Returns a Vector3R object</li>
<li><code class="docutils literal"><span class="pre">v</span> <span class="pre">=</span> <span class="pre">v1</span> <span class="pre">-</span> <span class="pre">v2</span></code> # Returns a Vector3R object</li>
<li><code class="docutils literal"><span class="pre">v</span> <span class="pre">=</span> <span class="pre">v1</span> <span class="pre">*</span> <span class="pre">v2</span></code> # Returns a real number</li>
</ul>
</div></blockquote>
<p>All above three are valid for any <code class="docutils literal"><span class="pre">Vector3R</span></code> object. There are various
other methods available in <code class="docutils literal"><span class="pre">Vector3R</span></code>. The list of <code class="docutils literal"><span class="pre">Vector3R</span></code>
methods can be found on <a class="footnote-reference" href="#f2" id="id2">[2]</a>.</p>
<p>The <code class="docutils literal"><span class="pre">Vector3R</span></code> provides an <code class="docutils literal"><span class="pre">assign</span></code> method to assign or copy the Vector3R
object. This is a very useful method to avoid the nasty bugs for example:</p>
<div class="highlight-python"><div class="highlight"><pre><span class="n">vec</span> <span class="o">=</span> <span class="n">hp</span><span class="o">.</span><span class="n">Vector3R</span><span class="p">(</span><span class="mf">0.2010</span><span class="p">,</span> <span class="mf">0.3010</span><span class="p">,</span> <span class="mf">0.0210</span><span class="p">)</span>
<span class="n">vec2</span> <span class="o">=</span> <span class="n">hp</span><span class="o">.</span><span class="n">Vector3R</span><span class="p">()</span>
<span class="c1"># Do things and later in code ...</span>
<span class="n">vec2</span><span class="o">.</span><span class="n">assign</span><span class="p">(</span><span class="n">vec</span><span class="p">)</span>
<span class="n">vec</span> <span class="o">==</span> <span class="n">vec2</span> <span class="c1"># True since all values are equal</span>
<span class="n">vec</span> <span class="ow">is</span> <span class="n">vec2</span> <span class="c1"># False</span>
<span class="n">vec</span> <span class="o">=</span> <span class="n">vec2</span> <span class="c1"># Reference is copied</span>
<span class="n">vec</span> <span class="o">==</span> <span class="n">vec2</span> <span class="c1"># True</span>
<span class="n">vec</span> <span class="ow">is</span> <span class="n">vec2</span> <span class="c1"># True</span>
</pre></div>
</div>
<table class="docutils footnote" frame="void" id="f1" rules="none">
<colgroup><col class="label" /><col /></colgroup>
<tbody valign="top">
<tr><td class="label"><a class="fn-backref" href="#id1">[1]</a></td><td><p class="first">The method list for Vector4R</p>
<ul class="last">
<li><p class="first"><code class="docutils literal"><span class="pre">set</span></code> Set the value at an index or all 4 values of Vector4R. Syntax:</p>
<blockquote>
<div><ul class="simple">
<li>vec1.set(idx, float)</li>
<li>vec1.set(float, float, float, float)</li>
</ul>
</div></blockquote>
</li>
<li><p class="first"><code class="docutils literal"><span class="pre">get</span></code> Get the value at an index for a Vector4R. Syntax:</p>
<blockquote>
<div><ul class="simple">
<li>vec1.get(idx)</li>
</ul>
</div></blockquote>
</li>
<li><p class="first"><code class="docutils literal"><span class="pre">assign</span></code> Assigns one Vector4R content to other Vector4R. Syntax:</p>
<blockquote>
<div><ul class="simple">
<li>vec1.assign(vec2)</li>
</ul>
</div></blockquote>
</li>
<li><p class="first"><code class="docutils literal"><span class="pre">cont</span></code> Finds the cont of the Vector4R object. Syntax:</p>
<blockquote>
<div><ul class="simple">
<li>result = vec1.cont(vec2)</li>
</ul>
</div></blockquote>
</li>
<li><p class="first"><code class="docutils literal"><span class="pre">mass</span></code> Returns the mass of the Vector4R object. Syntax:</p>
<blockquote>
<div><ul class="simple">
<li>result = vec1.mass()</li>
</ul>
</div></blockquote>
</li>
<li><p class="first"><code class="docutils literal"><span class="pre">mass2</span></code> Returns the mass2 of the Vector4R object. Syntax:</p>
<blockquote>
<div><ul class="simple">
<li>result = vec1.mass()</li>
</ul>
</div></blockquote>
</li>
<li><p class="first"><code class="docutils literal"><span class="pre">applyRotateEuler</span></code> Apply the rotate Eular on given Vector4R object. Syntax:</p>
<blockquote>
<div><ul class="simple">
<li>vec1.applyRotateEuler(float, float, float)</li>
</ul>
</div></blockquote>
</li>
<li><p class="first"><code class="docutils literal"><span class="pre">applyBoostTo</span></code> Apply the boost on the given Vector4R object. Syntax:</p>
<blockquote>
<div><ul class="simple">
<li>vec1.applyBoostTo(vec2, bool)</li>
<li>vec1.applyBoostTo(Vector3R, bool) # Pay attention to Vector3R object</li>
<li>vec1.applyBoostTo(float, float, float, bool)</li>
</ul>
</div></blockquote>
</li>
<li><p class="first"><code class="docutils literal"><span class="pre">cross</span></code> Returns the cross product of two Vector4R. Syntax:</p>
<blockquote>
<div><ul class="simple">
<li>result_vector = vec1.cross(vec2)</li>
</ul>
</div></blockquote>
</li>
<li><p class="first"><code class="docutils literal"><span class="pre">dot</span></code> Returns the dot product of two Vector4R. Syntax:</p>
<blockquote>
<div><ul class="simple">
<li>result = vec1.dot(vec2)</li>
</ul>
</div></blockquote>
</li>
<li><p class="first"><code class="docutils literal"><span class="pre">d3mag</span></code> Returns the d3mag for two Vector4R. Syntax:</p>
<blockquote>
<div><ul class="simple">
<li>result = vec1.d3mag()</li>
</ul>
</div></blockquote>
</li>
<li><p class="first"><code class="docutils literal"><span class="pre">dotr3</span></code> Returns the dot product of three Vector4R. Syntax:</p>
<blockquote>
<div><ul class="simple">
<li>result = vec1.dotr3(vec2, vec3)</li>
</ul>
</div></blockquote>
</li>
<li><p class="first"><code class="docutils literal"><span class="pre">mag2r3</span></code> Returns the mag2r3 of two Vector4R. Syntax:</p>
<blockquote>
<div><ul class="simple">
<li>result = vec1.mag2r3(vec2)</li>
</ul>
</div></blockquote>
</li>
<li><p class="first"><code class="docutils literal"><span class="pre">magr3</span></code> Returns the magr3 of two Vector4R. Syntax:</p>
<blockquote>
<div><ul class="simple">
<li>result_vector = vec1.magr3(vec2)</li>
</ul>
</div></blockquote>
</li>
</ul>
</td></tr>
</tbody>
</table>
<table class="docutils footnote" frame="void" id="f2" rules="none">
<colgroup><col class="label" /><col /></colgroup>
<tbody valign="top">
<tr><td class="label"><a class="fn-backref" href="#id2">[2]</a></td><td><p class="first">The method list for Vector3R</p>
<ul class="last">
<li><p class="first"><code class="docutils literal"><span class="pre">set</span></code> Set the value at an index or all 3 values of Vector3R. Syntax:</p>
<blockquote>
<div><ul class="simple">
<li>vec1.set(idx, float)</li>
<li>vec1.set(float, float, float)</li>
</ul>
</div></blockquote>
</li>
<li><p class="first"><code class="docutils literal"><span class="pre">get</span></code> Get the value at an index for a Vector3R. Syntax:</p>
<blockquote>
<div><ul class="simple">
<li>vec1.get(idx)</li>
</ul>
</div></blockquote>
</li>
<li><p class="first"><code class="docutils literal"><span class="pre">assign</span></code> Assigns one Vector4R content to other Vector3R. Syntax:</p>
<blockquote>
<div><ul class="simple">
<li>vec1.assign(vec2)</li>
</ul>
</div></blockquote>
</li>
<li><p class="first"><code class="docutils literal"><span class="pre">dot</span></code> Returns the dot product of two Vector3R. Syntax:</p>
<blockquote>
<div><ul class="simple">
<li>result = vec1.dot(vec2)</li>
</ul>
</div></blockquote>
</li>
<li><p class="first"><code class="docutils literal"><span class="pre">d3mag</span></code> Returns the d3mag for two Vector3R. Syntax:</p>
<blockquote>
<div><ul class="simple">
<li>result = vec1.d3mag()</li>
</ul>
</div></blockquote>
</li>
</ul>
</td></tr>
</tbody>
</table>
</div>
</div>
</div>
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